Player Matchup

Chang'e
Chang'e
ELSESIO
Chang'e
Level 69
God Stats
9W - 8L
1,328 SR
Queue Stats
71W - 82L
1,306 Elo+
Solo
Neith
Neith
Luhano
Neith
Level 63
God Stats
107W - 119L
1,465 SR
Queue Stats
290W - 428L
1,407 Elo+
Party 1
Cerberus
Cerberus
OminousUsurper
Cerberus
Level 118
God Stats
14W - 18L
1,578 SR
Queue Stats
531W - 635L
1,538 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,417 Elo+

VS

Team Averages
Level 74
1,294 SR
1,211 Elo+
Scylla
Scylla
DeussTana
Scylla
Level 105
God Stats
0W - 5L
1,191 SR
Queue Stats
598W - 900L
1,270 Elo+
Party 2
Xbalanque
Xbalanque
Rosejubia
Xbalanque
Level 16
God Stats
0W - 6L
1,102 SR
Queue Stats
12W - 52L
955 Elo+
Party 2
Chaac
Chaac
Sentaju
Chaac
Level 101
God Stats
15W - 22L
1,588 SR
Queue Stats
108W - 164L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ELSESIO
Chang'e
16
4 / 4 / 6
12,606
630
13,605
20,395
7,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Luhano
Neith
16
5 / 2 / 6
12,643
632
16,510
16,804
6,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
16
5 / 3 / 9
13,673
684
14,545
27,024
32,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeussTana
Scylla
16
7 / 5 / 2
12,429
621
24,470
14,301
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Rosejubia
Xbalanque
14
1 / 6 / 3
10,809
540
7,789
13,782
4,520
Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Sentaju
Chaac
15
1 / 3 / 7
11,375
569
21,038
27,159
26,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
9
9
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
DeussTana
Scylla
7
5
2
1.6
W
Chang'e
ELSESIO
Chang'e
4
4
6
1.75
W
Neith
Luhano
Neith
5
2
6
4
W
Cerberus
5
3
9
3.17
L
Xbalanque
Rosejubia
Xbalanque
1
6
3
0.42
L
Chaac
Sentaju
Chaac
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,660
Damage
53,297
64,223
Taken
55,242
46,462
Mitigated
34,934
27,519
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DeussTana
Scylla
24,470
842
0
0
14,301
4,362
0
8,055
6,246
57,914
0
W
Chang'e
ELSESIO
Chang'e
13,605
2,069
4,976
8,158
20,395
7,695
672
8,992
10,810
43,362
0
W
Neith
Luhano
Neith
16,510
6,125
1,141
6,172
16,804
6,640
1,879
7,695
8,462
0
52,757
W
Cerberus
14,545
1,248
0
7,072
27,024
32,127
213
8,761
17,327
44,417
0
L
Xbalanque
Rosejubia
Xbalanque
7,789
2,898
0
0
13,782
4,520
180
7,522
6,260
0
23,413
L
Chaac
Sentaju
Chaac
21,038
3,358
0
12,133
27,159
26,052
0
13,205
13,954
0
51,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
34,613
227
Minions Killed
189
7
Camps Cleared
7
991,799
Distance Traveled
991,467
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,429
621
78
4
3
335,841
0
W
Chang'e
12,606
630
64
3
4
331,520
6
W
Neith
12,643
632
99
5
0
306,379
2
W
Cerberus
13,673
684
64
3
3
353,900
5
L
Xbalanque
10,809
540
39
2
1
291,368
1
L
Chaac
11,375
569
72
4
3
364,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role