Player Matchup

Cthulhu
Cthulhu
Ghost_xQuick
Cthulhu
Level 22
God Stats
35W - 32L
1,733 SR
Queue Stats
86W - 97L
1,627 Elo+
Party 1
Chronos
Chronos
Kumdecarne
Chronos
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 22L
1,127 Elo+
Solo
Charybdis
Charybdis
Spaccatutto02sim
Charybdis
Level 43
God Stats
2W - 1L
1,318 SR
Queue Stats
158W - 209L
1,310 Elo+
Party 1
Fenrir
Fenrir
Vxle-Ww
Fenrir
Level 7
God Stats
5W - 0L
1,708 SR
Queue Stats
5W - 0L
1,679 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vDarking
Cu Chulainn
Level 49
God Stats
3W - 3L
1,434 SR
Queue Stats
163W - 218L
1,312 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,411 Elo+

VS

Team Averages
Level 22
1,535 SR
1,314 Elo+
Scylla
Scylla
Furimo246
Scylla
Level 28
God Stats
2W - 1L
1,740 SR
Queue Stats
97W - 122L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RedShadow779
Tsukuyomi
Level 28
God Stats
13W - 18L
1,388 SR
Queue Stats
101W - 120L
1,377 Elo+
Party 2
Cerberus
Cerberus
Revenantcrf
Cerberus
Level 16
God Stats
1W - 1L
1,790 SR
Queue Stats
34W - 32L
1,297 Elo+
Solo
Bellona
Bellona
TheSimps4
Bellona
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
127W - 142L
1,329 Elo+
Solo
Jing Wei
Jing Wei
kirisenpai
Jing Wei
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
30W - 41L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghost_xQuick
Cthulhu
18
6 / 3 / 6
12,849
494
18,382
20,908
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Kumdecarne
Chronos
19
8 / 4 / 2
13,457
518
16,865
19,319
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
20
3 / 4 / 5
12,885
496
11,280
15,456
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Vxle-Ww
Fenrir
19
9 / 3 / 2
13,037
501
9,802
20,543
10,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
vDarking
Cu Chulainn
20
5 / 2 / 3
14,255
548
18,617
23,855
29,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Furimo246
Scylla
15
2 / 7 / 1
10,132
390
7,515
18,164
6,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RedShadow779
Tsukuyomi
18
8 / 7 / 0
12,560
483
18,457
19,487
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Revenantcrf
Cerberus
13
1 / 5 / 4
8,802
339
8,167
18,348
14,749
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
TheSimps4
Bellona
20
3 / 5 / 1
13,139
505
16,122
25,205
25,557
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
kirisenpai
Jing Wei
18
2 / 7 / 4
11,071
426
12,860
20,061
7,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
31
Kills
16
16
Deaths
31
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Furimo246
Scylla
2
7
1
0.36
W
Cthulhu
Ghost_xQuick
Cthulhu
6
3
6
3
W
Chronos
Kumdecarne
Chronos
8
4
2
2.25
L
Tsukuyomi
RedShadow779
Tsukuyomi
8
7
0
1.14
L
Cerberus
Revenantcrf
Cerberus
1
5
4
0.6
W
Charybdis
3
4
5
1.38
L
Bellona
TheSimps4
Bellona
3
5
1
0.7
W
Fenrir
Vxle-Ww
Fenrir
9
3
2
3.33
L
Jing Wei
kirisenpai
Jing Wei
2
7
4
0.57
W
Cu Chulainn
vDarking
Cu Chulainn
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,946
Damage
63,121
100,081
Taken
101,265
76,450
Mitigated
61,638
26,220
Healing
23,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Furimo246
Scylla
7,515
985
0
2,108
18,164
6,690
0
10,784
7,316
37,631
0
W
Cthulhu
Ghost_xQuick
Cthulhu
18,382
971
673
3,683
20,908
23,431
293
5,466
15,442
61,118
0
W
Chronos
Kumdecarne
Chronos
16,865
6,944
0
4,719
19,319
7,498
656
4,639
14,629
81,287
0
L
Tsukuyomi
RedShadow779
Tsukuyomi
18,457
4,624
10
4,673
19,487
7,373
0
5,341
14,105
0
80,982
L
Cerberus
Revenantcrf
Cerberus
8,167
561
0
1,488
18,348
14,749
0
8,830
9,324
29,576
0
W
Charybdis
11,280
6,160
181
5,005
15,456
5,661
3,500
2,634
12,822
0
102,593
L
Bellona
TheSimps4
Bellona
16,122
8,864
0
8,000
25,205
25,557
112
3,043
20,201
0
82,098
W
Fenrir
Vxle-Ww
Fenrir
9,802
1,474
181
5,029
20,543
10,335
0
2,423
17,962
0
100,770
L
Jing Wei
kirisenpai
Jing Wei
12,860
10,609
0
6,847
20,061
7,269
0
10,846
9,206
0
81,598
W
Cu Chulainn
vDarking
Cu Chulainn
18,617
2,530
0
6,749
23,855
29,525
509
520
21,991
18,733
82,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,483
Gold Earned
55,704
670
Minions Killed
485
0
Camps Cleared
0
2,399,902
Distance Traveled
2,180,705
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,132
390
62
2
0
387,237
2
W
Cthulhu
12,849
494
80
3
0
498,954
0
W
Chronos
13,457
518
130
5
0
444,852
2
L
Tsukuyomi
12,560
483
103
4
0
518,030
1
L
Cerberus
8,802
339
49
2
0
402,528
0
W
Charybdis
12,885
496
141
5
0
461,025
0
L
Bellona
13,139
505
147
6
0
422,399
3
W
Fenrir
13,037
501
124
5
0
499,905
1
L
Jing Wei
11,071
426
124
5
0
450,511
0
W
Cu Chulainn
14,255
548
195
8
0
495,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role