Player Matchup

Ymir
Ymir
Scyℓℓa
Ymir
Level 146
God Stats
5W - 3L
1,511 SR
Queue Stats
376W - 185L
1,686 Elo+
Party 1
Thanatos
Thanatos
orcler
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 33L
1,842 Elo+
Party 1
Raijin
Raijin
yazdazdafraz
Raijin
Level 64
God Stats
1W - 0L
1,294 SR
Queue Stats
262W - 132L
1,734 Elo+
Party 1
Team Averages
Level 79
1,435 SR
1,754 Elo+

VS

Team Averages
Level 96
1,663 SR
1,561 Elo+
Yemoja
Yemoja
AuricAsrai
Yemoja
Level 18
God Stats
14W - 15L
1,487 SR
Queue Stats
24W - 25L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
XDCat16
Cabrakan
Level 122
God Stats
0W - 1L
1,950 SR
Queue Stats
64W - 62L
1,592 Elo+
Party 2
Charybdis
Charybdis
portalstaff1078
Charybdis
Level 148
God Stats
15W - 19L
1,552 SR
Queue Stats
72W - 63L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 7
8,620
862
10,433
11,407
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
orcler
Thanatos
12
5 / 4 / 11
8,098
810
6,070
9,184
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
11
4 / 1 / 11
7,685
769
10,952
5,045
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AuricAsrai
Yemoja
8
1 / 7 / 4
6,647
665
2,758
11,021
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cabrakan
XDCat16
Cabrakan
10
3 / 6 / 5
7,470
747
6,345
10,487
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
portalstaff1078
Charybdis
10
4 / 5 / 3
7,232
723
7,787
8,493
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
8
9
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AuricAsrai
Yemoja
1
7
4
0.43
W
9
4
7
3.13
L
Cabrakan
XDCat16
Cabrakan
3
6
5
0.92
W
Thanatos
orcler
Thanatos
5
4
11
2.63
L
Charybdis
portalstaff1078
Charybdis
4
5
3
1.1
W
Raijin
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
16,890
25,636
Taken
30,001
12,305
Mitigated
18,352
8,229
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AuricAsrai
Yemoja
2,758
1,101
2,053
1,329
11,021
5,394
0
7,359
3,091
6,470
0
W
10,433
2,876
54
2,754
11,407
5,480
1,035
3,494
7,913
16,338
0
L
Cabrakan
XDCat16
Cabrakan
6,345
653
260
1,586
10,487
9,773
0
6,429
3,545
15,963
0
W
Thanatos
orcler
Thanatos
6,070
2,161
0
4,597
9,184
5,119
0
3,748
5,436
0
22,559
L
Charybdis
portalstaff1078
Charybdis
7,787
3,348
0
684
8,493
3,185
0
6,006
1,826
0
20,769
W
Raijin
10,952
1,249
0
824
5,045
1,706
492
2,205
2,840
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
21,349
101
Minions Killed
67
5
Camps Cleared
2
524,233
Distance Traveled
452,902
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,647
665
15
2
0
142,082
1
W
Ymir
8,620
862
27
3
1
155,677
2
L
Cabrakan
7,470
747
18
2
2
162,002
3
W
Thanatos
8,098
810
41
4
3
191,847
0
L
Charybdis
7,232
723
34
3
0
148,818
2
W
Raijin
7,685
769
33
3
1
176,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role