Player Matchup

Cabrakan
Cabrakan
Dubstepworld732
Cabrakan
Level 29
God Stats
11W - 5L
1,858 SR
Queue Stats
107W - 100L
1,563 Elo+
Solo
Anubis
Anubis
FallGryphon8433
Anubis
Level 15
God Stats
35W - 37L
1,614 SR
Queue Stats
122W - 142L
1,559 Elo+
Solo
Horus
Horus
ParadiseIost
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,639 Elo+
Solo
Ah Puch
Ah Puch
SevenRings0
Ah Puch
Level 26
God Stats
20W - 3L
1,874 SR
Queue Stats
75W - 57L
1,527 Elo+
Solo
Artemis
Artemis
Tokata7047
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Solo
Team Averages
Level 17
1,669 SR
1,593 Elo+

VS

Team Averages
Level 15
1,463 SR
1,595 Elo+
Achilles
Achilles
Adriss3463
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,573 Elo+
Solo
Charybdis
Charybdis
Sgtatum
Charybdis
Level 25
God Stats
1W - 8L
1,314 SR
Queue Stats
146W - 132L
1,614 Elo+
Solo
Artemis
Artemis
StaRFoXOn3
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Horus
Horus
leo88maru
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
xDeceptz
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
9 / 6 / 11
10,743
537
11,844
21,433
14,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 3 / 4
11,490
575
18,779
15,847
9,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 14
10,156
508
5,405
18,008
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
SevenRings0
Ah Puch
19
8 / 0 / 10
12,037
602
21,446
16,395
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Tokata7047
Artemis
5
1 / 4 / 0
6,411
321
1,499
2,990
614
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adriss3463
Achilles
13
5 / 6 / 7
8,793
440
12,982
17,740
17,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Sgtatum
Charybdis
16
5 / 6 / 3
10,442
522
9,950
13,806
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
StaRFoXOn3
Artemis
11
2 / 14 / 4
8,066
403
9,700
15,578
4,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
leo88maru
Horus
9
0 / 5 / 5
6,538
327
1,153
15,368
18,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
xDeceptz
Zhong Kui
15
4 / 3 / 2
9,454
473
14,646
14,302
8,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
34
Kills
16
16
Deaths
34
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adriss3463
Achilles
5
6
7
1.42
W
Cabrakan
9
6
11
2.42
W
12
3
4
4.67
W
4
3
14
3.67
W
Ah Puch
SevenRings0
Ah Puch
8
0
10
13
L
Charybdis
Sgtatum
Charybdis
5
6
3
1.08
L
Artemis
StaRFoXOn3
Artemis
2
14
4
0.29
W
Artemis
Tokata7047
Artemis
1
4
0
0.25
L
Horus
leo88maru
Horus
0
5
5
0.5
L
Zhong Kui
xDeceptz
Zhong Kui
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,973
Damage
48,431
74,673
Taken
76,794
56,052
Mitigated
53,630
29,020
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adriss3463
Achilles
12,982
5,138
0
1,122
17,740
17,330
205
10,313
7,427
0
41,736
W
Cabrakan
11,844
1,579
0
3,293
21,433
14,030
59
3,856
17,380
58,094
0
W
18,779
695
398
8,655
15,847
9,098
721
4,004
11,615
75,804
0
W
5,405
3,068
2,397
4,148
18,008
24,639
1,050
2,063
15,776
0
30,001
W
Ah Puch
SevenRings0
Ah Puch
21,446
1,133
425
9,579
16,395
7,671
492
3,903
12,266
94,003
0
L
Charybdis
Sgtatum
Charybdis
9,950
5,083
0
960
13,806
4,347
1,632
7,894
5,912
0
78,907
L
Artemis
StaRFoXOn3
Artemis
9,700
5,758
0
88
15,578
4,962
462
12,872
2,706
0
29,428
W
Artemis
Tokata7047
Artemis
1,499
808
0
125
2,990
614
0
0
2,990
0
4,744
L
Horus
leo88maru
Horus
1,153
517
314
2,332
15,368
18,404
0
12,202
3,166
0
7,616
L
Zhong Kui
xDeceptz
Zhong Kui
14,646
2,048
0
4,575
14,302
8,587
0
8,788
5,514
59,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,837
Gold Earned
43,293
404
Minions Killed
391
0
Camps Cleared
0
1,471,157
Distance Traveled
1,600,267
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,793
440
66
3
0
370,312
3
W
Cabrakan
10,743
537
86
4
0
316,431
4
W
Anubis
11,490
575
116
6
0
286,978
5
W
Horus
10,156
508
30
2
0
383,125
3
W
Ah Puch
12,037
602
166
8
0
381,804
5
L
Charybdis
10,442
522
141
7
0
316,184
2
L
Artemis
8,066
403
43
2
0
251,739
0
W
Artemis
6,411
321
6
0
0
102,819
0
L
Horus
6,538
327
12
1
0
345,318
3
L
Zhong Kui
9,454
473
129
6
0
316,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role