Player Matchup

Artemis
Artemis
HaSteY666
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Sol
Sol
electric_ray139
Sol
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,274 Elo+
Party 1
Osiris
Osiris
fourblazeYT
Osiris
Level 29
God Stats
1W - 0L
1,208 SR
Queue Stats
8W - 15L
1,258 Elo+
Party 1
Team Averages
Level 30
1,403 SR
1,263 Elo+

VS

Team Averages
Level 10
1,409 SR
1,498 Elo+
Cthulhu
Cthulhu
IronRaptor 20
Cthulhu
Level 5
God Stats
1W - 2L
1,288 SR
Queue Stats
22W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
Laugh2595
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Chang'e
Chang'e
shanoopie
Chang'e
Level 17
God Stats
26W - 46L
1,437 SR
Queue Stats
26W - 46L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HaSteY666
Artemis
12
6 / 2 / 8
8,579
780
13,085
6,114
2,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
8 / 1 / 5
8,688
790
9,798
8,385
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
11
1 / 0 / 12
7,646
695
5,097
7,960
6,687
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 7 / 2
6,234
567
4,593
13,899
9,580
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Laugh2595
King Arthur
8
1 / 6 / 1
6,183
562
3,102
9,204
6,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
shanoopie
Chang'e
11
2 / 2 / 0
7,845
713
4,163
10,987
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
HaSteY666
Artemis
6
2
8
5
L
Cthulhu
0
7
2
0.14
L
King Arthur
Laugh2595
King Arthur
1
6
1
0.25
W
8
1
5
10.5
W
Osiris
1
0
12
7
L
Chang'e
shanoopie
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
11,858
22,459
Taken
34,090
11,645
Mitigated
19,846
7,126
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HaSteY666
Artemis
13,085
6,941
0
1,840
6,114
2,140
1,405
3,024
3,090
0
42,906
L
Cthulhu
4,593
613
221
296
13,899
9,580
0
5,199
8,700
11,186
0
L
King Arthur
Laugh2595
King Arthur
3,102
635
201
333
9,204
6,588
0
2,435
6,769
0
8,474
W
9,798
5,564
0
4,482
8,385
2,818
1,810
2,793
5,592
27,190
0
W
Osiris
5,097
892
120
684
7,960
6,687
0
3,096
4,864
2,048
9,085
L
Chang'e
shanoopie
Chang'e
4,163
108
696
3,658
10,987
3,678
27
3,758
7,229
24,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
20,262
118
Minions Killed
80
7
Camps Cleared
2
594,011
Distance Traveled
473,859
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,579
780
61
6
6
181,001
2
L
Cthulhu
6,234
567
25
2
0
165,448
1
L
King Arthur
6,183
562
8
1
0
106,955
0
W
Sol
8,688
790
44
4
1
179,749
0
W
Osiris
7,646
695
13
1
0
233,261
0
L
Chang'e
7,845
713
47
4
2
201,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role