Player Matchup

Bacchus
Bacchus
AndersonGill
Bacchus
Level 17
God Stats
3W - 5L
1,634 SR
Queue Stats
11W - 18L
1,479 Elo+
Solo
Thor
Thor
PAULBUNION18
Thor
Level 27
God Stats
2W - 3L
1,447 SR
Queue Stats
111W - 123L
1,468 Elo+
Solo
Nox
Nox
RosyKitsune39
Nox
Level 25
God Stats
3W - 2L
1,312 SR
Queue Stats
113W - 101L
1,532 Elo+
Solo
Medusa
Medusa
SilEagul
Medusa
Level 26
God Stats
13W - 6L
1,897 SR
Queue Stats
82W - 62L
1,495 Elo+
Solo
Scylla
Scylla
iSteve Ahoy
Scylla
Level 15
God Stats
34W - 31L
1,524 SR
Queue Stats
41W - 35L
1,508 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,496 Elo+

VS

Team Averages
Level 16
1,463 SR
1,365 Elo+
Neith
Neith
AyeKMetro
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,194 Elo+
Solo
Thor
Thor
Luryci
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
jaybull9786
Gilgamesh
Level 21
God Stats
64W - 52L
1,537 SR
Queue Stats
132W - 135L
1,447 Elo+
Solo
Artemis
Artemis
yo_gert_
Artemis
Level 14
God Stats
3W - 5L
1,279 SR
Queue Stats
92W - 89L
1,506 Elo+
Solo
Medusa
Medusa
yvngdoinks
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AndersonGill
Bacchus
17
2 / 9 / 8
10,741
976
9,065
19,270
38,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 6
9,727
884
5,450
19,290
14,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 3
11,365
1,033
7,828
13,340
8,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SilEagul
Medusa
17
4 / 10 / 6
11,370
1,034
17,238
22,975
10,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
0 / 11 / 10
10,027
912
10,328
19,701
8,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeKMetro
Neith
19
9 / 1 / 17
11,679
1,062
16,924
7,605
3,373
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Luryci
Thor
19
16 / 3 / 21
13,107
1,192
33,142
11,678
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
jaybull9786
Gilgamesh
19
2 / 4 / 33
11,473
1,043
12,134
16,080
16,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
yo_gert_
Artemis
19
8 / 1 / 24
12,122
1,102
14,362
8,364
4,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
yvngdoinks
Medusa
19
8 / 3 / 20
11,696
1,063
13,399
11,390
4,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
158
12
Kills
43
43
Deaths
12
33
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AndersonGill
Bacchus
2
9
8
0.67
W
Neith
AyeKMetro
Neith
9
1
17
17.5
W
Thor
Luryci
Thor
16
3
21
8.83
L
1
10
6
0.4
L
5
3
3
2.17
L
Medusa
SilEagul
Medusa
4
10
6
0.7
L
Scylla
0
11
10
0.45
W
Gilgamesh
jaybull9786
Gilgamesh
2
4
33
4.63
W
Artemis
yo_gert_
Artemis
8
1
24
20
W
Medusa
yvngdoinks
Medusa
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,909
Damage
89,961
94,576
Taken
55,117
80,583
Mitigated
33,909
6,748
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AndersonGill
Bacchus
9,065
1,071
208
336
19,270
38,677
0
0
19,270
22,340
0
W
Neith
AyeKMetro
Neith
16,924
9,754
198
1,897
7,605
3,373
0
3,172
4,433
0
47,108
W
Thor
Luryci
Thor
33,142
9,261
0
448
11,678
5,447
0
5,696
5,982
0
43,534
L
5,450
560
0
962
19,290
14,312
0
0
19,290
0
13,650
L
7,828
1,065
0
1,807
13,340
8,492
0
0
13,340
26,103
0
L
Medusa
SilEagul
Medusa
17,238
8,080
0
3,435
22,975
10,893
0
0
22,975
0
51,502
L
Scylla
10,328
2,169
0
0
19,701
8,209
0
0
19,701
27,339
0
W
Gilgamesh
jaybull9786
Gilgamesh
12,134
3,769
0
1,390
16,080
16,333
0
9,085
6,995
0
27,252
W
Artemis
yo_gert_
Artemis
14,362
6,561
0
1,504
8,364
4,008
0
2,909
5,455
0
32,113
W
Medusa
yvngdoinks
Medusa
13,399
6,349
0
1,034
11,390
4,748
0
6,359
5,031
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
60,077
186
Minions Killed
229
3
Camps Cleared
9
881,768
Distance Traveled
915,940
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,741
976
23
2
0
194,014
0
W
Neith
11,679
1,062
60
5
2
163,371
0
W
Thor
13,107
1,192
18
2
1
185,320
0
L
Thor
9,727
884
13
1
1
167,293
0
L
Nox
11,365
1,033
39
4
1
181,826
0
L
Medusa
11,370
1,034
72
7
1
170,448
0
L
Scylla
10,027
912
39
4
0
168,187
0
W
Gilgamesh
11,473
1,043
40
4
1
193,141
0
W
Artemis
12,122
1,102
49
4
3
190,407
0
W
Medusa
11,696
1,063
62
6
2
183,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role