Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
StirIing
Chang'e
Level 146
God Stats
12W - 13L
1,583 SR
Queue Stats
529W - 463L
1,524 Elo+
Party 4
Agni
Agni
Trelly02
Agni
Level 87
God Stats
4W - 4L
1,177 SR
Queue Stats
330W - 306L
1,462 Elo+
Solo
Da Ji
Da Ji
XploitX2
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 74L
1,523 Elo+
Party 4
Ares
Ares
ZurenX
Ares
Level 26
God Stats
1W - 2L
1,227 SR
Queue Stats
107W - 116L
1,430 Elo+
Party 3
Team Averages
Level 79
1,397 SR
1,488 Elo+

VS

Team Averages
Level 87
1,545 SR
1,637 Elo+
Serqet
Serqet
Ganstalex69
Serqet
Level 118
God Stats
0W - 3L
1,213 SR
Queue Stats
99W - 84L
1,496 Elo+
Party 1
Raijin
Raijin
M4liciousMonkey
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 2
Anubis
Anubis
Only1999
Anubis
Level 27
God Stats
1W - 2L
2,000 SR
Queue Stats
145W - 42L
1,806 Elo+
Party 2
Xing Tian
Xing Tian
PogueRocks
Xing Tian
Level 124
God Stats
3W - 4L
1,510 SR
Queue Stats
218W - 92L
1,743 Elo+
Party 2
Hachiman
Hachiman
xXDefaultXx575
Hachiman
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 84L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 3 / 13
10,250
932
9,533
9,367
2,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
StirIing
Chang'e
15
1 / 2 / 17
9,013
819
5,899
8,562
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
2 / 4 / 13
8,953
814
9,310
9,744
2,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
XploitX2
Da Ji
16
9 / 4 / 11
10,357
942
12,132
9,895
4,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
ZurenX
Ares
15
3 / 3 / 14
9,511
865
4,911
15,098
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 5 / 7
7,757
705
3,549
9,710
3,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 7
9,319
847
8,956
6,941
2,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Only1999
Anubis
16
10 / 4 / 3
10,075
916
13,817
9,020
4,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
PogueRocks
Xing Tian
14
0 / 5 / 11
8,142
740
9,394
15,207
14,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
13
0 / 4 / 13
7,924
720
7,747
6,948
2,287
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
21
Kills
16
16
Deaths
21
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
3
13
4.17
L
Serqet
1
5
7
0.9
L
5
3
7
2.83
L
Anubis
Only1999
Anubis
10
4
3
2.88
L
Xing Tian
PogueRocks
Xing Tian
0
5
11
1.1
W
Chang'e
StirIing
Chang'e
1
2
17
4.75
W
Agni
2
4
13
2.13
W
Da Ji
XploitX2
Da Ji
9
4
11
3.63
W
Ares
ZurenX
Ares
3
3
14
3.33
L
Hachiman
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
43,463
52,666
Taken
47,826
24,638
Mitigated
27,021
20,576
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,533
4,639
1,946
1,033
9,367
2,929
2,046
6,209
2,678
0
29,878
L
Serqet
3,549
317
608
1,415
9,710
3,425
462
4,957
4,573
0
4,448
L
8,956
1,503
736
945
6,941
2,710
535
2,776
4,137
21,840
0
L
Anubis
Only1999
Anubis
13,817
465
265
3,384
9,020
4,225
672
2,837
6,105
26,428
0
L
Xing Tian
PogueRocks
Xing Tian
9,394
629
946
3,082
15,207
14,374
101
6,851
8,060
22,750
0
W
Chang'e
StirIing
Chang'e
5,899
369
8,266
3,466
8,562
3,828
940
5,447
2,965
12,273
0
W
Agni
9,310
241
299
1,752
9,744
2,791
719
6,812
2,842
25,126
0
W
Da Ji
XploitX2
Da Ji
12,132
2,015
236
457
9,895
4,491
1,201
3,465
6,115
0
20,089
W
Ares
ZurenX
Ares
4,911
310
262
2,859
15,098
10,599
491
10,234
4,864
9,487
0
L
Hachiman
7,747
3,635
435
398
6,948
2,287
0
2,015
4,831
0
13,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
43,217
108
Minions Killed
99
0
Camps Cleared
0
1,015,398
Distance Traveled
888,667
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,250
932
37
3
0
189,940
4
L
Serqet
7,757
705
7
1
0
194,251
0
L
Raijin
9,319
847
33
3
0
177,041
0
L
Anubis
10,075
916
31
3
0
146,394
2
L
Xing Tian
8,142
740
18
2
0
203,866
2
W
Chang'e
9,013
819
13
1
0
199,059
0
W
Agni
8,953
814
36
3
0
191,812
0
W
Da Ji
10,357
942
14
1
0
220,968
1
W
Ares
9,511
865
8
1
0
213,619
0
L
Hachiman
7,924
720
10
1
0
167,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role