Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chekhn
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,347 Elo+
Party 1
Loki
Loki
DaBaaaws
Loki
Level 25
God Stats
3W - 2L
1,823 SR
Queue Stats
10W - 8L
1,524 Elo+
Party 1
King Arthur
King Arthur
EdoAwring
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,385 Elo+
Party 1
Sol
Sol
Liilyh
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
pepinetax
Cthulhu
Level 16
God Stats
2W - 3L
1,585 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,442 Elo+

VS

Team Averages
Level 17
1,492 SR
1,429 Elo+
Da Ji
Da Ji
Broxegarr
Da Ji
Level 28
God Stats
3W - 3L
1,435 SR
Queue Stats
117W - 143L
1,419 Elo+
Party 3
Cerberus
Cerberus
LilRigg
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,447 Elo+
Party 2
Thor
Thor
LordOfEmre
Thor
Level 9
God Stats
6W - 6L
1,582 SR
Queue Stats
9W - 11L
1,441 Elo+
Party 3
Izanami
Izanami
Popiko
Izanami
Level 15
God Stats
8W - 2L
1,621 SR
Queue Stats
16W - 10L
1,444 Elo+
Party 2
Ymir
Ymir
WiggleTengri
Ymir
Level 17
God Stats
1W - 2L
1,320 SR
Queue Stats
16W - 24L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chekhn
Ah Muzen Cab
5
0 / 4 / 0
3,879
485
2,260
3,708
645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
6
0 / 4 / 0
4,169
521
2,109
6,002
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
EdoAwring
King Arthur
7
0 / 3 / 0
4,058
507
1,417
5,093
1,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Liilyh
Sol
6
1 / 6 / 0
4,438
555
1,709
5,027
958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
pepinetax
Cthulhu
4
0 / 1 / 1
3,708
464
1,050
1,598
954
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Broxegarr
Da Ji
10
7 / 1 / 1
5,970
746
4,547
4,106
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LilRigg
Cerberus
7
1 / 0 / 5
4,430
554
1,384
3,642
1,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 9
5,432
679
1,743
4,091
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Popiko
Izanami
9
4 / 0 / 1
5,375
672
2,960
3,512
883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 1
5,726
716
4,040
3,426
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Broxegarr
Da Ji
7
1
1
7.5
L
Ah Muzen Cab
Chekhn
Ah Muzen Cab
0
4
0
0
L
Loki
0
4
0
0
L
King Arthur
EdoAwring
King Arthur
0
3
0
0
L
Sol
Liilyh
Sol
1
6
0
0.17
W
Cerberus
LilRigg
Cerberus
1
0
5
3.5
W
2
0
9
6.5
W
Izanami
Popiko
Izanami
4
0
1
4.5
W
4
0
1
4.5
L
Cthulhu
pepinetax
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,545
Damage
14,674
21,428
Taken
18,777
5,802
Mitigated
6,786
3,875
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Broxegarr
Da Ji
4,547
1,030
0
540
4,106
1,384
0
1,840
2,266
0
24,049
L
Ah Muzen Cab
Chekhn
Ah Muzen Cab
2,260
885
0
531
3,708
645
0
543
3,165
0
10,472
L
Loki
2,109
851
0
1,876
6,002
1,311
0
1,491
4,511
0
15,856
L
King Arthur
EdoAwring
King Arthur
1,417
231
0
875
5,093
1,934
0
3,182
1,911
0
10,091
L
Sol
Liilyh
Sol
1,709
755
0
474
5,027
958
0
153
4,874
13,318
0
W
Cerberus
LilRigg
Cerberus
1,384
43
124
778
3,642
1,249
682
182
3,460
10,155
0
W
1,743
382
0
833
4,091
1,183
0
214
3,877
0
25,448
W
Izanami
Popiko
Izanami
2,960
2,128
0
911
3,512
883
1,544
304
3,208
0
29,021
W
4,040
940
0
500
3,426
2,087
136
219
3,207
25,797
0
L
Cthulhu
pepinetax
Cthulhu
1,050
0
0
119
1,598
954
0
55
1,543
4,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,252
Gold Earned
26,933
120
Minions Killed
249
0
Camps Cleared
0
664,632
Distance Traveled
849,096
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,970
746
48
6
0
175,862
0
L
Ah Muzen Cab
3,879
485
20
3
0
96,169
0
L
Loki
4,169
521
39
5
0
154,112
0
L
King Arthur
4,058
507
22
3
0
143,054
0
L
Sol
4,438
555
33
4
0
162,950
0
W
Cerberus
4,430
554
22
3
0
172,053
1
W
Thor
5,432
679
48
6
0
200,723
3
W
Izanami
5,375
672
78
10
0
142,118
1
W
Ymir
5,726
716
53
7
0
158,340
0
L
Cthulhu
3,708
464
6
1
0
108,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role