Player Matchup

Kukulkan
Kukulkan
AGUACHILESs
Kukulkan
Level 107
God Stats
7W - 6L
1,528 SR
Queue Stats
49W - 76L
1,316 Elo+
Party 1
Fafnir
Fafnir
Unique289
Fafnir
Level 25
God Stats
5W - 2L
1,573 SR
Queue Stats
10W - 10L
1,550 Elo+
Solo
Medusa
Medusa
xDaddyLongD
Medusa
Level 57
God Stats
8W - 7L
1,528 SR
Queue Stats
46W - 47L
1,484 Elo+
Party 1
Team Averages
Level 63
1,543 SR
1,450 Elo+

VS

Team Averages
Level 43
1,408 SR
1,240 Elo+
Nemesis
Nemesis
PeachyBoyOnion12
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,231 Elo+
Party 2
Bellona
Bellona
blunt-monk
Bellona
Level 86
God Stats
27W - 48L
1,434 SR
Queue Stats
418W - 722L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
brown_monkey_996
Sun Wukong
Level 4
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGUACHILESs
Kukulkan
16
11 / 3 / 13
14,163
674
11,509
9,887
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Unique289
Fafnir
18
4 / 0 / 24
15,757
750
11,034
16,750
35,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
20
19 / 2 / 15
15,775
751
31,580
14,006
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
12,047
574
7,925
16,465
9,778
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
blunt-monk
Bellona
15
2 / 9 / 2
12,469
594
16,456
25,775
19,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
brown_monkey_996
Sun Wukong
13
0 / 17 / 2
10,487
499
4,813
25,532
14,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
34
Kills
4
5
Deaths
34
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AGUACHILESs
Kukulkan
11
3
13
5.83
L
2
8
2
0.38
W
Fafnir
Unique289
Fafnir
4
0
24
16
L
Bellona
blunt-monk
Bellona
2
9
2
0.33
L
Sun Wukong
brown_monkey_996
Sun Wukong
0
17
2
0.06
W
Medusa
19
2
15
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
29,194
40,643
Taken
67,772
47,189
Mitigated
43,093
11,823
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AGUACHILESs
Kukulkan
11,509
2,152
864
3,130
9,887
4,353
456
617
9,270
48,054
0
L
7,925
3,886
286
3,043
16,465
9,778
87
5,272
11,193
0
32,058
W
Fafnir
Unique289
Fafnir
11,034
2,941
0
4,428
16,750
35,639
261
0
16,750
25,834
0
L
Bellona
blunt-monk
Bellona
16,456
3,383
194
1,062
25,775
19,311
0
10,756
15,019
0
53,525
L
Sun Wukong
brown_monkey_996
Sun Wukong
4,813
1,644
0
2,343
25,532
14,004
284
7,189
18,343
0
17,973
W
Medusa
31,580
20,115
133
3,268
14,006
7,197
2,389
315
13,691
0
93,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
35,003
213
Minions Killed
147
12
Camps Cleared
6
969,659
Distance Traveled
945,553
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,163
674
72
3
1
265,016
0
L
Nemesis
12,047
574
43
2
5
370,641
3
W
Fafnir
15,757
750
20
1
1
348,886
1
L
Bellona
12,469
594
73
3
1
309,274
0
L
Sun Wukong
10,487
499
31
1
0
265,638
3
W
Medusa
15,775
751
121
6
10
355,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role