Player Matchup

Kuzenbo
Kuzenbo
Arcticknife
Kuzenbo
Level 120
God Stats
6W - 5L
1,566 SR
Queue Stats
38W - 31L
1,541 Elo+
Party 2
Kali
Kali
Bleistiftmine
Kali
Level 140
God Stats
5W - 4L
1,420 SR
Queue Stats
148W - 126L
1,558 Elo+
Party 2
Chronos
Chronos
Keweed14
Chronos
Level 109
God Stats
3W - 0L
1,807 SR
Queue Stats
227W - 219L
1,455 Elo+
Solo
Sol
Sol
Nefilia
Sol
Level 106
God Stats
8W - 4L
1,504 SR
Queue Stats
165W - 157L
1,515 Elo+
Party 2
Chiron
Chiron
Poppolo
Chiron
Level 146
God Stats
13W - 6L
1,539 SR
Queue Stats
859W - 812L
1,576 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,529 Elo+

VS

Team Averages
Level 88
1,716 SR
1,640 Elo+
Cthulhu
Cthulhu
BertramAP
Cthulhu
Level 104
God Stats
2W - 1L
1,821 SR
Queue Stats
119W - 95L
1,899 Elo+
Party 1
Ne Zha
Ne Zha
Fr0sty476
Ne Zha
Level 65
God Stats
3W - 3L
1,654 SR
Queue Stats
47W - 41L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Leafye64
Sylvanus
Level 125
God Stats
7W - 8L
1,898 SR
Queue Stats
165W - 144L
1,615 Elo+
Party 1
Anhur
Anhur
kroer31
Anhur
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
170W - 146L
1,565 Elo+
Party 1
Ares
Ares
ossikluens
Ares
Level 80
God Stats
8W - 4L
1,705 SR
Queue Stats
150W - 139L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arcticknife
Kuzenbo
15
1 / 3 / 22
11,503
523
7,895
21,297
33,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
26 / 4 / 7
15,595
709
32,716
29,170
16,353
Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Keweed14
Chronos
20
5 / 2 / 7
13,590
618
14,932
20,666
10,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
19
4 / 4 / 15
13,156
598
21,463
20,011
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Poppolo
Chiron
20
3 / 1 / 5
14,232
647
10,946
18,252
6,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BertramAP
Cthulhu
19
2 / 5 / 4
11,255
512
15,274
20,108
23,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Fr0sty476
Ne Zha
15
3 / 11 / 4
9,576
435
8,756
20,928
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Leafye64
Sylvanus
18
5 / 8 / 5
11,387
518
19,321
27,296
15,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
kroer31
Anhur
18
0 / 6 / 0
10,312
469
8,750
15,518
6,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 9 / 3
10,397
473
9,943
24,323
28,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
39
Kills
13
14
Deaths
39
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arcticknife
Kuzenbo
1
3
22
4
L
Cthulhu
BertramAP
Cthulhu
2
5
4
0.8
W
26
4
7
7.38
L
Ne Zha
Fr0sty476
Ne Zha
3
11
4
0.45
W
Chronos
Keweed14
Chronos
5
2
7
4.25
L
Sylvanus
Leafye64
Sylvanus
5
8
5
0.94
W
Sol
4
4
15
2.88
W
Chiron
Poppolo
Chiron
3
1
5
5.5
L
Anhur
kroer31
Anhur
0
6
0
0
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,952
Damage
62,044
109,396
Taken
108,173
74,102
Mitigated
81,237
53,365
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arcticknife
Kuzenbo
7,895
2,834
0
1,952
21,297
33,491
456
10,804
10,493
19,694
0
L
Cthulhu
BertramAP
Cthulhu
15,274
1,105
0
3,799
20,108
23,035
0
10,634
9,474
82,206
0
W
32,716
16,262
0
14,245
29,170
16,353
1,054
11,055
18,115
0
113,514
L
Ne Zha
Fr0sty476
Ne Zha
8,756
2,855
0
4,241
20,928
7,866
0
7,730
13,198
0
43,388
W
Chronos
Keweed14
Chronos
14,932
5,736
306
10,780
20,666
10,328
496
9,662
11,004
95,530
0
L
Sylvanus
Leafye64
Sylvanus
19,321
4,151
1,443
8,790
27,296
15,888
0
11,658
15,638
55,930
12,613
W
Sol
21,463
8,923
0
12,302
20,011
7,202
7,797
8,957
11,054
99,773
0
W
Chiron
Poppolo
Chiron
10,946
5,780
1,037
12,743
18,252
6,728
3,991
2,615
15,637
0
128,871
L
Anhur
kroer31
Anhur
8,750
4,133
0
4,008
15,518
6,231
0
3,710
11,808
0
85,915
L
9,943
241
0
1,782
24,323
28,217
0
10,558
13,765
32,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,076
Gold Earned
52,927
649
Minions Killed
529
0
Camps Cleared
0
2,088,767
Distance Traveled
1,901,850
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,503
523
17
1
0
454,617
5
L
Cthulhu
11,255
512
144
7
0
386,284
2
W
Kali
15,595
709
120
5
0
479,755
3
L
Ne Zha
9,576
435
71
3
0
380,669
5
W
Chronos
13,590
618
158
7
0
344,658
11
L
Sylvanus
11,387
518
124
6
0
364,334
3
W
Sol
13,156
598
146
7
0
390,491
3
W
Chiron
14,232
647
208
9
0
419,246
8
L
Anhur
10,312
469
161
7
0
391,151
3
L
Ares
10,397
473
29
1
0
379,412
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role