Player Matchup

Cerberus
Cerberus
Baba070
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,313 Elo+
Party 3
Osiris
Osiris
Caudexus
Osiris
Level 23
God Stats
1W - 2L
1,250 SR
Queue Stats
97W - 141L
1,018 Elo+
Party 4
Izanami
Izanami
Hyouringetsu
Izanami
Level 29
God Stats
13W - 18L
1,533 SR
Queue Stats
55W - 84L
1,271 Elo+
Party 3
Eset
Eset
OldEmps
Eset
Level 27
God Stats
4W - 4L
1,246 SR
Queue Stats
79W - 127L
1,240 Elo+
Party 4
Thor
Thor
TwitchTVuexs
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,269 Elo+

VS

Team Averages
Level 14
1,430 SR
1,299 Elo+
Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BayakuyaFR
Hou Yi
Level 18
God Stats
1W - 2L
1,146 SR
Queue Stats
9W - 15L
1,289 Elo+
Party 1
Ullr
Ullr
Illuminia
Ullr
Level 23
God Stats
21W - 15L
1,504 SR
Queue Stats
148W - 129L
1,248 Elo+
Solo
Ares
Ares
Playdawelx
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 2
Horus
Horus
Shadow8480
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baba070
Cerberus
9
0 / 6 / 6
6,507
362
2,803
10,791
6,511
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Caudexus
Osiris
12
7 / 5 / 3
8,563
476
9,451
15,182
12,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Hyouringetsu
Izanami
13
6 / 5 / 4
8,626
479
11,411
12,175
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
OldEmps
Eset
11
0 / 11 / 3
6,831
380
3,118
10,100
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 10 / 4
7,613
423
7,539
11,732
2,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
13 / 2 / 10
9,937
552
13,367
6,702
2,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
BayakuyaFR
Hou Yi
14
9 / 5 / 11
9,532
530
8,671
10,948
3,952
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
15
9 / 0 / 8
10,174
565
11,171
11,624
4,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 16
8,352
464
6,791
14,728
9,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
12
3 / 7 / 12
7,908
439
6,558
13,763
6,371
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
18
Kills
37
37
Deaths
19
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
2
10
9
L
Cerberus
Baba070
Cerberus
0
6
6
0.5
W
Hou Yi
BayakuyaFR
Hou Yi
9
5
11
2.9
L
Osiris
Caudexus
Osiris
7
5
3
1.7
L
Izanami
Hyouringetsu
Izanami
6
5
4
1.6
W
Ullr
9
0
8
13
L
Eset
OldEmps
Eset
0
11
3
0.14
W
3
5
16
2.2
W
Horus
3
7
12
1.29
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
46,558
59,980
Taken
57,765
25,851
Mitigated
27,356
8,568
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,367
1,159
0
2,741
6,702
2,673
421
589
6,037
37,729
0
L
Cerberus
Baba070
Cerberus
2,803
210
0
819
10,791
6,511
379
3,276
7,430
9,906
0
W
Hou Yi
BayakuyaFR
Hou Yi
8,671
5,094
0
3,783
10,948
3,952
879
457
10,487
0
48,820
L
Osiris
Caudexus
Osiris
9,451
3,213
0
2,639
15,182
12,148
625
3,708
11,400
0
27,348
L
Izanami
Hyouringetsu
Izanami
11,411
7,469
0
4,520
12,175
2,537
95
3,625
8,550
0
56,515
W
Ullr
11,171
5,921
0
7,971
11,624
4,760
1,577
994
10,550
0
72,835
L
Eset
OldEmps
Eset
3,118
476
0
224
10,100
2,050
423
3,802
6,298
26,210
0
W
6,791
1,011
0
1,372
14,728
9,600
89
1,872
12,750
17,953
0
W
Horus
6,558
2,469
1,152
1,740
13,763
6,371
749
1,756
11,949
0
21,651
L
7,539
2,317
0
366
11,732
2,605
394
6,014
5,718
0
13,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
45,903
221
Minions Killed
263
0
Camps Cleared
0
1,496,680
Distance Traveled
1,578,788
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,937
552
49
3
0
308,815
6
L
Cerberus
6,507
362
15
1
0
275,966
3
W
Hou Yi
9,532
530
64
4
0
285,555
3
L
Osiris
8,563
476
40
2
0
339,219
5
L
Izanami
8,626
479
97
5
0
318,048
5
W
Ullr
10,174
565
100
6
0
325,728
2
L
Eset
6,831
380
55
3
0
289,393
0
W
Ares
8,352
464
20
1
0
335,676
0
W
Horus
7,908
439
30
2
0
323,014
3
L
Thor
7,613
423
14
1
0
274,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role