Player Matchup

Merlin
Merlin
FreeWetCats
Merlin
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 102L
1,516 Elo+
Party 4
Cerberus
Cerberus
GregParchedman
Cerberus
Level 17
God Stats
5W - 5L
1,592 SR
Queue Stats
43W - 58L
1,429 Elo+
Party 2
Izanami
Izanami
LilDallyVert
Izanami
Level 26
God Stats
0W - 2L
1,144 SR
Queue Stats
135W - 134L
1,510 Elo+
Party 4
Odin
Odin
PickleLips
Odin
Level 18
God Stats
2W - 1L
1,786 SR
Queue Stats
61W - 63L
1,450 Elo+
Party 2
Nemesis
Nemesis
SgtPepe
Nemesis
Level 28
God Stats
4W - 2L
1,786 SR
Queue Stats
245W - 248L
1,499 Elo+
Party 2
Team Averages
Level 24
1,561 SR
1,481 Elo+

VS

Team Averages
Level 19
1,458 SR
1,528 Elo+
Scylla
Scylla
Erick8901
Scylla
Level 11
God Stats
13W - 13L
1,627 SR
Queue Stats
25W - 21L
1,571 Elo+
Solo
Cthulhu
Cthulhu
HighAsGirafePus
Cthulhu
Level 8
God Stats
4W - 3L
1,254 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 1
Neith
Neith
Iladies
Neith
Level 20
God Stats
16W - 12L
1,491 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 3
Bellona
Bellona
Lanz22
Bellona
Level 18
God Stats
5W - 3L
1,418 SR
Queue Stats
15W - 9L
1,541 Elo+
Party 3
Mercury
Mercury
Ultimakratos
Mercury
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 2 / 2
5,509
551
3,725
4,797
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
6
0 / 2 / 0
4,428
443
3,181
8,705
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LilDallyVert
Izanami
6
0 / 7 / 0
4,126
413
4,083
6,397
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 0
4,908
491
2,240
4,703
2,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SgtPepe
Nemesis
9
3 / 2 / 1
5,573
557
4,094
6,044
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erick8901
Scylla
10
2 / 0 / 2
5,845
585
2,161
3,738
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 3
4,564
456
3,394
5,830
2,600
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Iladies
Neith
11
8 / 0 / 0
6,427
643
9,017
7,498
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Lanz22
Bellona
9
2 / 1 / 0
5,453
545
3,835
6,182
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Ultimakratos
Mercury
10
3 / 3 / 3
5,975
598
2,458
6,523
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
15
16
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Erick8901
Scylla
2
0
2
3
L
Merlin
1
2
2
1
L
Cerberus
0
2
0
0
W
0
0
3
1.5
W
Neith
Iladies
Neith
8
0
0
8
W
Bellona
Lanz22
Bellona
2
1
0
2
L
Izanami
LilDallyVert
Izanami
0
7
0
0
L
0
3
0
0
L
Nemesis
SgtPepe
Nemesis
3
2
1
1.75
W
Mercury
Ultimakratos
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
20,865
30,646
Taken
29,771
10,685
Mitigated
11,935
5,808
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Erick8901
Scylla
2,161
568
0
250
3,738
1,010
0
1,154
2,584
26,224
0
L
Merlin
3,725
541
0
1,050
4,797
1,398
0
1,545
3,138
24,110
0
L
Cerberus
3,181
282
0
2,721
8,705
3,659
0
1,788
6,917
13,134
0
W
3,394
946
0
1,964
5,830
2,600
0
2,626
3,204
11,030
0
W
Neith
Iladies
Neith
9,017
5,456
0
4,456
7,498
1,995
366
2,100
5,398
0
39,449
W
Bellona
Lanz22
Bellona
3,835
1,189
0
2,029
6,182
4,162
0
0
5,767
0
21,734
L
Izanami
LilDallyVert
Izanami
4,083
2,619
0
430
6,397
1,241
0
907
5,490
0
17,229
L
2,240
658
0
792
4,703
2,366
162
0
4,703
0
15,772
L
Nemesis
SgtPepe
Nemesis
4,094
2,305
0
815
6,044
2,021
0
1,140
4,843
0
24,216
W
Mercury
Ultimakratos
Mercury
2,458
1,449
0
455
6,523
2,168
0
1,026
5,497
0
30,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
28,264
189
Minions Killed
251
0
Camps Cleared
0
896,211
Distance Traveled
896,812
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,845
585
61
6
0
190,417
0
L
Merlin
5,509
551
56
6
0
179,502
2
L
Cerberus
4,428
443
36
4
0
169,732
3
W
Cthulhu
4,564
456
10
1
0
164,366
0
W
Neith
6,427
643
78
8
0
175,149
1
W
Bellona
5,453
545
46
5
0
178,235
0
L
Izanami
4,126
413
24
2
0
156,665
1
L
Odin
4,908
491
37
4
0
181,925
2
L
Nemesis
5,573
557
36
4
0
208,387
1
W
Mercury
5,975
598
56
6
0
188,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role