Player Matchup

Sol
Sol
ErickGi
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 3
Susano
Susano
IrvinJun Bl
Susano
Level 119
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 3
Nike
Nike
Jaredd2111
Nike
Level 149
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 3
Discordia
Discordia
KloseRB
Discordia
Level 88
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 3
Team Averages
Level 120
1,443 SR
1,468 Elo+

VS

Team Averages
Level 113
1,657 SR
1,471 Elo+
Charybdis
Charybdis
FearSinCity
Charybdis
Level 102
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 1
Ymir
Ymir
JDisYOURMASTER
Ymir
Level 160
God Stats
1W - 0L
1,609 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 1
Loki
Loki
joshua327
Loki
Level 86
God Stats
2W - 2L
1,672 SR
Queue Stats
10W - 9L
1,413 Elo+
Party 2
Cupid
Cupid
xtoreadly
Cupid
Level 103
God Stats
2W - 0L
1,630 SR
Queue Stats
19W - 16L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 0 / 1
7,753
596
502
1,784
451
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
15
2 / 4 / 1
9,442
726
9,057
12,056
6,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
4 / 3 / 3
9,759
751
14,591
17,334
11,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KloseRB
Discordia
16
1 / 3 / 4
9,531
733
4,083
7,473
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FearSinCity
Charybdis
14
1 / 4 / 5
9,599
738
7,369
8,236
2,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 3
10,017
771
7,958
19,751
16,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
15
0 / 2 / 5
9,758
751
4,125
9,012
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
xtoreadly
Cupid
17
6 / 1 / 1
11,258
866
9,963
11,747
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
10
10
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
0
0
1
0.5
W
Charybdis
FearSinCity
Charybdis
1
4
5
0.88
L
Susano
2
4
1
0.63
W
3
1
3
4.5
L
4
3
3
1.83
L
Discordia
KloseRB
Discordia
1
3
4
1
W
Loki
0
2
5
1.25
W
Cupid
xtoreadly
Cupid
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
29,415
38,647
Taken
48,746
20,630
Mitigated
27,377
9,029
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
502
0
0
394
1,784
451
0
100
1,684
11,532
0
W
Charybdis
FearSinCity
Charybdis
7,369
4,566
0
1,049
8,236
2,912
1,565
659
7,447
0
34,590
L
Susano
9,057
1,395
292
1,281
12,056
6,178
0
1,651
10,405
0
35,556
W
7,958
2,957
307
7,263
19,751
16,906
56
2,177
16,715
24,986
0
L
14,591
2,301
588
6,224
17,334
11,397
0
4,052
13,282
0
38,995
L
Discordia
KloseRB
Discordia
4,083
187
0
250
7,473
2,604
0
2,763
4,710
30,595
0
W
Loki
4,125
0
0
380
9,012
3,041
2,429
645
8,187
0
30,845
W
Cupid
xtoreadly
Cupid
9,963
3,775
736
4,616
11,747
4,518
2,336
1,636
9,926
0
48,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
40,632
206
Minions Killed
224
9
Camps Cleared
12
803,020
Distance Traveled
943,180
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,753
596
22
2
2
80,409
1
W
Charybdis
9,599
738
55
4
3
196,093
1
L
Susano
9,442
726
64
5
2
236,922
1
W
Ymir
10,017
771
42
3
0
223,464
0
L
Nike
9,759
751
58
4
2
250,520
3
L
Discordia
9,531
733
62
5
3
235,169
1
W
Loki
9,758
751
52
4
5
288,951
4
W
Cupid
11,258
866
75
6
4
234,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role