Player Matchup

Bacchus
Bacchus
DomKNGG
Bacchus
Level 28
God Stats
2W - 2L
1,684 SR
Queue Stats
13W - 14L
1,529 Elo+
Solo
Ra
Ra
Larathiel
Ra
Level 8
God Stats
1W - 3L
1,407 SR
Queue Stats
4W - 5L
1,522 Elo+
Solo
Charybdis
Charybdis
SugahLipzz
Charybdis
Level 27
God Stats
7W - 16L
1,405 SR
Queue Stats
331W - 296L
1,560 Elo+
Solo
Aphrodite
Aphrodite
Zanei
Aphrodite
Level 25
God Stats
8W - 13L
1,452 SR
Queue Stats
57W - 46L
1,554 Elo+
Solo
Izanami
Izanami
asianboi6431
Izanami
Level 16
God Stats
3W - 5L
1,334 SR
Queue Stats
77W - 46L
1,545 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,542 Elo+

VS

Team Averages
Level 9
1,480 SR
1,722 Elo+
Zhong Kui
Zhong Kui
BigManTwinkz
Zhong Kui
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 43L
1,867 Elo+
Party 1
Cthulhu
Cthulhu
GodOfGods202
Cthulhu
Level 9
God Stats
2W - 1L
1,399 SR
Queue Stats
10W - 12L
1,296 Elo+
Solo
Fenrir
Fenrir
Twinkioid
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 17L
1,827 Elo+
Party 1
Amaterasu
Amaterasu
Varietwink
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 8L
1,934 Elo+
Party 1
Hachiman
Hachiman
juenreturns
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DomKNGG
Bacchus
16
1 / 3 / 11
9,523
952
7,799
20,916
25,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 10 / 10
8,943
894
6,635
16,291
6,340
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SugahLipzz
Charybdis
16
6 / 6 / 3
10,175
1,018
12,366
16,267
5,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Zanei
Aphrodite
16
4 / 6 / 7
10,218
1,022
10,373
13,469
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
asianboi6431
Izanami
16
3 / 8 / 9
9,916
992
9,494
18,701
6,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

75

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigManTwinkz
Zhong Kui
18
12 / 1 / 20
12,492
1,249
29,827
13,102
9,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
GodOfGods202
Cthulhu
16
1 / 5 / 7
8,857
886
4,617
10,172
4,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Twinkioid
Fenrir
16
4 / 4 / 17
10,596
1,060
12,653
13,477
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Varietwink
Amaterasu
18
7 / 4 / 15
11,390
1,139
14,084
12,506
7,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
juenreturns
Hachiman
18
9 / 0 / 15
12,318
1,232
20,051
4,113
1,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
107
14
Kills
33
33
Deaths
14
40
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigManTwinkz
Zhong Kui
12
1
20
22
L
Bacchus
DomKNGG
Bacchus
1
3
11
2.17
W
Cthulhu
GodOfGods202
Cthulhu
1
5
7
0.9
L
0
10
10
0.5
L
Charybdis
SugahLipzz
Charybdis
6
6
3
1.25
W
Fenrir
Twinkioid
Fenrir
4
4
17
3.13
W
Amaterasu
Varietwink
Amaterasu
7
4
15
3.63
L
Aphrodite
Zanei
Aphrodite
4
6
7
1.25
L
Izanami
asianboi6431
Izanami
3
8
9
0.94
W
Hachiman
juenreturns
Hachiman
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
81,232
85,644
Taken
53,370
50,614
Mitigated
30,398
13,395
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigManTwinkz
Zhong Kui
29,827
4,780
0
4,449
13,102
9,885
0
6,989
5,907
51,389
0
L
Bacchus
DomKNGG
Bacchus
7,799
1,146
0
50
20,916
25,022
0
7,124
13,577
13,874
0
W
Cthulhu
GodOfGods202
Cthulhu
4,617
131
0
542
10,172
4,362
0
4,041
6,064
16,379
0
L
6,635
1,029
725
694
16,291
6,340
0
8,286
7,969
12,582
0
L
Charybdis
SugahLipzz
Charybdis
12,366
5,116
0
952
16,267
5,718
0
6,972
9,295
0
37,118
W
Fenrir
Twinkioid
Fenrir
12,653
4,172
0
2,211
13,477
6,877
0
5,862
7,465
0
22,538
W
Amaterasu
Varietwink
Amaterasu
14,084
5,623
0
2,296
12,506
7,661
0
5,998
6,330
0
24,136
L
Aphrodite
Zanei
Aphrodite
10,373
379
5,517
4,629
13,469
6,754
0
5,807
7,662
23,923
0
L
Izanami
asianboi6431
Izanami
9,494
7,361
0
828
18,701
6,780
0
6,004
12,697
0
39,196
W
Hachiman
juenreturns
Hachiman
20,051
11,110
0
0
4,113
1,613
0
1,310
2,797
0
60,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
55,653
189
Minions Killed
209
4
Camps Cleared
13
846,704
Distance Traveled
944,474
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,492
1,249
56
6
2
197,280
0
L
Bacchus
9,523
952
7
1
0
202,549
0
W
Cthulhu
8,857
886
22
2
1
156,895
1
L
Ra
8,943
894
18
2
0
163,361
0
L
Charybdis
10,175
1,018
50
5
1
171,134
0
W
Fenrir
10,596
1,060
22
2
2
197,834
3
W
Amaterasu
11,390
1,139
20
2
2
192,430
2
L
Aphrodite
10,218
1,022
37
4
2
183,091
1
L
Izanami
9,916
992
77
8
1
126,569
0
W
Hachiman
12,318
1,232
89
9
6
200,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role