Player Matchup

Da Ji
Da Ji
ElNinoushh33
Da Ji
Level 24
God Stats
58W - 39L
1,474 SR
Queue Stats
75W - 62L
1,293 Elo+
Party 3
Raijin
Raijin
JusteLeBoss_
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 76L
1,757 Elo+
Party 1
Charybdis
Charybdis
Not_A_Smurf_12aa
Charybdis
Level 22
God Stats
1W - 2L
1,806 SR
Queue Stats
149W - 73L
1,744 Elo+
Party 1
Yemoja
Yemoja
danne_karlsson_
Yemoja
Level 7
God Stats
6W - 7L
1,366 SR
Queue Stats
9W - 10L
1,475 Elo+
Solo
Kukulkan
Kukulkan
hyaniss36
Kukulkan
Level 24
God Stats
25W - 13L
1,572 SR
Queue Stats
55W - 40L
1,344 Elo+
Party 3
Team Averages
Level 20
1,544 SR
1,522 Elo+

VS

Team Averages
Level 27
1,508 SR
1,526 Elo+
Odin
Odin
AxQZen
Odin
Level 26
God Stats
1W - 0L
1,667 SR
Queue Stats
84W - 19L
1,728 Elo+
Party 2
Cthulhu
Cthulhu
GiddyPandora568
Cthulhu
Level 25
God Stats
19W - 8L
1,641 SR
Queue Stats
58W - 50L
1,556 Elo+
Solo
Chiron
Chiron
SEVAROG5891
Chiron
Level 29
God Stats
1W - 5L
1,142 SR
Queue Stats
115W - 94L
1,523 Elo+
Solo
Bastet
Bastet
mattchosui
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,483 Elo+
Party 2
Arachne
Arachne
niswadu13
Arachne
Level 29
God Stats
16W - 11L
1,588 SR
Queue Stats
63W - 66L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 0
8,307
462
8,751
14,739
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
10
1 / 9 / 1
7,347
408
4,367
10,186
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
9
0 / 4 / 0
6,274
349
3,270
7,317
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 0
6,573
365
2,776
8,640
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
hyaniss36
Kukulkan
14
0 / 2 / 2
8,217
457
3,539
8,302
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AxQZen
Odin
17
8 / 2 / 8
12,059
670
10,051
15,171
10,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 3
11,335
630
6,726
10,553
9,373
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
17
3 / 1 / 9
11,258
625
11,647
12,237
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
mattchosui
Bastet
17
7 / 1 / 3
11,198
622
6,219
11,928
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
niswadu13
Arachne
17
3 / 1 / 4
11,064
615
3,944
10,448
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
27
27
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
AxQZen
Odin
8
2
8
6
L
4
10
0
0.4
W
6
0
3
7.5
L
Raijin
1
9
1
0.17
L
Charybdis
0
4
0
0
W
Chiron
3
1
9
7.5
L
0
2
0
0
L
Kukulkan
hyaniss36
Kukulkan
0
2
2
0.5
W
Bastet
mattchosui
Bastet
7
1
3
8.5
W
Arachne
niswadu13
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
38,587
49,184
Taken
60,337
21,193
Mitigated
34,981
5,157
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AxQZen
Odin
10,051
4,986
0
3,879
15,171
10,965
4,055
3,000
11,895
0
67,996
L
8,751
2,563
0
810
14,739
6,693
288
786
13,953
0
33,327
W
6,726
524
252
3,974
10,553
9,373
2,664
3,094
7,459
59,639
0
L
Raijin
4,367
219
0
1,531
10,186
2,877
0
160
10,026
34,519
0
L
Charybdis
3,270
1,332
0
1,998
7,317
1,898
72
974
6,343
0
21,734
W
Chiron
11,647
4,660
1,102
6,293
12,237
4,900
3,445
2,200
9,997
0
69,052
L
2,776
409
473
345
8,640
6,598
0
1,706
6,934
13,468
0
L
Kukulkan
hyaniss36
Kukulkan
3,539
669
0
0
8,302
3,127
0
3,100
5,202
50,898
0
W
Bastet
mattchosui
Bastet
6,219
2,331
0
1,319
11,928
4,633
53
1,702
10,212
0
69,909
W
Arachne
niswadu13
Arachne
3,944
2,652
0
5,551
10,448
5,110
3,116
324
10,092
0
81,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
56,914
310
Minions Killed
576
0
Camps Cleared
0
1,320,127
Distance Traveled
1,885,694
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,059
670
118
7
0
370,011
2
L
Da Ji
8,307
462
49
3
0
292,975
1
W
Cthulhu
11,335
630
118
7
0
363,453
5
L
Raijin
7,347
408
69
4
0
208,223
1
L
Charybdis
6,274
349
41
2
0
177,925
0
W
Chiron
11,258
625
120
7
0
375,173
1
L
Yemoja
6,573
365
23
1
0
354,794
0
L
Kukulkan
8,217
457
128
7
0
286,210
0
W
Bastet
11,198
622
91
5
0
340,889
0
W
Arachne
11,064
615
129
7
0
436,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role