Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Silver III
Dawedrakez
Apollo
Silver III
Level 61
God Stats
23W - 24L
1,521 SR
Queue Stats
178W - 191L
867 MMR
Solo
Hera
Hera
Bronze IV
Slifixx
Hera
Bronze IV
Level 64
God Stats
3W - 1L
1,659 SR
Queue Stats
9W - 20L
1,060 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze IV
dinkelbureg
Sun Wukong
Bronze IV
Level 97
God Stats
1W - 3L
1,188 SR
Queue Stats
9W - 20L
1,097 MMR
Party 3
Thor
Thor
Silver III
sim05
Thor
Silver III
Level 67
God Stats
6W - 5L
1,610 SR
Queue Stats
95W - 93L
853 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,496 SR
1,075 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,522 SR
943 MMR
Ullr
Ullr
Silver II
Jon-Snow-isDaddy
Ullr
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 281L
970 MMR
Solo
Cabrakan
Cabrakan
Silver IV
StuartXL_TheBoss
Cabrakan
Silver IV
Level 66
God Stats
9W - 13L
1,450 SR
Queue Stats
163W - 183L
824 MMR
Party 1
Mercury
Mercury
Silver III
david97201
Mercury
Silver III
Level 118
God Stats
0W - 3L
1,508 SR
Queue Stats
107W - 128L
858 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
dekoroked
Kuzenbo
Silver II
Level 126
God Stats
46W - 37L
1,583 SR
Queue Stats
218W - 237L
843 MMR
Solo
Ra
Ra
Silver I
iTz_eLe-
Ra
Silver I
Level 160
God Stats
4W - 5L
1,568 SR
Queue Stats
137W - 136L
1,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 0 / 4
9,304
547
7,014
10,916
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Dawedrakez
Apollo
15
4 / 3 / 3
9,579
563
8,769
8,608
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Slifixx
Hera
15
1 / 4 / 3
8,693
511
8,274
7,927
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
dinkelbureg
Sun Wukong
15
1 / 1 / 1
9,106
536
5,111
9,288
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
sim05
Thor
17
4 / 3 / 1
10,271
604
9,206
9,882
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayGilgameshChaacAthenaAwilix

VS

Bans
SetLokiGuan YuFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,654
450
4,558
12,693
4,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
6,452
380
2,195
4,311
3,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
david97201
Mercury
15
8 / 3 / 1
9,234
543
8,352
15,702
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
dekoroked
Kuzenbo
12
0 / 2 / 5
7,370
434
4,427
14,936
17,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 5
8,572
504
6,298
11,935
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
11
11
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
4
5
W
Apollo
Dawedrakez
Apollo
4
3
3
1.83
L
2
5
1
0.5
W
Hera
Slifixx
Hera
1
4
3
0.63
L
0
1
0
0
L
Mercury
david97201
Mercury
8
3
1
2.83
L
Kuzenbo
dekoroked
Kuzenbo
0
2
5
1.25
W
Sun Wukong
dinkelbureg
Sun Wukong
1
1
1
1.5
L
1
2
5
1.75
W
Thor
sim05
Thor
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
25,830
46,621
Taken
59,577
28,562
Mitigated
39,425
6,964
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,014
792
68
2,340
10,916
9,922
355
2,798
8,118
27,023
0
W
Apollo
Dawedrakez
Apollo
8,769
3,773
81
1,161
8,608
4,358
4,746
801
7,807
0
59,775
L
4,558
2,173
0
4,789
12,693
4,110
0
1,513
11,180
0
41,815
W
Hera
Slifixx
Hera
8,274
2,228
0
2,036
7,927
2,649
943
2,469
5,458
55,458
0
L
2,195
415
0
1,720
4,311
3,880
0
0
3,859
22,825
0
L
Mercury
david97201
Mercury
8,352
3,815
0
4,124
15,702
7,593
367
3,246
12,456
0
60,844
L
Kuzenbo
dekoroked
Kuzenbo
4,427
1,881
501
4,983
14,936
17,990
497
4,048
10,535
22,526
0
W
Sun Wukong
dinkelbureg
Sun Wukong
5,111
860
0
1,018
9,288
7,661
2,310
3,844
5,444
0
53,929
L
6,298
319
2,178
5,016
11,935
5,852
216
6,481
5,361
70,931
0
W
Thor
sim05
Thor
9,206
1,670
0
260
9,882
3,972
0
3,008
6,874
0
78,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
39,282
496
Minions Killed
394
0
Camps Cleared
0
1,569,019
Distance Traveled
1,419,443
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,304
547
43
3
0
315,484
1
W
Apollo
9,579
563
113
7
0
268,807
2
L
Ullr
7,654
450
72
4
0
259,020
3
W
Hera
8,693
511
103
6
0
309,188
0
L
Cabrakan
6,452
380
58
3
0
120,586
3
L
Mercury
9,234
543
98
6
0
385,291
3
L
Kuzenbo
7,370
434
34
2
0
308,680
3
W
Sun Wukong
9,106
536
107
6
0
325,179
1
L
Ra
8,572
504
132
8
0
345,866
1
W
Thor
10,271
604
130
8
0
350,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role