Player Matchup

Fenrir
Fenrir
DARWIM938
Fenrir
Level 18
God Stats
0W - 4L
1,123 SR
Queue Stats
12W - 22L
1,329 Elo+
Party 1
Merlin
Merlin
Gustavo-Frances6
Merlin
Level 16
God Stats
9W - 7L
1,553 SR
Queue Stats
11W - 14L
1,346 Elo+
Party 1
Athena
Athena
Vai_pa_VALA
Athena
Level 18
God Stats
1W - 4L
1,523 SR
Queue Stats
26W - 27L
1,384 Elo+
Party 2
Aphrodite
Aphrodite
YTCaua
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Charybdis
Charybdis
yTotz__
Charybdis
Level 25
God Stats
2W - 2L
1,257 SR
Queue Stats
42W - 35L
1,443 Elo+
Party 2
Team Averages
Level 16
1,391 SR
1,400 Elo+

VS

Team Averages
Level 23
1,501 SR
1,397 Elo+
Cthulhu
Cthulhu
BSantinoxX
Cthulhu
Level 21
God Stats
8W - 8L
1,489 SR
Queue Stats
75W - 103L
1,365 Elo+
Solo
Amaterasu
Amaterasu
Felops
Amaterasu
Level 16
God Stats
1W - 2L
1,184 SR
Queue Stats
31W - 39L
1,365 Elo+
Solo
Chang'e
Chang'e
W7M-R0LEZE1R0
Chang'e
Level 29
God Stats
6W - 1L
1,712 SR
Queue Stats
233W - 247L
1,430 Elo+
Solo
Izanami
Izanami
Wolf Tribute
Izanami
Level 28
God Stats
5W - 6L
1,590 SR
Queue Stats
111W - 148L
1,358 Elo+
Solo
Ravana
Ravana
matyloud
Ravana
Level 23
God Stats
2W - 4L
1,533 SR
Queue Stats
19W - 15L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DARWIM938
Fenrir
10
1 / 4 / 1
6,421
459
3,792
8,570
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 0
6,133
438
4,523
7,736
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
9
0 / 2 / 1
5,433
388
2,055
9,295
5,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
YTCaua
Aphrodite
9
0 / 5 / 1
5,703
407
511
6,057
2,176
Charybdis
yTotz__
Charybdis
12
3 / 5 / 0
6,924
495
7,430
8,196
2,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BSantinoxX
Cthulhu
10
3 / 0 / 4
6,628
473
2,874
4,937
3,141
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
Felops
Amaterasu
12
2 / 1 / 7
7,080
506
5,015
7,328
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
13
7 / 2 / 4
7,928
566
7,821
9,802
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Wolf Tribute
Izanami
12
1 / 2 / 4
6,863
490
4,023
8,249
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
matyloud
Ravana
14
8 / 0 / 10
8,764
626
7,101
4,110
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
21
21
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BSantinoxX
Cthulhu
3
0
4
5
L
Fenrir
DARWIM938
Fenrir
1
4
1
0.38
W
Amaterasu
Felops
Amaterasu
2
1
7
5.5
L
1
5
0
0.2
L
Athena
0
2
1
0.25
W
Chang'e
7
2
4
4.5
W
Izanami
Wolf Tribute
Izanami
1
2
4
1.5
L
Aphrodite
YTCaua
Aphrodite
0
5
1
0.1
W
Ravana
matyloud
Ravana
8
0
10
13
L
Charybdis
yTotz__
Charybdis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
26,834
39,854
Taken
34,426
17,145
Mitigated
15,484
4,516
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BSantinoxX
Cthulhu
2,874
57
0
1,690
4,937
3,141
170
879
4,058
15,086
0
L
Fenrir
DARWIM938
Fenrir
3,792
359
0
1,459
8,570
4,652
0
1,680
6,890
0
38,922
W
Amaterasu
Felops
Amaterasu
5,015
1,728
0
3,627
7,328
4,302
854
1,702
5,626
0
24,863
L
4,523
553
0
2,014
7,736
2,459
759
2,269
5,374
25,146
0
L
Athena
2,055
592
0
0
9,295
5,389
239
2,000
7,244
16,496
0
W
Chang'e
7,821
606
857
5,160
9,802
3,383
1,426
3,177
6,625
45,238
0
W
Izanami
Wolf Tribute
Izanami
4,023
2,344
0
2,307
8,249
2,273
2,585
291
7,958
0
37,611
L
Aphrodite
YTCaua
Aphrodite
511
290
0
1,043
6,057
2,176
397
2,407
3,650
10,642
0
W
Ravana
matyloud
Ravana
7,101
2,438
0
2,580
4,110
2,385
571
1,040
3,070
0
43,371
L
Charybdis
yTotz__
Charybdis
7,430
3,722
0
0
8,196
2,469
539
2,339
5,855
0
39,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
37,263
218
Minions Killed
298
0
Camps Cleared
0
1,173,300
Distance Traveled
1,396,242
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,628
473
26
2
0
272,945
1
L
Fenrir
6,421
459
64
5
0
275,506
1
W
Amaterasu
7,080
506
47
3
0
284,472
6
L
Merlin
6,133
438
41
3
0
224,224
5
L
Athena
5,433
388
18
1
0
248,219
0
W
Chang'e
7,928
566
70
5
0
272,408
0
W
Izanami
6,863
490
76
5
0
255,791
0
L
Aphrodite
5,703
407
21
2
0
217,166
0
W
Ravana
8,764
626
79
6
0
310,626
0
L
Charybdis
6,924
495
74
5
0
208,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role