Player Matchup

Zhong Kui
Zhong Kui
Just Bolky YT
Zhong Kui
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 1
Skadi
Skadi
LumpyOctopus429
Skadi
Level 107
God Stats
16W - 15L
1,560 SR
Queue Stats
536W - 544L
1,443 Elo+
Party 3
Ratatoskr
Ratatoskr
MeltingWorm653
Ratatoskr
Level 126
God Stats
2W - 2L
1,617 SR
Queue Stats
148W - 160L
1,411 Elo+
Party 1
Terra
Terra
ThndrStrck89
Terra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
562W - 557L
1,426 Elo+
Solo
Janus
Janus
WackyChan69
Janus
Level 108
God Stats
13W - 14L
1,376 SR
Queue Stats
538W - 533L
1,445 Elo+
Party 3
Team Averages
Level 115
1,510 SR
1,404 Elo+

VS

Team Averages
Level 73
1,377 SR
1,448 Elo+
Cthulhu
Cthulhu
CamiloV3334
Cthulhu
Level 63
God Stats
6W - 4L
1,402 SR
Queue Stats
283W - 257L
1,436 Elo+
Party 4
Anubis
Anubis
Vol_Nation3
Anubis
Level 66
God Stats
16W - 10L
1,556 SR
Queue Stats
204W - 190L
1,447 Elo+
Party 2
Hercules
Hercules
XxJersrs_2003xX
Hercules
Level 116
God Stats
3W - 1L
1,137 SR
Queue Stats
86W - 75L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Youngsebaron
Baron Samedi
Level 49
God Stats
4W - 2L
1,504 SR
Queue Stats
371W - 370L
1,417 Elo+
Party 4
Susano
Susano
victorvonjello
Susano
Level 69
God Stats
2W - 4L
1,288 SR
Queue Stats
220W - 195L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Just Bolky YT
Zhong Kui
17
3 / 3 / 2
9,967
525
13,623
14,398
13,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 5 / 0
8,415
443
12,002
13,936
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
MeltingWorm653
Ratatoskr
15
4 / 5 / 1
9,123
480
6,734
14,424
4,619
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 3
7,190
378
4,627
17,507
12,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 4 / 1
8,624
454
7,920
11,700
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamiloV3334
Cthulhu
16
2 / 1 / 7
9,901
521
12,311
18,951
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
6 / 0 / 1
11,476
604
8,290
6,869
3,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
12
0 / 4 / 2
8,014
422
4,450
15,917
9,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Youngsebaron
Baron Samedi
16
9 / 2 / 2
9,883
520
13,824
12,216
5,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 3
10,452
550
10,351
12,196
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
21
21
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CamiloV3334
Cthulhu
2
1
7
5.5
L
Zhong Kui
Just Bolky YT
Zhong Kui
3
3
2
1.33
L
1
5
0
0.2
L
Ratatoskr
MeltingWorm653
Ratatoskr
4
5
1
0.9
L
0
4
3
0.38
W
Anubis
6
0
1
6.5
L
1
4
1
0.38
W
Hercules
0
4
2
0.25
W
Baron Samedi
Youngsebaron
Baron Samedi
9
2
2
5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
49,226
71,965
Taken
66,149
36,792
Mitigated
41,379
15,257
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CamiloV3334
Cthulhu
12,311
1,897
383
5,039
18,951
16,470
0
4,346
14,605
47,109
0
L
Zhong Kui
Just Bolky YT
Zhong Kui
13,623
2,997
0
6,852
14,398
13,178
2,306
2,520
11,878
69,969
0
L
12,002
6,033
370
2,195
13,936
4,156
549
10,856
3,080
0
68,469
L
Ratatoskr
MeltingWorm653
Ratatoskr
6,734
2,285
0
1,100
14,424
4,619
592
3,303
11,121
0
71,469
L
4,627
689
731
1,885
17,507
12,091
0
12,350
5,157
22,483
0
W
Anubis
8,290
652
0
5,565
6,869
3,974
0
3,215
3,654
84,719
0
L
7,920
191
250
1,874
11,700
2,748
0
5,396
6,304
50,344
0
W
Hercules
4,450
1,814
0
3,397
15,917
9,627
0
10,286
5,631
0
33,402
W
Baron Samedi
Youngsebaron
Baron Samedi
13,824
1,175
1,726
5,365
12,216
5,986
942
5,778
6,438
58,821
0
W
10,351
2,831
0
2,999
12,196
5,322
2,590
2,995
9,201
0
64,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
49,726
504
Minions Killed
481
0
Camps Cleared
0
1,641,696
Distance Traveled
1,724,838
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,901
521
66
3
0
359,909
0
L
Zhong Kui
9,967
525
124
7
0
288,132
4
L
Skadi
8,415
443
126
7
0
318,173
0
L
Ratatoskr
9,123
480
118
6
0
357,430
5
L
Terra
7,190
378
29
2
0
347,963
0
W
Anubis
11,476
604
153
8
0
349,418
4
L
Janus
8,624
454
107
6
0
329,998
0
W
Hercules
8,014
422
57
3
0
279,688
0
W
Baron Samedi
9,883
520
99
5
0
331,763
0
W
Susano
10,452
550
106
6
0
404,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role