Player Matchup

Merlin
Merlin
FourDiamonds
Merlin
Level 154
God Stats
4W - 7L
1,697 SR
Queue Stats
281W - 275L
1,649 Elo+
Solo
Fenrir
Fenrir
LemmeEatJAnus
Fenrir
Level 142
God Stats
13W - 9L
1,728 SR
Queue Stats
534W - 419L
1,651 Elo+
Party 1
Mulan
Mulan
Livi50
Mulan
Level 100
God Stats
4W - 7L
1,639 SR
Queue Stats
368W - 304L
1,627 Elo+
Party 1
Charybdis
Charybdis
ObsoleteWolfe
Charybdis
Level 125
God Stats
0W - 2L
1,610 SR
Queue Stats
119W - 109L
1,589 Elo+
Party 1
Achilles
Achilles
SubOptimal22
Achilles
Level 156
God Stats
67W - 43L
1,872 SR
Queue Stats
340W - 245L
1,763 Elo+
Party 1
Team Averages
Level 135
1,709 SR
1,656 Elo+

VS

Team Averages
Level 134
1,617 SR
1,657 Elo+
Pele
Pele
DaBeaver00
Pele
Level 156
God Stats
3W - 0L
1,809 SR
Queue Stats
193W - 117L
1,669 Elo+
Party 2
Sun Wukong
Sun Wukong
IBiggaveli
Sun Wukong
Level 107
God Stats
8W - 5L
1,590 SR
Queue Stats
399W - 421L
1,609 Elo+
Party 3
Cupid
Cupid
QuEBoy
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,648 Elo+
Party 2
Ganesha
Ganesha
StrklandProPain
Ganesha
Level 99
God Stats
3W - 0L
1,715 SR
Queue Stats
509W - 479L
1,650 Elo+
Solo
Ra
Ra
TheCoomThief
Ra
Level 153
God Stats
3W - 6L
1,470 SR
Queue Stats
626W - 406L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 2 / 0
9,356
585
3,906
5,849
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 3
7,756
485
5,795
10,957
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Livi50
Mulan
13
1 / 5 / 0
7,997
500
6,518
13,785
9,641
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
ObsoleteWolfe
Charybdis
15
0 / 1 / 3
8,686
543
1,995
8,916
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
SubOptimal22
Achilles
11
5 / 4 / 3
7,605
475
11,053
12,983
5,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,248
578
9,297
13,538
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
IBiggaveli
Sun Wukong
17
5 / 0 / 5
10,293
643
12,083
13,092
13,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
QuEBoy
Cupid
14
0 / 4 / 3
8,241
515
4,400
7,735
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 8
7,433
465
3,086
6,545
4,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 3
10,022
626
5,273
6,179
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
17
17
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Merlin
2
2
0
1
W
Sun Wukong
IBiggaveli
Sun Wukong
5
0
5
7.5
L
2
5
3
0.7
L
Mulan
Livi50
Mulan
1
5
0
0.2
L
Charybdis
ObsoleteWolfe
Charybdis
0
1
3
1.5
W
Cupid
QuEBoy
Cupid
0
4
3
0.38
W
0
1
8
4
L
Achilles
SubOptimal22
Achilles
5
4
3
1.63
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
34,139
52,490
Taken
47,089
26,106
Mitigated
30,699
12,407
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,297
1,854
0
3,304
13,538
7,292
0
825
12,421
0
63,776
L
Merlin
3,906
56
0
1,448
5,849
1,889
0
1,543
4,306
71,909
0
W
Sun Wukong
IBiggaveli
Sun Wukong
12,083
4,124
0
6,775
13,092
13,885
353
0
13,092
0
67,046
L
5,795
2,282
0
2,291
10,957
5,979
0
1,218
9,674
0
48,000
L
Mulan
Livi50
Mulan
6,518
2,341
0
4,051
13,785
9,641
0
2,135
11,650
0
47,534
L
Charybdis
ObsoleteWolfe
Charybdis
1,995
1,460
0
3,119
8,916
2,636
628
1,453
7,463
0
66,754
W
Cupid
QuEBoy
Cupid
4,400
1,940
92
1,900
7,735
2,194
252
0
7,319
0
53,791
W
3,086
255
0
911
6,545
4,898
0
1,621
4,789
16,349
0
L
Achilles
SubOptimal22
Achilles
11,053
3,178
0
1,498
12,983
5,961
0
2,231
10,708
471
32,798
W
5,273
536
2,552
2,917
6,179
2,430
0
1,721
4,382
81,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
45,237
503
Minions Killed
533
0
Camps Cleared
0
1,614,434
Distance Traveled
1,701,603
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,248
578
90
6
0
335,557
4
L
Merlin
9,356
585
149
9
0
313,325
4
W
Sun Wukong
10,293
643
149
9
0
320,550
6
L
Fenrir
7,756
485
74
5
0
360,161
7
L
Mulan
7,997
500
107
7
0
289,843
4
L
Charybdis
8,686
543
128
8
0
295,703
0
W
Cupid
8,241
515
112
7
0
324,962
1
W
Ganesha
7,433
465
4
0
0
350,276
4
L
Achilles
7,605
475
45
3
0
355,402
8
W
Ra
10,022
626
178
11
0
370,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role