Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Alex_____Villa
Morgan Le Fay
Gold V
Level 107
God Stats
5W - 4L
1,674 SR
Queue Stats
428W - 449L
1,343 MMR
Party 1
Bacchus
Bacchus
Bronze IV
BigAlex_128
Bacchus
Bronze IV
Level 46
God Stats
0W - 3L
1,416 SR
Queue Stats
7W - 24L
1,170 MMR
Solo
Awilix
Awilix
Silver II
Tannanova
Awilix
Silver II
Level 106
God Stats
5W - 7L
1,416 SR
Queue Stats
21W - 34L
1,134 MMR
Solo
Neith
Neith
Gold V
tedoiguerra
Neith
Gold V
Level 89
God Stats
154W - 123L
1,601 SR
Queue Stats
233W - 248L
1,311 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
true_assamita
Gilgamesh
Silver I
Level 148
God Stats
52W - 38L
1,658 SR
Queue Stats
478W - 482L
1,256 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,553 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,575 SR
1,243 MMR
Baba Yaga
Baba Yaga
Silver I
PVP-Rentner
Baba Yaga
Silver I
Level 160
God Stats
17W - 12L
1,533 SR
Queue Stats
346W - 339L
1,235 MMR
Solo
Ares
Ares
Silver II
Sk4n_k3r
Ares
Silver II
Level 121
God Stats
13W - 6L
1,580 SR
Queue Stats
94W - 92L
1,094 MMR
Solo
Danzaburou
Danzaburou
Silver II
fox20050000
Danzaburou
Silver II
Level 102
God Stats
3W - 8L
1,500 SR
Queue Stats
52W - 70L
1,302 MMR
Solo
Nemesis
Nemesis
Silver I
madraffa-san
Nemesis
Silver I
Level 106
God Stats
23W - 27L
1,506 SR
Queue Stats
609W - 613L
1,258 MMR
Solo
Ymir
Ymir
Silver III
matth59320
Ymir
Silver III
Level 43
God Stats
5W - 3L
1,756 SR
Queue Stats
21W - 33L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alex_____Villa
Morgan Le Fay
19
1 / 9 / 3
11,628
447
10,992
16,281
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
BigAlex_128
Bacchus
13
0 / 5 / 2
9,489
365
5,538
19,156
22,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Tannanova
Awilix
19
4 / 5 / 2
11,985
461
10,201
18,223
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 2
12,655
487
17,357
18,176
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
true_assamita
Gilgamesh
20
3 / 4 / 4
12,758
491
13,075
24,234
23,059
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaAnubisFenrirArachneChiron

VS

Bans
ChaacCabrakanBakasuraSylvanusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PVP-Rentner
Baba Yaga
20
12 / 0 / 12
15,536
598
23,340
14,230
8,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
6 / 0 / 13
12,398
477
14,662
19,827
28,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
fox20050000
Danzaburou
20
2 / 5 / 8
13,157
506
6,598
18,615
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
madraffa-san
Nemesis
20
9 / 3 / 7
13,944
536
12,793
18,927
17,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 3 / 13
12,446
479
11,065
19,749
24,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
11
Kills
30
30
Deaths
11
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alex_____Villa
Morgan Le Fay
1
9
3
0.28
L
Bacchus
BigAlex_128
Bacchus
0
5
2
0.2
W
Baba Yaga
PVP-Rentner
Baba Yaga
12
0
12
18
W
Ares
6
0
13
12.5
L
Awilix
Tannanova
Awilix
4
5
2
1
W
Danzaburou
fox20050000
Danzaburou
2
5
8
1.2
W
Nemesis
madraffa-san
Nemesis
9
3
7
4.17
W
1
3
13
2.5
L
3
7
2
0.57
L
Gilgamesh
true_assamita
Gilgamesh
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
68,458
96,070
Taken
91,348
66,170
Mitigated
86,754
19,877
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alex_____Villa
Morgan Le Fay
10,992
679
0
2,322
16,281
6,391
0
10,418
5,863
89,023
0
L
Bacchus
BigAlex_128
Bacchus
5,538
269
225
2,127
19,156
22,084
78
9,993
9,163
20,896
0
W
Baba Yaga
PVP-Rentner
Baba Yaga
23,340
1,057
0
4,182
14,230
8,350
819
5,093
8,803
109,193
0
W
Ares
14,662
382
1,088
3,640
19,827
28,757
113
3,831
15,803
33,702
0
L
Awilix
Tannanova
Awilix
10,201
4,254
0
4,625
18,223
7,163
0
7,525
10,698
0
90,632
W
Danzaburou
fox20050000
Danzaburou
6,598
2,994
0
6,310
18,615
8,144
4,086
1,016
17,590
0
109,464
W
Nemesis
madraffa-san
Nemesis
12,793
5,947
0
5,127
18,927
17,264
1,391
3,332
15,401
0
112,441
W
11,065
741
0
3,300
19,749
24,239
309
3,876
15,694
77,452
0
L
17,357
6,615
0
5,273
18,176
7,473
0
7,848
10,328
0
109,785
L
Gilgamesh
true_assamita
Gilgamesh
13,075
1,720
0
5,305
24,234
23,059
490
13,411
10,823
6,272
91,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,515
Gold Earned
67,481
641
Minions Killed
636
0
Camps Cleared
0
2,407,688
Distance Traveled
2,454,761
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,628
447
153
6
0
448,263
2
L
Bacchus
9,489
365
23
1
0
513,940
1
W
Baba Yaga
15,536
598
166
6
0
542,757
11
W
Ares
12,398
477
25
1
0
507,098
14
L
Awilix
11,985
461
127
5
0
547,184
8
W
Danzaburou
13,157
506
156
6
0
455,830
0
W
Nemesis
13,944
536
157
6
0
487,719
1
W
Ymir
12,446
479
132
5
0
461,357
4
L
Neith
12,655
487
174
7
0
411,468
4
L
Gilgamesh
12,758
491
164
6
0
486,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role