Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gervaas
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Solo
Nox
Nox
eMoksuq
Nox
Level 11
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 2
Skadi
Skadi
euroZaGodzine
Skadi
Level 17
God Stats
0W - 2L
1,761 SR
Queue Stats
3W - 6L
1,512 Elo+
Party 2
Horus
Horus
panchopanchev
Horus
Level 8
God Stats
0W - 2L
1,340 SR
Queue Stats
7W - 8L
1,558 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,546 Elo+

VS

Team Averages
Level 19
1,480 SR
1,597 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DESOLb
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,671 Elo+
Solo
Thor
Thor
Loiya
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Charybdis
Charybdis
Mutzus
Charybdis
Level 12
God Stats
6W - 4L
1,571 SR
Queue Stats
37W - 26L
1,556 Elo+
Solo
Hades
Hades
Ravaпa
Hades
Level 28
God Stats
3W - 1L
1,330 SR
Queue Stats
13W - 11L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 4 / 0
7,935
496
5,573
10,790
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Gervaas
Scylla
12
0 / 5 / 2
7,357
460
4,070
10,453
3,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
11
1 / 6 / 5
7,035
440
5,774
8,388
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 1
7,227
452
8,312
9,443
2,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
7,155
447
1,775
8,208
3,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 7
8,051
503
5,556
12,944
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
DESOLb
Chang'e
12
3 / 3 / 2
7,849
491
7,363
11,294
3,390
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Loiya
Thor
13
2 / 2 / 4
8,495
531
3,850
10,851
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Mutzus
Charybdis
14
5 / 4 / 2
8,197
512
7,440
9,743
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Ravaпa
Hades
18
10 / 0 / 1
10,952
685
8,257
7,863
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
22
23
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
0
1.25
W
Ymir
 
Ymir
2
2
7
2.75
W
Chang'e
DESOLb
Chang'e
3
3
2
1.33
L
Scylla
Gervaas
Scylla
0
5
2
0.2
W
Thor
Loiya
Thor
2
2
4
2
W
Charybdis
Mutzus
Charybdis
5
4
2
1.5
W
Hades
Ravaпa
Hades
10
0
1
10.5
L
Nox
1
6
5
0.58
L
5
3
1
1.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
32,466
47,282
Taken
52,695
15,354
Mitigated
22,933
8,259
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,573
2,052
0
3,085
10,790
3,007
0
3,068
7,722
0
44,402
W
Ymir
 
Ymir
5,556
941
0
3,867
12,944
8,553
162
3,158
9,364
22,600
0
W
Chang'e
DESOLb
Chang'e
7,363
1,286
83
3,491
11,294
3,390
911
3,514
7,712
32,917
0
L
Scylla
Gervaas
Scylla
4,070
1,309
0
2,536
10,453
3,004
886
7,693
2,760
27,679
0
W
Thor
Loiya
Thor
3,850
1,004
0
250
10,851
3,408
208
997
9,794
0
51,228
W
Charybdis
Mutzus
Charybdis
7,440
3,584
0
3,331
9,743
3,374
1,300
1,861
7,780
0
50,847
W
Hades
Ravaпa
Hades
8,257
1,085
0
6,656
7,863
4,208
300
0
7,843
77,603
0
L
Nox
5,774
916
0
648
8,388
3,682
314
3,275
5,113
27,999
0
L
8,312
5,483
0
1,407
9,443
2,463
1,217
3,631
5,812
0
32,947
L
1,775
1,116
99
484
8,208
3,198
0
3,578
4,630
0
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
43,544
332
Minions Killed
410
0
Camps Cleared
0
1,410,368
Distance Traveled
1,434,487
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,935
496
80
5
0
315,332
3
W
Ymir
8,051
503
29
2
0
302,525
5
W
Chang'e
7,849
491
48
3
0
258,038
4
L
Scylla
7,357
460
61
4
0
271,158
4
W
Thor
8,495
531
86
5
0
304,913
3
W
Charybdis
8,197
512
84
5
0
272,237
6
W
Hades
10,952
685
163
10
0
296,774
3
L
Nox
7,035
440
62
4
0
260,682
4
L
Skadi
7,227
452
54
3
0
267,860
3
L
Horus
7,155
447
75
5
0
295,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role