Player Matchup

Athena
Athena
AcheroneII
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Erblin06
Cu Chulainn
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,245 Elo+
Solo
Fenrir
Fenrir
Nachtgiger27
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,627 Elo+
Party 3
Merlin
Merlin
ODxBrasi
Merlin
Level 10
God Stats
1W - 2L
1,508 SR
Queue Stats
54W - 78L
1,085 Elo+
Party 3
Neith
Neith
vvebster_
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Team Averages
Level 8
1,502 SR
1,340 Elo+

VS

Team Averages
Level 21
1,502 SR
1,452 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
FunnyValentine11
Baba Yaga
Level 16
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jack314
Ymir
Level 24
God Stats
3W - 1L
1,698 SR
Queue Stats
74W - 69L
1,406 Elo+
Party 2
Nemesis
Nemesis
akrym48
Nemesis
Level 24
God Stats
8W - 6L
1,421 SR
Queue Stats
81W - 77L
1,421 Elo+
Party 2
Charybdis
Charybdis
holji0
Charybdis
Level 26
God Stats
4W - 1L
1,490 SR
Queue Stats
78W - 77L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AcheroneII
Athena
5
0 / 7 / 2
4,559
414
2,309
9,243
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Erblin06
Cu Chulainn
11
3 / 4 / 0
6,615
601
4,152
9,942
6,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
5
0 / 9 / 1
4,508
410
3,101
9,881
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ODxBrasi
Merlin
8
0 / 4 / 0
4,601
418
1,895
5,942
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
vvebster_
Neith
6
2 / 8 / 0
4,630
421
4,189
6,617
1,065
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
11 / 1 / 4
7,194
654
7,921
7,217
2,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
11
7 / 0 / 3
7,007
637
6,311
5,646
2,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Jack314
Ymir
8
2 / 1 / 11
6,052
550
2,156
7,325
2,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
akrym48
Nemesis
11
8 / 1 / 4
7,136
649
5,934
7,095
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
holji0
Charybdis
11
4 / 3 / 3
6,724
611
6,540
6,852
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
32
32
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
1
4
13
L
Athena
AcheroneII
Athena
0
7
2
0.14
L
Cu Chulainn
Erblin06
Cu Chulainn
3
4
0
0.75
W
Baba Yaga
7
0
3
8.5
W
Ymir
Jack314
Ymir
2
1
11
7.5
L
Fenrir
0
9
1
0.06
L
Merlin
ODxBrasi
Merlin
0
4
0
0
W
Nemesis
akrym48
Nemesis
8
1
4
10
W
Charybdis
holji0
Charybdis
4
3
3
1.83
L
Neith
vvebster_
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
28,862
41,625
Taken
34,135
14,735
Mitigated
11,955
4,813
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,921
4,988
0
2,507
7,217
2,026
434
873
6,320
0
40,369
L
Athena
AcheroneII
Athena
2,309
473
0
85
9,243
3,678
0
2,289
6,954
9,233
0
L
Cu Chulainn
Erblin06
Cu Chulainn
4,152
2,096
0
2,123
9,942
6,044
120
0
9,942
0
30,566
W
Baba Yaga
6,311
508
0
1,881
5,646
2,552
543
1,354
4,101
27,823
0
W
Ymir
Jack314
Ymir
2,156
439
0
0
7,325
2,906
0
743
6,568
13,989
0
L
Fenrir
3,101
1,079
0
731
9,881
2,488
0
3,043
6,838
0
13,640
L
Merlin
ODxBrasi
Merlin
1,895
131
0
1,182
5,942
1,460
0
1,613
4,329
15,708
0
W
Nemesis
akrym48
Nemesis
5,934
3,906
0
512
7,095
2,571
0
484
6,572
0
37,205
W
Charybdis
holji0
Charybdis
6,540
3,112
0
2,006
6,852
1,900
1,297
619
5,862
0
27,242
L
Neith
vvebster_
Neith
4,189
2,010
0
692
6,617
1,065
0
1,522
5,095
0
12,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
34,113
158
Minions Killed
229
0
Camps Cleared
0
951,126
Distance Traveled
1,070,898
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,194
654
54
5
0
214,490
3
L
Athena
4,559
414
13
1
0
210,938
1
L
Cu Chulainn
6,615
601
75
7
0
213,689
0
W
Baba Yaga
7,007
637
42
4
0
223,179
0
W
Ymir
6,052
550
14
1
0
194,860
1
L
Fenrir
4,508
410
24
2
0
190,768
0
L
Merlin
4,601
418
26
2
0
185,711
1
W
Nemesis
7,136
649
67
6
0
239,435
0
W
Charybdis
6,724
611
52
5
0
198,934
2
L
Neith
4,630
421
20
2
0
150,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role