Player Matchup

Artemis
Artemis
ElectivePrism98
Artemis
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Arachne
Arachne
HumbleLittleHomo
Arachne
Level 15
God Stats
2W - 2L
1,390 SR
Queue Stats
157W - 141L
1,222 Elo+
Party 1
Hel
Hel
barbershop_boiii
Hel
Level 8
God Stats
23W - 16L
1,539 SR
Queue Stats
122W - 161L
1,243 Elo+
Party 1
Cerberus
Cerberus
camben21
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,054 Elo+
Solo
Anubis
Anubis
renan66613
Anubis
Level 11
God Stats
5W - 6L
1,712 SR
Queue Stats
50W - 36L
1,423 Elo+
Solo
Team Averages
Level 9
1,528 SR
1,288 Elo+

VS

Team Averages
Level 19
1,373 SR
1,313 Elo+
Apollo
Apollo
Eric6Avenger
Apollo
Level 11
God Stats
1W - 3L
1,269 SR
Queue Stats
33W - 57L
1,170 Elo+
Solo
Jormungandr
Jormungandr
Lobokills36
Jormungandr
Level 25
God Stats
3W - 3L
1,165 SR
Queue Stats
189W - 192L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Lowkey_Limitless
Guan Yu
Level 16
God Stats
5W - 2L
1,688 SR
Queue Stats
11W - 17L
1,264 Elo+
Party 2
Bakasura
Bakasura
Lowkey_Macho
Bakasura
Level 18
God Stats
6W - 1L
1,420 SR
Queue Stats
10W - 10L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
ZAYNYTT
Cthulhu
Level 23
God Stats
1W - 0L
1,321 SR
Queue Stats
17W - 13L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
7,920
609
0
0
0
19
14 / 8 / 1
15,618
1,201
28,035
29,776
15,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 10 / 9
12,235
941
11,225
19,403
18,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
camben21
Cerberus
18
1 / 6 / 10
11,946
919
12,615
23,034
25,876
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
renan66613
Anubis
19
2 / 7 / 11
12,126
933
24,705
21,534
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
0 / 2 / 10
10,788
830
3,360
13,248
3,481
Jormungandr
Lobokills36
Jormungandr
19
2 / 4 / 20
12,663
974
18,479
19,236
6,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 5 / 13
13,349
1,027
25,717
20,702
8,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Lowkey_Macho
Bakasura
20
16 / 3 / 9
15,182
1,168
23,950
19,330
7,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ZAYNYTT
Cthulhu
19
2 / 3 / 19
12,482
960
15,980
13,900
14,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
17
Kills
31
31
Deaths
17
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Apollo
0
2
10
2.5
L
14
8
1
1.81
W
Jormungandr
Lobokills36
Jormungandr
2
4
20
3
W
11
5
13
3.5
W
Bakasura
Lowkey_Macho
Bakasura
16
3
9
6.83
W
Cthulhu
ZAYNYTT
Cthulhu
2
3
19
3.83
L
0
10
9
0.45
L
Cerberus
camben21
Cerberus
1
6
10
1
L
Anubis
renan66613
Anubis
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,580
Damage
87,486
93,747
Taken
86,416
70,271
Mitigated
40,765
20,640
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
3,360
2,479
0
0
13,248
3,481
0
7,916
5,167
0
11,171
L
28,035
23,285
0
6,479
29,776
15,546
0
10,196
18,576
0
44,569
W
Jormungandr
Lobokills36
Jormungandr
18,479
5,437
0
4,977
19,236
6,936
0
13,243
5,993
58,145
0
W
25,717
12,800
1,424
2,921
20,702
8,486
0
12,238
7,989
0
45,168
W
Bakasura
Lowkey_Macho
Bakasura
23,950
18,857
0
7,359
19,330
7,270
0
9,537
9,793
0
34,220
W
Cthulhu
ZAYNYTT
Cthulhu
15,980
1,314
1,095
7
13,900
14,592
0
5,611
8,289
36,227
0
L
11,225
3,572
2,304
3,398
19,403
18,726
0
6,337
12,322
30,093
0
L
Cerberus
camben21
Cerberus
12,615
998
0
4,082
23,034
25,876
0
8,604
12,805
29,144
0
L
Anubis
renan66613
Anubis
24,705
337
0
4,377
21,534
10,123
0
9,322
11,723
48,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,845
Gold Earned
64,464
179
Minions Killed
268
1
Camps Cleared
9
829,027
Distance Traveled
1,179,583
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,920
609
0
0
0
0
0
W
Apollo
10,788
830
17
1
1
228,560
0
L
Arachne
15,618
1,201
50
4
0
259,867
0
W
Jormungandr
12,663
974
114
9
0
191,630
0
W
Guan Yu
13,349
1,027
33
3
3
247,559
0
W
Bakasura
15,182
1,168
46
4
4
265,913
0
W
Cthulhu
12,482
960
58
4
1
245,921
3
L
Hel
12,235
941
38
3
1
145,247
1
L
Cerberus
11,946
919
25
2
0
226,501
0
L
Anubis
12,126
933
66
5
0
197,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role