Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ReyStormborne
Persephone
Level 118
God Stats
43W - 34L
1,590 SR
Queue Stats
213W - 244L
1,497 Elo+
Party 1
Medusa
Medusa
Rutilgou3270
Medusa
Level 97
God Stats
6W - 2L
1,555 SR
Queue Stats
198W - 186L
1,435 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,477 Elo+

VS

Team Averages
Level 47
1,482 SR
1,421 Elo+
Raijin
Raijin
DimosPhronimos78
Raijin
Level 97
God Stats
8W - 8L
1,555 SR
Queue Stats
82W - 113L
1,400 Elo+
Party 2
Izanami
Izanami
Getball78
Izanami
Level 41
God Stats
14W - 13L
1,391 SR
Queue Stats
125W - 155L
1,361 Elo+
Party 2
Neith
Neith
NutmegPenguin33
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
7 / 1 / 8
7,870
874
7,939
7,486
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ReyStormborne
Persephone
10
2 / 0 / 10
6,986
776
5,173
4,170
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
9 / 0 / 7
7,946
883
7,662
6,318
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,134
570
4,574
8,659
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Getball78
Izanami
7
0 / 6 / 0
5,292
588
2,501
8,762
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 6 / 0
5,245
583
1,114
6,207
1,909
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
18
Kills
0
1
Deaths
18
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
8
11
L
0
6
0
0
L
Izanami
Getball78
Izanami
0
6
0
0
L
0
6
0
0
W
Persephone
ReyStormborne
Persephone
2
0
10
7
W
Medusa
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
8,189
17,974
Taken
23,628
9,574
Mitigated
6,556
6,518
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,939
1,368
0
1,985
7,486
5,490
280
1,373
5,593
5,113
17,698
L
4,574
346
206
1,035
8,659
2,344
54
1,606
6,832
12,186
0
L
Izanami
Getball78
Izanami
2,501
1,809
79
442
8,762
2,303
440
2,258
6,249
0
15,445
L
1,114
708
0
318
6,207
1,909
288
2,498
3,587
0
5,043
W
Persephone
ReyStormborne
Persephone
5,173
187
448
1,921
4,170
1,541
632
1,481
2,563
14,993
0
W
Medusa
7,662
3,029
0
2,164
6,318
2,543
1,971
1,626
4,528
0
29,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,802
Gold Earned
15,671
95
Minions Killed
71
5
Camps Cleared
1
516,791
Distance Traveled
325,936
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,870
874
38
4
2
181,993
4
L
Raijin
5,134
570
14
2
1
123,215
3
L
Izanami
5,292
588
40
4
0
123,950
0
L
Neith
5,245
583
17
2
0
78,771
0
W
Persephone
6,986
776
18
2
0
154,047
1
W
Medusa
7,946
883
39
4
3
180,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role