Player Matchup

Mercury
Mercury
Comfier
Mercury
Level 29
God Stats
2W - 7L
1,366 SR
Queue Stats
49W - 65L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 26
God Stats
19W - 29L
1,414 SR
Queue Stats
31W - 49L
1,327 Elo+
Party 1
Artemis
Artemis
Stoyquaza
Artemis
Level 17
God Stats
0W - 1L
1,489 SR
Queue Stats
3W - 4L
1,274 Elo+
Party 3
Horus
Horus
XxFrendexX
Horus
Level 15
God Stats
2W - 2L
1,421 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 3
Cupid
Cupid
Yudoio
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,438 Elo+
Party 1
Team Averages
Level 21
1,438 SR
1,333 Elo+

VS

Team Averages
Level 27
1,504 SR
1,412 Elo+
Tiamat
Tiamat
CutesyTiamat
Tiamat
Level 29
God Stats
103W - 83L
1,554 SR
Queue Stats
264W - 290L
1,450 Elo+
Party 2
Mulan
Mulan
FafnirSimp
Mulan
Level 21
God Stats
17W - 19L
1,514 SR
Queue Stats
122W - 150L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
PingTheJungler
Heimdallr
Level 16
God Stats
6W - 9L
1,263 SR
Queue Stats
289W - 286L
1,355 Elo+
Solo
Thanatos
Thanatos
TraceGhost
Thanatos
Level 45
God Stats
30W - 47L
1,451 SR
Queue Stats
389W - 431L
1,414 Elo+
Party 2
Geb
Geb
leodagled
Geb
Level 26
God Stats
10W - 6L
1,736 SR
Queue Stats
153W - 166L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Comfier
Mercury
7
0 / 3 / 1
4,708
471
1,856
4,981
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Hiyer
Cthulhu
6
0 / 3 / 0
4,128
413
2,821
5,698
3,434
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Stoyquaza
Artemis
7
0 / 4 / 0
4,515
452
3,653
5,494
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
9
1 / 0 / 0
5,578
558
2,799
4,012
1,404
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Yudoio
Cupid
8
1 / 5 / 0
4,716
472
619
5,573
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
4 / 0 / 6
6,018
602
3,465
3,567
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
9
0 / 1 / 1
5,172
517
2,308
4,418
2,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PingTheJungler
Heimdallr
10
5 / 0 / 4
6,128
613
4,759
4,706
1,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TraceGhost
Thanatos
9
5 / 1 / 1
5,761
576
3,278
4,204
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 0 / 4
4,987
499
1,478
7,508
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Comfier
Mercury
0
3
1
0.17
W
Tiamat
4
0
6
7
W
Mulan
0
1
1
0.5
L
Cthulhu
Hiyer
Cthulhu
0
3
0
0
W
Heimdallr
PingTheJungler
Heimdallr
5
0
4
7
L
Artemis
Stoyquaza
Artemis
0
4
0
0
W
Thanatos
TraceGhost
Thanatos
5
1
1
5.5
L
Horus
1
0
0
1
L
Cupid
Yudoio
Cupid
1
5
0
0.2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,748
Damage
15,288
25,758
Taken
24,403
8,815
Mitigated
9,586
3,897
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Comfier
Mercury
1,856
995
0
310
4,981
1,154
0
435
4,546
0
20,570
W
Tiamat
3,465
361
0
2,319
3,567
2,074
832
164
3,403
25,761
0
W
Mulan
2,308
150
0
1,408
4,418
2,066
0
0
4,399
0
18,080
L
Cthulhu
Hiyer
Cthulhu
2,821
866
0
434
5,698
3,434
516
1,737
3,961
13,871
0
W
Heimdallr
PingTheJungler
Heimdallr
4,759
2,626
0
2,083
4,706
1,384
167
599
4,107
0
31,919
L
Artemis
Stoyquaza
Artemis
3,653
2,478
0
1,213
5,494
1,307
756
921
4,573
0
18,194
W
Thanatos
TraceGhost
Thanatos
3,278
412
0
4,270
4,204
1,171
0
267
3,937
0
19,049
L
Horus
2,799
1,916
0
1,245
4,012
1,404
0
0
4,012
0
18,668
L
Cupid
Yudoio
Cupid
619
184
0
695
5,573
1,516
1,010
1,850
3,723
0
11,556
W
1,478
404
0
1,160
7,508
2,891
312
1,791
5,717
9,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
28,066
172
Minions Killed
193
0
Camps Cleared
0
900,893
Distance Traveled
910,348
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,708
471
39
4
0
160,388
0
W
Tiamat
6,018
602
32
3
0
184,766
6
W
Mulan
5,172
517
35
4
0
167,585
1
L
Cthulhu
4,128
413
22
2
0
202,531
0
W
Heimdallr
6,128
613
66
7
0
186,349
3
L
Artemis
4,515
452
41
4
0
201,114
0
W
Thanatos
5,761
576
49
5
0
203,084
4
L
Horus
5,578
558
50
5
0
196,656
2
L
Cupid
4,716
472
20
2
0
140,204
0
W
Geb
4,987
499
11
1
0
168,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role