Player Matchup

Skadi
Skadi
AscensionRedux
Skadi
Level 48
God Stats
32W - 29L
1,521 SR
Queue Stats
207W - 241L
1,424 Elo+
Party 1
Thanatos
Thanatos
Butterbacca42
Thanatos
Level 63
God Stats
21W - 23L
1,370 SR
Queue Stats
207W - 259L
1,399 Elo+
Party 1
Hel
Hel
ItzYukiArashi
Hel
Level 88
God Stats
11W - 9L
1,411 SR
Queue Stats
718W - 716L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
MoNkEyDoG Th1nG
Erlang Shen
Level 45
God Stats
6W - 9L
1,535 SR
Queue Stats
72W - 76L
1,413 Elo+
Solo
Ymir
Ymir
Ridley014
Ymir
Level 84
God Stats
6W - 6L
1,505 SR
Queue Stats
459W - 477L
1,458 Elo+
Party 1
Team Averages
Level 66
1,469 SR
1,417 Elo+

VS

Team Averages
Level 54
1,452 SR
1,408 Elo+
Cerberus
Cerberus
Dakrix321
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
GavinPlaysSR
Loki
Level 83
God Stats
22W - 19L
1,552 SR
Queue Stats
161W - 170L
1,426 Elo+
Party 2
Agni
Agni
JAKE_EL_PERRO25
Agni
Level 45
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 3
Bellona
Bellona
JodoSR
Bellona
Level 28
God Stats
13W - 15L
1,457 SR
Queue Stats
85W - 87L
1,426 Elo+
Party 2
Cupid
Cupid
gatrob90p
Cupid
Level 32
God Stats
5W - 4L
1,420 SR
Queue Stats
96W - 106L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
9,217
512
12,160
11,850
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Butterbacca42
Thanatos
15
6 / 5 / 3
9,572
532
10,080
15,454
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 0 / 4
11,299
628
9,750
8,719
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MoNkEyDoG Th1nG
Erlang Shen
14
3 / 5 / 3
8,663
481
7,289
13,252
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
3 / 5 / 7
9,689
538
12,341
15,490
6,959
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dakrix321
Cerberus
14
2 / 7 / 9
9,358
520
7,757
17,064
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 4
9,036
502
6,295
11,070
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 1
8,774
487
8,010
11,173
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JodoSR
Bellona
15
6 / 4 / 2
9,863
548
13,371
18,245
12,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
gatrob90p
Cupid
15
7 / 7 / 2
9,541
530
9,363
14,131
4,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
27
Kills
21
21
Deaths
27
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
6
2
1.17
W
Thanatos
Butterbacca42
Thanatos
6
5
3
1.5
L
Cerberus
Dakrix321
Cerberus
2
7
9
0.93
L
4
4
4
1.5
W
9
0
4
11
L
2
5
1
0.5
L
Bellona
JodoSR
Bellona
6
4
2
1.75
W
Erlang Shen
MoNkEyDoG Th1nG
Erlang Shen
3
5
3
0.9
W
Ymir
3
5
7
1.3
L
Cupid
gatrob90p
Cupid
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
44,796
64,765
Taken
71,683
27,879
Mitigated
42,165
22,101
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,160
5,627
0
1,574
11,850
3,824
628
3,081
8,769
0
52,323
W
Thanatos
Butterbacca42
Thanatos
10,080
4,038
0
9,876
15,454
6,782
444
2,624
12,830
0
56,871
L
Cerberus
Dakrix321
Cerberus
7,757
604
189
3,660
17,064
18,108
626
3,939
13,125
33,403
0
L
6,295
1,575
0
1,942
11,070
3,450
0
3,000
8,070
0
44,017
W
9,750
867
1,597
6,825
8,719
4,292
1,106
2,545
6,174
76,198
0
L
8,010
614
0
972
11,173
3,540
419
5,068
6,105
51,172
0
L
Bellona
JodoSR
Bellona
13,371
4,554
0
3,690
18,245
12,497
647
8,296
9,949
340
51,572
W
Erlang Shen
MoNkEyDoG Th1nG
Erlang Shen
7,289
3,560
0
2,229
13,252
6,022
0
4,312
8,940
0
48,789
W
Ymir
12,341
3,645
0
0
15,490
6,959
0
3,545
11,945
62,968
0
L
Cupid
gatrob90p
Cupid
9,363
5,118
189
4,393
14,131
4,570
560
1,854
12,277
0
59,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
46,572
486
Minions Killed
458
0
Camps Cleared
0
1,654,769
Distance Traveled
1,540,205
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,217
512
77
4
0
300,275
1
W
Thanatos
9,572
532
82
5
0
338,994
0
L
Cerberus
9,358
520
86
5
0
281,983
0
L
Loki
9,036
502
77
4
0
330,908
1
W
Hel
11,299
628
141
8
0
368,536
0
L
Agni
8,774
487
96
5
0
343,399
1
L
Bellona
9,863
548
113
6
0
299,013
1
W
Erlang Shen
8,663
481
73
4
0
357,960
2
W
Ymir
9,689
538
113
6
0
289,004
0
L
Cupid
9,541
530
86
5
0
284,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role