Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlbinoLizard64
Ah Muzen Cab
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
222W - 271L
1,254 Elo+
Party 2
Hades
Hades
EvIL neko sekai
Hades
Level 88
God Stats
33W - 15L
1,843 SR
Queue Stats
330W - 369L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SeismicYew14
Cthulhu
Level 27
God Stats
36W - 32L
1,437 SR
Queue Stats
363W - 434L
1,297 Elo+
Party 2
Team Averages
Level 51
1,593 SR
1,350 Elo+

VS

Team Averages
Level 59
1,542 SR
1,289 Elo+
Tsukuyomi
Tsukuyomi
Codemon
Tsukuyomi
Level 56
God Stats
0W - 2L
1,193 SR
Queue Stats
5W - 9L
1,281 Elo+
Party 1
Hel
Hel
exolight99
Hel
Level 103
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 1
Ymir
Ymir
sharkboycole123
Ymir
Level 18
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlbinoLizard64
Ah Muzen Cab
14
7 / 3 / 11
11,137
696
12,302
9,786
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
11 / 0 / 11
11,920
745
25,144
19,919
11,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SeismicYew14
Cthulhu
14
8 / 1 / 15
11,549
722
15,971
23,281
23,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Codemon
Tsukuyomi
12
2 / 12 / 2
9,610
601
11,353
18,949
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 2
9,043
565
14,248
19,556
8,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 8 / 2
8,598
537
7,775
21,910
20,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
26
Kills
4
4
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlbinoLizard64
Ah Muzen Cab
7
3
11
4.17
L
Tsukuyomi
Codemon
Tsukuyomi
2
12
2
0.25
W
11
0
11
16.5
W
Cthulhu
SeismicYew14
Cthulhu
8
1
15
15.5
L
1
6
2
0.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,417
Damage
33,376
52,986
Taken
60,415
38,812
Mitigated
36,545
19,233
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlbinoLizard64
Ah Muzen Cab
12,302
4,106
0
2,730
9,786
4,203
1,155
4,979
4,807
0
36,123
L
Tsukuyomi
Codemon
Tsukuyomi
11,353
3,846
216
1,866
18,949
7,853
0
12,256
6,693
0
28,891
W
25,144
3,354
1,551
11,707
19,919
11,261
783
9,694
10,225
53,394
0
W
Cthulhu
SeismicYew14
Cthulhu
15,971
1,910
208
3,037
23,281
23,348
0
8,184
15,097
36,115
0
L
14,248
2,149
2,751
5,558
19,556
8,220
0
14,417
5,139
37,819
0
L
7,775
2,020
102
875
21,910
20,472
0
14,442
7,468
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
27,251
145
Minions Killed
125
7
Camps Cleared
2
779,711
Distance Traveled
741,190
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,137
696
41
3
2
266,963
0
L
Tsukuyomi
9,610
601
35
2
1
240,972
1
W
Hades
11,920
745
64
4
3
229,693
1
W
Cthulhu
11,549
722
40
3
2
283,055
0
L
Hel
9,043
565
67
4
1
252,674
2
L
Ymir
8,598
537
23
1
0
247,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role