Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Hazik5
Loki
Level 29
God Stats
4W - 3L
1,631 SR
Queue Stats
265W - 305L
1,375 Elo+
Party 1
Odin
Odin
Raziner
Odin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 62L
1,385 Elo+
Party 1
Ymir
Ymir
calvo1x
Ymir
Level 46
God Stats
11W - 5L
1,576 SR
Queue Stats
234W - 238L
1,401 Elo+
Solo
Izanami
Izanami
realsmolboi
Izanami
Level 59
God Stats
35W - 24L
1,637 SR
Queue Stats
180W - 210L
1,401 Elo+
Party 1
Team Averages
Level 61
1,569 SR
1,412 Elo+

VS

Team Averages
Level 50
1,433 SR
1,452 Elo+
Zeus
Zeus
Blutgrätsche
Zeus
Level 89
God Stats
17W - 16L
1,492 SR
Queue Stats
518W - 526L
1,407 Elo+
Party 3
Ah Puch
Ah Puch
IronHeid
Ah Puch
Level 84
God Stats
2W - 2L
1,246 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Malphyte
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,324 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 2
Cupid
Cupid
PrinzCaspian
Cupid
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 48L
1,436 Elo+
Party 3
Kuzenbo
Kuzenbo
edin2103
Kuzenbo
Level 25
God Stats
32W - 24L
1,605 SR
Queue Stats
172W - 160L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 4 / 3
7,003
500
4,898
10,344
3,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Hazik5
Loki
13
5 / 2 / 1
7,608
543
5,698
10,123
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Raziner
Odin
12
1 / 4 / 0
6,756
483
2,734
9,146
4,682
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
calvo1x
Ymir
12
2 / 1 / 4
8,016
573
1,208
9,589
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
realsmolboi
Izanami
14
5 / 1 / 2
8,044
575
7,686
7,054
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
8,864
633
13,842
7,817
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
IronHeid
Ah Puch
12
3 / 4 / 1
7,466
533
5,842
7,837
2,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Malphyte
Ah Muzen Cab
12
1 / 1 / 5
7,123
509
5,164
6,366
2,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 1
6,536
467
3,704
7,267
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
edin2103
Kuzenbo
11
1 / 2 / 2
6,868
491
3,557
6,259
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
12
12
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
3
0.63
W
7
3
1
2.5
L
Loki
Hazik5
Loki
5
2
1
2.75
W
Ah Puch
IronHeid
Ah Puch
3
4
1
0.88
W
Ah Muzen Cab
Malphyte
Ah Muzen Cab
1
1
5
3.5
W
0
4
1
0.13
L
Odin
Raziner
Odin
1
4
0
0.25
L
Ymir
calvo1x
Ymir
2
1
4
4
W
Kuzenbo
edin2103
Kuzenbo
1
2
2
1
L
Izanami
realsmolboi
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
32,109
46,256
Taken
35,546
21,036
Mitigated
12,893
14,202
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,898
584
0
2,544
10,344
3,512
130
8,236
2,108
38,111
0
W
13,842
2,598
0
2,340
7,817
2,301
973
3,441
4,376
48,387
0
L
Loki
Hazik5
Loki
5,698
1,271
0
3,569
10,123
3,517
0
4,764
5,359
0
37,954
W
Ah Puch
IronHeid
Ah Puch
5,842
674
0
1,759
7,837
2,597
802
114
7,723
38,678
0
W
Ah Muzen Cab
Malphyte
Ah Muzen Cab
5,164
2,514
0
3,426
6,366
2,098
1,081
574
5,792
0
33,488
W
3,704
1,691
65
1,885
7,267
1,606
0
357
6,910
0
39,885
L
Odin
Raziner
Odin
2,734
584
0
2,414
9,146
4,682
0
3,679
5,467
355
24,225
L
Ymir
calvo1x
Ymir
1,208
318
0
2,480
9,589
7,049
0
4,672
4,917
25,217
0
W
Kuzenbo
edin2103
Kuzenbo
3,557
1,293
0
1,403
6,259
4,291
69
1,792
4,467
13,892
0
L
Izanami
realsmolboi
Izanami
7,686
6,164
0
3,195
7,054
2,276
3,620
2,144
4,910
0
62,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
36,857
382
Minions Killed
320
0
Camps Cleared
0
1,305,102
Distance Traveled
1,281,362
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,003
500
63
5
0
271,555
4
W
Zeus
8,864
633
86
6
0
244,246
3
L
Loki
7,608
543
78
6
0
281,336
2
W
Ah Puch
7,466
533
65
5
0
241,390
6
W
Ah Muzen Cab
7,123
509
69
5
0
240,663
3
W
Cupid
6,536
467
87
6
0
256,033
3
L
Odin
6,756
483
63
5
0
221,778
0
L
Ymir
8,016
573
54
4
0
277,856
0
W
Kuzenbo
6,868
491
13
1
0
299,030
3
L
Izanami
8,044
575
124
9
0
252,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role