Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
Iconic Adkins
Zhong Kui
Level 16
God Stats
27W - 25L
1,661 SR
Queue Stats
45W - 58L
1,256 Elo+
Party 2
Bellona
Bellona
Iconic Donzy
Bellona
Level 29
God Stats
25W - 23L
1,450 SR
Queue Stats
44W - 52L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
Iconic Froztii
Sun Wukong
Level 18
God Stats
3W - 2L
1,600 SR
Queue Stats
79W - 102L
1,249 Elo+
Party 2
Ymir
Ymir
TTV-BEAST-ENERGY
Ymir
Level 4
God Stats
4W - 4L
1,491 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 4
Team Averages
Level 31
1,540 SR
1,340 Elo+

VS

Team Averages
Level 22
1,403 SR
1,344 Elo+
Horus
Horus
LostSoul1804
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,300 Elo+
Party 3
Neith
Neith
XPsghost
Neith
Level 16
God Stats
0W - 2L
1,184 SR
Queue Stats
8W - 17L
1,238 Elo+
Party 1
Da Ji
Da Ji
blackyoshi42405
Da Ji
Level 26
God Stats
5W - 9L
1,332 SR
Queue Stats
13W - 26L
1,199 Elo+
Party 1
Scylla
Scylla
ducky_momo41
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Аlouatta
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,498 SR
Queue Stats
48W - 52L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
14 / 3 / 6
12,280
585
19,629
20,505
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Iconic Adkins
Zhong Kui
15
5 / 4 / 6
9,457
450
9,549
12,387
7,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Iconic Donzy
Bellona
19
9 / 2 / 1
12,542
597
12,247
14,097
16,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Iconic Froztii
Sun Wukong
16
5 / 1 / 5
10,409
496
7,726
15,065
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 9
10,544
502
7,922
15,785
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,141
388
5,924
16,112
14,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Neith
XPsghost
Neith
12
2 / 12 / 4
8,461
403
9,650
18,018
5,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 9 / 2
9,183
437
8,275
15,720
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
3 / 7 / 3
8,695
414
7,194
11,584
3,225
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Аlouatta
Morgan Le Fay
15
5 / 7 / 2
9,577
456
17,829
17,435
6,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
38
Kills
14
14
Deaths
39
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
14
3
6
5.67
W
Zhong Kui
Iconic Adkins
Zhong Kui
5
4
6
2
W
Bellona
Iconic Donzy
Bellona
9
2
1
4.75
W
Sun Wukong
Iconic Froztii
Sun Wukong
5
1
5
7.5
L
1
4
5
0.88
W
5
4
9
2.38
L
Neith
XPsghost
Neith
2
12
4
0.33
L
3
9
2
0.44
L
Scylla
3
7
3
0.64
L
Morgan Le Fay
Аlouatta
Morgan Le Fay
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,073
Damage
48,872
77,839
Taken
78,869
59,477
Mitigated
35,836
22,327
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,629
11,299
0
11,302
20,505
9,323
3,213
5,426
15,079
0
90,951
W
Zhong Kui
Iconic Adkins
Zhong Kui
9,549
1,305
0
1,507
12,387
7,616
1,492
5,383
7,004
29,521
0
W
Bellona
Iconic Donzy
Bellona
12,247
5,441
0
543
14,097
16,432
5,680
1,911
12,186
0
81,869
W
Sun Wukong
Iconic Froztii
Sun Wukong
7,726
2,122
0
6,945
15,065
8,243
391
4,117
10,948
0
60,396
L
5,924
2,739
1,654
6,735
16,112
14,068
251
3,829
12,283
0
27,836
W
7,922
2,210
0
2,030
15,785
17,863
596
8,186
7,599
19,091
0
L
Neith
XPsghost
Neith
9,650
3,740
0
3,514
18,018
5,744
666
3,584
14,421
0
30,921
L
8,275
2,876
135
2,365
15,720
5,800
0
1,234
14,486
0
34,301
L
Scylla
7,194
1,896
0
1,537
11,584
3,225
736
3,287
8,297
32,817
0
L
Morgan Le Fay
Аlouatta
Morgan Le Fay
17,829
2,062
0
3,870
17,435
6,999
521
5,537
11,898
58,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,232
Gold Earned
44,057
472
Minions Killed
259
0
Camps Cleared
0
1,885,260
Distance Traveled
1,805,498
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,280
585
144
7
0
352,109
0
W
Zhong Kui
9,457
450
54
3
0
374,415
0
W
Bellona
12,542
597
160
8
0
408,235
0
W
Sun Wukong
10,409
496
96
5
0
371,039
0
L
Horus
8,141
388
40
2
0
384,958
5
W
Ymir
10,544
502
18
1
0
379,462
0
L
Neith
8,461
403
34
2
0
455,115
2
L
Da Ji
9,183
437
56
3
0
328,507
1
L
Scylla
8,695
414
57
3
0
289,194
0
L
Morgan Le Fay
9,577
456
72
3
0
347,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role