Player Matchup

Chang'e
Chang'e
Arnold Zonico
Chang'e
Level 154
God Stats
10W - 19L
1,314 SR
Queue Stats
284W - 340L
1,328 Elo+
Solo
Neith
Neith
JEEPGEEK77
Neith
Level 115
God Stats
10W - 13L
1,505 SR
Queue Stats
69W - 67L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
YTFeverrr
Gilgamesh
Level 98
God Stats
1W - 0L
1,248 SR
Queue Stats
32W - 32L
1,388 Elo+
Party 3
Arachne
Arachne
cadre10
Arachne
Level 109
God Stats
15W - 12L
1,486 SR
Queue Stats
34W - 38L
1,389 Elo+
Party 2
Ares
Ares
rashidr7
Ares
Level 99
God Stats
1W - 1L
1,603 SR
Queue Stats
51W - 50L
1,388 Elo+
Party 3
Team Averages
Level 115
1,431 SR
1,382 Elo+

VS

Team Averages
Level 101
1,428 SR
1,378 Elo+
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ArtyJay242
Guan Yu
Level 114
God Stats
2W - 4L
1,293 SR
Queue Stats
119W - 151L
1,353 Elo+
Party 1
Mulan
Mulan
Hero Obliviates
Mulan
Level 129
God Stats
8W - 8L
1,436 SR
Queue Stats
435W - 501L
1,361 Elo+
Party 1
Charybdis
Charybdis
jedwards2221
Charybdis
Level 79
God Stats
3W - 5L
1,448 SR
Queue Stats
228W - 260L
1,379 Elo+
Solo
Sobek
Sobek
soulzones
Sobek
Level 63
God Stats
12W - 15L
1,461 SR
Queue Stats
246W - 325L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 2 / 2
6,931
533
6,735
9,573
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
12
2 / 1 / 3
6,947
534
6,028
6,759
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
YTFeverrr
Gilgamesh
12
2 / 2 / 2
7,326
564
4,279
11,767
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
cadre10
Arachne
14
6 / 2 / 2
8,066
620
7,102
8,847
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
2 / 2 / 6
6,639
511
4,007
9,101
4,686
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 4 / 1
6,956
535
8,921
9,510
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
ArtyJay242
Guan Yu
12
3 / 2 / 1
7,142
549
3,702
9,505
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 1
7,769
598
8,384
9,318
8,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
jedwards2221
Charybdis
12
2 / 1 / 1
6,814
524
5,209
6,627
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
soulzones
Sobek
8
0 / 5 / 1
5,045
388
2,902
10,592
7,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
9
9
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
1
0.63
W
Chang'e
2
2
2
1.5
L
Guan Yu
ArtyJay242
Guan Yu
3
2
1
1.75
L
2
2
1
1.25
W
Neith
2
1
3
3.5
W
Gilgamesh
YTFeverrr
Gilgamesh
2
2
2
1.5
W
Arachne
cadre10
Arachne
6
2
2
3.5
L
Charybdis
jedwards2221
Charybdis
2
1
1
2.5
W
Ares
2
2
6
2.5
L
Sobek
soulzones
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
29,118
46,047
Taken
45,552
21,997
Mitigated
26,773
17,533
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,921
3,262
0
3,888
9,510
3,395
489
5,143
4,367
41,117
0
W
Chang'e
6,735
485
344
4,310
9,573
3,228
0
6,902
2,671
31,036
0
L
Guan Yu
ArtyJay242
Guan Yu
3,702
212
279
3,810
9,505
5,246
0
1,559
7,946
0
41,126
L
8,384
1,602
0
2,445
9,318
8,603
0
1,103
8,215
11,522
40,473
W
Neith
6,028
1,366
0
2,732
6,759
1,853
1,209
1,170
5,589
0
50,182
W
Gilgamesh
YTFeverrr
Gilgamesh
4,279
1,174
0
1,920
11,767
7,151
180
1,453
10,314
0
27,697
W
Arachne
cadre10
Arachne
7,102
4,675
0
4,183
8,847
5,079
124
2,013
6,834
0
44,373
L
Charybdis
jedwards2221
Charybdis
5,209
3,248
0
1,779
6,627
1,919
376
599
6,028
0
42,934
W
Ares
4,007
177
282
3,762
9,101
4,686
45
2,483
6,618
11,763
0
L
Sobek
soulzones
Sobek
2,902
84
73
2,228
10,592
7,610
0
2,338
8,254
13,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
33,726
292
Minions Killed
375
0
Camps Cleared
0
1,273,660
Distance Traveled
1,207,643
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,956
535
91
7
0
219,691
7
W
Chang'e
6,931
533
53
4
0
260,130
3
L
Guan Yu
7,142
549
79
6
0
279,997
5
L
Mulan
7,769
598
114
9
0
254,048
2
W
Neith
6,947
534
97
7
0
218,709
2
W
Gilgamesh
7,326
564
51
4
0
253,269
2
W
Arachne
8,066
620
78
6
0
287,538
3
L
Charybdis
6,814
524
74
6
0
211,449
3
W
Ares
6,639
511
13
1
0
254,014
0
L
Sobek
5,045
388
17
1
0
242,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role