Player Matchup

Cupid
Cupid
TheNamesRager
Cupid
Level 64
God Stats
11W - 5L
1,845 SR
Queue Stats
328W - 225L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
iIbiza v
Kuzenbo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,709 Elo+
Solo
Ra
Ra
scoopskipatata
Ra
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 150L
1,568 Elo+
Party 1
Team Averages
Level 63
1,615 SR
1,596 Elo+

VS

Team Averages
Level 20
1,570 SR
1,547 Elo+
Loki
Loki
TheDuckMaster
Loki
Level 22
God Stats
5W - 1L
1,742 SR
Queue Stats
5W - 6L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
godeater34
Gilgamesh
Level 10
God Stats
2W - 2L
1,504 SR
Queue Stats
3W - 8L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
saint66go6
Baron Samedi
Level 28
God Stats
0W - 2L
1,463 SR
Queue Stats
34W - 34L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,307
731
3,449
6,817
2,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
iIbiza v
Kuzenbo
12
6 / 0 / 3
8,565
857
8,292
12,967
20,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 6
7,825
783
6,977
5,798
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,053
705
5,236
6,800
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
godeater34
Gilgamesh
9
0 / 2 / 4
6,282
628
3,289
8,243
2,336
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
saint66go6
Baron Samedi
10
0 / 4 / 4
6,521
652
9,723
8,447
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
1
3
7
1.5
L
Gilgamesh
godeater34
Gilgamesh
0
2
4
1
W
Kuzenbo
iIbiza v
Kuzenbo
6
0
3
7.5
L
Baron Samedi
saint66go6
Baron Samedi
0
4
4
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
18,248
25,582
Taken
23,490
26,027
Mitigated
8,338
6,736
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,236
1,168
0
1,329
6,800
2,478
0
4,673
2,008
0
24,768
W
3,449
1,405
194
524
6,817
2,798
1,592
2,884
3,933
0
11,588
L
Gilgamesh
godeater34
Gilgamesh
3,289
640
300
1,212
8,243
2,336
0
5,088
2,873
0
10,844
W
Kuzenbo
iIbiza v
Kuzenbo
8,292
2,850
353
2,673
12,967
20,821
528
4,414
8,553
20,145
0
L
Baron Samedi
saint66go6
Baron Samedi
9,723
1,131
1,202
3,162
8,447
3,524
0
5,239
3,018
26,107
0
W
6,977
655
1,497
1,495
5,798
2,408
653
2,852
2,946
34,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,697
Gold Earned
19,856
125
Minions Killed
114
5
Camps Cleared
4
597,715
Distance Traveled
564,122
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,053
705
53
5
3
198,029
3
W
Cupid
7,307
731
27
3
3
192,580
0
L
Gilgamesh
6,282
628
26
3
1
174,170
0
W
Kuzenbo
8,565
857
25
3
2
209,114
4
L
Baron Samedi
6,521
652
35
4
0
191,923
6
W
Ra
7,825
783
73
7
0
196,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role