Player Matchup

Ra
Ra
Fidofix
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Ne Zha
Ne Zha
Pobesale3223
Ne Zha
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 28L
1,331 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PoloPee
Cu Chulainn
Level 27
God Stats
4W - 5L
1,525 SR
Queue Stats
32W - 25L
1,431 Elo+
Solo
Fenrir
Fenrir
SAFINovski
Fenrir
Level 27
God Stats
7W - 7L
1,512 SR
Queue Stats
58W - 70L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iNightmxre6616
Morgan Le Fay
Level 24
God Stats
1W - 5L
1,261 SR
Queue Stats
38W - 49L
1,444 Elo+
Party 2
Team Averages
Level 20
1,460 SR
1,387 Elo+

VS

Team Averages
Level 29
1,421 SR
1,375 Elo+
Susano
Susano
Alberhed
Susano
Level 27
God Stats
7W - 15L
1,287 SR
Queue Stats
29W - 50L
1,331 Elo+
Party 1
Aphrodite
Aphrodite
GrimRiverChan
Aphrodite
Level 58
God Stats
33W - 39L
1,272 SR
Queue Stats
236W - 297L
1,311 Elo+
Party 1
Olorun
Olorun
ImPrettyTerrible
Olorun
Level 26
God Stats
10W - 8L
1,458 SR
Queue Stats
32W - 28L
1,421 Elo+
Solo
Danzaburou
Danzaburou
T0rt3ll1n0
Danzaburou
Level 24
God Stats
6W - 6L
1,498 SR
Queue Stats
77W - 101L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
vaalchonk
Gilgamesh
Level 12
God Stats
32W - 22L
1,590 SR
Queue Stats
192W - 229L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 9
11,316
453
15,409
22,413
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
15
1 / 10 / 2
9,939
398
6,097
20,464
9,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
PoloPee
Cu Chulainn
17
10 / 6 / 7
11,836
473
29,753
32,660
42,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SAFINovski
Fenrir
16
7 / 5 / 8
11,268
451
12,673
18,646
12,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
iNightmxre6616
Morgan Le Fay
18
5 / 10 / 6
11,853
474
17,927
18,635
8,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alberhed
Susano
17
7 / 4 / 2
12,779
511
7,856
15,926
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
GrimRiverChan
Aphrodite
17
2 / 4 / 21
12,578
503
8,800
18,711
21,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 7 / 5
15,231
609
29,823
35,576
15,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
T0rt3ll1n0
Danzaburou
18
10 / 5 / 13
13,538
542
21,278
18,823
7,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vaalchonk
Gilgamesh
18
6 / 5 / 16
12,385
495
19,069
25,857
21,252
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
25
Kills
40
41
Deaths
25
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Susano
Alberhed
Susano
7
4
2
2
L
2
10
9
0.65
W
Aphrodite
GrimRiverChan
Aphrodite
2
4
21
3.13
W
15
7
5
2.5
L
Ne Zha
1
10
2
0.2
L
Cu Chulainn
PoloPee
Cu Chulainn
10
6
7
2.25
L
Fenrir
SAFINovski
Fenrir
7
5
8
2.2
W
Danzaburou
T0rt3ll1n0
Danzaburou
10
5
13
3.3
L
Morgan Le Fay
iNightmxre6616
Morgan Le Fay
5
10
6
0.8
W
Gilgamesh
vaalchonk
Gilgamesh
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,859
Damage
86,826
112,818
Taken
114,893
93,209
Mitigated
74,873
19,475
Healing
53,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Alberhed
Susano
7,856
4,186
0
859
15,926
8,715
491
2,936
12,805
0
74,208
L
15,409
1,469
2,496
5,119
22,413
20,164
177
9,251
13,115
61,761
0
W
Aphrodite
GrimRiverChan
Aphrodite
8,800
204
7,519
10,399
18,711
21,577
1,439
8,508
9,593
39,410
0
W
29,823
16,617
1,930
21,132
35,576
15,928
4,723
14,730
19,724
146,386
0
L
Ne Zha
6,097
1,183
0
1,305
20,464
9,082
0
2,433
17,947
0
69,798
L
Cu Chulainn
PoloPee
Cu Chulainn
29,753
5,281
148
7,608
32,660
42,586
388
12,770
19,544
15,792
59,292
L
Fenrir
SAFINovski
Fenrir
12,673
1,412
0
951
18,646
12,609
0
6,706
11,939
0
44,859
W
Danzaburou
T0rt3ll1n0
Danzaburou
21,278
9,423
0
5,043
18,823
7,401
3,322
5,869
12,485
0
74,203
L
Morgan Le Fay
iNightmxre6616
Morgan Le Fay
17,927
2,412
0
1,848
18,635
8,768
1,668
7,463
11,172
81,634
0
W
Gilgamesh
vaalchonk
Gilgamesh
19,069
5,942
1,161
5,247
25,857
21,252
743
9,680
14,910
0
47,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
66,511
484
Minions Killed
490
0
Camps Cleared
0
2,146,061
Distance Traveled
2,306,409
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,779
511
99
4
0
454,701
0
L
Ra
11,316
453
87
3
0
445,827
1
W
Aphrodite
12,578
503
41
2
0
503,641
7
W
Olorun
15,231
609
197
8
0
424,907
3
L
Ne Zha
9,939
398
112
4
0
373,734
2
L
Cu Chulainn
11,836
473
100
4
0
440,335
0
L
Fenrir
11,268
451
57
2
0
472,560
0
W
Danzaburou
13,538
542
104
4
0
437,392
6
L
Morgan Le Fay
11,853
474
128
5
0
413,605
1
W
Gilgamesh
12,385
495
49
2
0
485,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role