Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 153
1,500 SR
1,500 Elo+

VS

Team Averages
Level 124
1,743 SR
1,896 Elo+
Jing Wei
Jing Wei
EstoiDoramion
Jing Wei
Level 148
God Stats
3W - 1L
1,677 SR
Queue Stats
61W - 20L
1,899 Elo+
Party 1
Aphrodite
Aphrodite
Iviii01
Aphrodite
Level 158
God Stats
0W - 2L
1,767 SR
Queue Stats
157W - 45L
1,900 Elo+
Party 1
Ymir
Ymir
berja004
Ymir
Level 65
God Stats
15W - 4L
1,786 SR
Queue Stats
41W - 12L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 6
8,725
873
6,365
9,879
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
 
Charybdis
12
4 / 0 / 5
7,883
788
14,401
4,884
1,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
 
Nox
12
3 / 0 / 6
7,671
767
7,349
3,834
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EstoiDoramion
Jing Wei
9
0 / 4 / 0
6,010
601
3,550
9,251
3,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Iviii01
Aphrodite
9
0 / 1 / 0
6,045
605
2,226
4,729
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
8
0 / 5 / 0
6,406
641
961
16,156
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
W
Charybdis
 
Charybdis
4
0
5
6.5
W
Nox
 
Nox
3
0
6
6
L
Jing Wei
EstoiDoramion
Jing Wei
0
4
0
0
L
Aphrodite
Iviii01
Aphrodite
0
1
0
0
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
6,737
18,597
Taken
30,136
13,472
Mitigated
18,733
7,750
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,365
241
284
4,039
9,879
10,064
13
1,798
8,081
18,363
0
W
Charybdis
 
Charybdis
14,401
8,100
0
2,170
4,884
1,844
1,186
852
4,032
0
44,136
W
Nox
 
Nox
7,349
525
0
1,257
3,834
1,564
1,054
1,110
2,724
26,452
0
L
Jing Wei
EstoiDoramion
Jing Wei
3,550
2,904
0
617
9,251
3,010
0
3,774
5,477
0
14,512
L
Aphrodite
Iviii01
Aphrodite
2,226
377
2,494
2,341
4,729
2,201
0
2,987
1,742
22,024
0
L
Ymir
961
188
0
617
16,156
13,522
0
7,040
9,116
4,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
18,461
146
Minions Killed
91
8
Camps Cleared
2
604,693
Distance Traveled
538,118
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,725
873
15
2
0
216,925
3
W
Charybdis
7,883
788
94
9
3
194,722
4
W
Nox
7,671
767
37
4
5
193,046
3
L
Jing Wei
6,010
601
39
4
1
180,875
2
L
Aphrodite
6,045
605
46
5
0
175,097
3
L
Ymir
6,406
641
6
1
1
182,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role