Player Matchup

Ymir
Ymir
HURTNYOU9095
Ymir
Level 24
God Stats
45W - 36L
1,660 SR
Queue Stats
99W - 125L
1,548 Elo+
Party 1
Odin
Odin
PILLPOPPER2000
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,585 Elo+
Solo
Achilles
Achilles
TRUE SHERIFF
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,508 Elo+
Solo
Apollo
Apollo
Thill-x
Apollo
Level 29
God Stats
36W - 24L
1,825 SR
Queue Stats
173W - 187L
1,583 Elo+
Party 1
Thanatos
Thanatos
stayhomemakerice
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,489 Elo+

VS

Team Averages
Level 23
1,655 SR
1,596 Elo+
Anhur
Anhur
MrSmurf2658
Anhur
Level 17
God Stats
4W - 0L
1,955 SR
Queue Stats
27W - 12L
1,795 Elo+
Solo
Ah Puch
Ah Puch
SenatorLorgana
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 174L
1,566 Elo+
Solo
Sobek
Sobek
Shuvaldis
Sobek
Level 16
God Stats
3W - 1L
1,625 SR
Queue Stats
24W - 22L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
StrawFields
Zhong Kui
Level 23
God Stats
2W - 0L
1,752 SR
Queue Stats
17W - 17L
1,533 Elo+
Solo
Set
Set
justtdf55
Set
Level 29
God Stats
1W - 1L
1,442 SR
Queue Stats
58W - 66L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,247
416
836
7,589
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 6 / 1
6,013
401
1,178
8,875
3,241
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TRUE SHERIFF
Achilles
11
0 / 2 / 1
6,148
410
1,568
9,088
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Thill-x
Apollo
13
5 / 5 / 3
8,093
540
9,277
13,156
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 1
8,805
587
9,354
14,311
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 1
9,612
641
13,868
9,819
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 2
8,275
552
7,559
10,847
3,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Shuvaldis
Sobek
12
1 / 4 / 9
7,673
512
4,431
9,302
6,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
StrawFields
Zhong Kui
12
1 / 1 / 2
7,870
525
7,537
7,088
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 3
8,349
557
4,265
9,380
3,324
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
11
Kills
21
21
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
12
2
1
6.25
L
1
6
1
0.25
W
3
1
2
4
W
Sobek
Shuvaldis
Sobek
1
4
9
1.38
W
Zhong Kui
StrawFields
Zhong Kui
1
1
2
2
L
Achilles
TRUE SHERIFF
Achilles
0
2
1
0.25
L
Apollo
Thill-x
Apollo
5
5
3
1.3
W
4
3
3
1.83
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
37,660
53,019
Taken
46,436
23,654
Mitigated
21,966
15,635
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
836
28
85
932
7,589
2,204
0
1,840
5,749
24,008
0
W
13,868
8,566
0
4,318
9,819
3,311
4,696
313
9,506
0
63,910
L
1,178
379
0
0
8,875
3,241
398
2,816
6,059
0
10,837
W
7,559
398
0
2,091
10,847
3,106
576
0
10,847
37,683
0
W
Sobek
Shuvaldis
Sobek
4,431
204
0
1,975
9,302
6,615
1,490
523
8,779
19,681
0
W
Zhong Kui
StrawFields
Zhong Kui
7,537
612
0
3,250
7,088
5,610
873
0
6,594
35,088
0
L
Achilles
TRUE SHERIFF
Achilles
1,568
68
0
1,222
9,088
8,521
120
4,286
4,802
0
22,236
L
Apollo
Thill-x
Apollo
9,277
4,629
0
1,636
13,156
3,964
1,324
6,506
6,650
0
42,731
W
4,265
2,334
88
3,320
9,380
3,324
1,734
0
9,380
0
45,116
L
9,354
3,291
0
11,760
14,311
5,724
0
4,079
10,232
0
70,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
41,779
318
Minions Killed
346
0
Camps Cleared
0
1,364,544
Distance Traveled
1,268,773
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,247
416
35
2
0
251,553
0
W
Anhur
9,612
641
122
8
0
247,945
0
L
Odin
6,013
401
21
1
0
265,078
0
W
Ah Puch
8,275
552
56
4
0
265,070
2
W
Sobek
7,673
512
22
1
0
255,756
1
W
Zhong Kui
7,870
525
56
4
0
220,431
5
L
Achilles
6,148
410
26
2
0
290,939
4
L
Apollo
8,093
540
102
7
0
259,975
0
W
Set
8,349
557
90
6
0
279,571
4
L
Thanatos
8,805
587
134
9
0
296,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role