Player Matchup

Kukulkan
Kukulkan
Armacks Hands
Kukulkan
Level 160
God Stats
2W - 4L
1,507 SR
Queue Stats
370W - 376L
1,580 Elo+
Party 2
Artio
Artio
GodsTrapLord
Artio
Level 146
God Stats
19W - 15L
1,585 SR
Queue Stats
138W - 118L
1,551 Elo+
Solo
Charybdis
Charybdis
ItFollowsMe
Charybdis
Level 160
God Stats
9W - 9L
1,559 SR
Queue Stats
53W - 55L
1,531 Elo+
Solo
Izanami
Izanami
RiverWillDrownU
Izanami
Level 128
God Stats
8W - 3L
1,758 SR
Queue Stats
98W - 96L
1,553 Elo+
Party 2
Hercules
Hercules
begines
Hercules
Level 159
God Stats
0W - 3L
1,469 SR
Queue Stats
261W - 269L
1,509 Elo+
Solo
Team Averages
Level 151
1,576 SR
1,545 Elo+

VS

Team Averages
Level 104
1,544 SR
1,554 Elo+
Ra
Ra
Cocytus23
Ra
Level 68
God Stats
44W - 59L
1,413 SR
Queue Stats
395W - 414L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Oust2
Zhong Kui
Level 108
God Stats
11W - 12L
1,497 SR
Queue Stats
426W - 477L
1,439 Elo+
Solo
Nemesis
Nemesis
Raknuvar
Nemesis
Level 60
God Stats
3W - 3L
1,809 SR
Queue Stats
155W - 114L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
bamf4269
Sun Wukong
Level 157
God Stats
2W - 3L
1,454 SR
Queue Stats
157W - 133L
1,579 Elo+
Party 1
He Bo
He Bo
iMa MoNsTeR 4xz
He Bo
Level 126
God Stats
9W - 5L
1,549 SR
Queue Stats
38W - 21L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armacks Hands
Kukulkan
17
2 / 4 / 6
10,388
1,039
9,686
10,743
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 9
10,439
1,044
5,879
15,623
15,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ItFollowsMe
Charybdis
17
5 / 8 / 9
10,736
1,074
15,383
18,358
7,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 11
9,943
994
12,840
16,583
6,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
begines
Hercules
17
5 / 2 / 12
10,781
1,078
10,686
21,397
24,437
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

187

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,827
1,083
12,680
7,115
3,354
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Oust2
Zhong Kui
16
3 / 7 / 5
9,915
992
16,238
15,409
8,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Raknuvar
Nemesis
16
8 / 2 / 6
11,463
1,146
21,464
13,391
6,162
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
bamf4269
Sun Wukong
18
6 / 7 / 13
11,615
1,162
19,258
17,736
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 3 / 8
10,026
1,003
8,438
9,243
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
59
19
Kills
21
21
Deaths
19
47
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Armacks Hands
Kukulkan
2
4
6
1.25
W
3
0
6
6
L
5
2
9
4.75
L
Charybdis
ItFollowsMe
Charybdis
5
8
9
1.19
W
Zhong Kui
Oust2
Zhong Kui
3
7
5
0.79
W
Nemesis
Raknuvar
Nemesis
8
2
6
5.5
L
2
5
11
1.5
W
Sun Wukong
bamf4269
Sun Wukong
6
7
13
1.79
L
Hercules
begines
Hercules
5
2
12
5.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,474
Damage
78,078
82,704
Taken
62,894
57,801
Mitigated
34,161
15,781
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Armacks Hands
Kukulkan
9,686
1,460
316
417
10,743
4,426
0
2,308
8,247
46,655
0
W
12,680
1,052
2,264
2,942
7,115
3,354
0
2,195
4,870
41,970
0
L
5,879
66
2,990
2,965
15,623
15,705
0
9,244
6,206
10,842
0
L
Charybdis
ItFollowsMe
Charybdis
15,383
10,385
0
1,665
18,358
7,219
0
5,752
12,268
0
27,220
W
Zhong Kui
Oust2
Zhong Kui
16,238
903
89
4,147
15,409
8,013
0
3,389
12,006
30,598
0
W
Nemesis
Raknuvar
Nemesis
21,464
10,414
0
1,790
13,391
6,162
0
3,608
9,719
0
32,751
L
12,840
9,291
85
191
16,583
6,014
0
8,371
7,748
0
27,557
W
Sun Wukong
bamf4269
Sun Wukong
19,258
5,070
0
2,589
17,736
13,285
0
6,816
10,624
0
21,227
L
Hercules
begines
Hercules
10,686
2,735
0
7,152
21,397
24,437
0
11,681
9,583
6,223
10,941
W
8,438
196
0
390
9,243
3,347
0
2,566
6,610
37,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
53,846
181
Minions Killed
186
3
Camps Cleared
13
953,521
Distance Traveled
1,047,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,388
1,039
101
10
2
183,766
1
W
Ra
10,827
1,083
67
7
1
212,495
0
L
Artio
10,439
1,044
10
1
0
209,980
0
L
Charybdis
10,736
1,074
19
2
0
163,062
0
W
Zhong Kui
9,915
992
29
3
1
187,785
0
W
Nemesis
11,463
1,146
16
2
7
238,712
0
L
Izanami
9,943
994
39
4
1
178,984
1
W
Sun Wukong
11,615
1,162
13
1
2
199,311
0
L
Hercules
10,781
1,078
12
1
0
217,729
2
W
He Bo
10,026
1,003
61
6
2
208,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role