Player Matchup

Izanami
Izanami
AkashaQD
Izanami
Level 159
God Stats
1W - 1L
1,544 SR
Queue Stats
253W - 226L
1,685 Elo+
Solo
Scylla
Scylla
Fluded
Scylla
Level 124
God Stats
6W - 1L
1,817 SR
Queue Stats
50W - 27L
1,699 Elo+
Solo
Sobek
Sobek
Jawshooa
Sobek
Level 69
God Stats
2W - 0L
1,790 SR
Queue Stats
29W - 10L
1,718 Elo+
Solo
Charybdis
Charybdis
Plasmm
Charybdis
Level 121
God Stats
5W - 4L
1,636 SR
Queue Stats
250W - 256L
1,563 Elo+
Solo
Mulan
Mulan
sonicblade5
Mulan
Level 147
God Stats
6W - 3L
1,828 SR
Queue Stats
64W - 59L
1,624 Elo+
Solo
Team Averages
Level 124
1,723 SR
1,658 Elo+

VS

Team Averages
Level 115
1,512 SR
1,603 Elo+
Ra
Ra
Amethystoarfish
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,615 Elo+
Party 1
Charybdis
Charybdis
Barush987
Charybdis
Level 149
God Stats
2W - 5L
1,331 SR
Queue Stats
101W - 116L
1,559 Elo+
Solo
Nemesis
Nemesis
Chromium8451
Nemesis
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 29L
1,753 Elo+
Solo
Guan Yu
Guan Yu
DarksydePhill
Guan Yu
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
90W - 75L
1,617 Elo+
Party 1
Ymir
Ymir
SirFreki
Ymir
Level 79
God Stats
1W - 2L
1,511 SR
Queue Stats
20W - 31L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkashaQD
Izanami
18
9 / 0 / 24
10,697
1,070
26,054
8,170
3,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Fluded
Scylla
18
14 / 0 / 20
12,060
1,206
23,937
5,059
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Jawshooa
Sobek
18
2 / 0 / 35
11,452
1,145
14,861
12,175
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Plasmm
Charybdis
18
8 / 1 / 25
11,236
1,124
18,128
6,787
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 28
10,426
1,043
10,770
11,695
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

283

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,795
880
9,441
12,560
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Barush987
Charybdis
15
0 / 5 / 1
8,402
840
8,301
13,377
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Chromium8451
Nemesis
15
1 / 5 / 1
9,871
987
8,661
23,905
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
15
0 / 8 / 2
8,349
835
8,226
23,747
21,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
15
1 / 13 / 1
8,753
875
5,226
26,354
26,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
9
37
Kills
2
2
Deaths
37
132
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkashaQD
Izanami
9
0
24
21
L
0
6
2
0.17
L
Charybdis
Barush987
Charybdis
0
5
1
0.1
L
Nemesis
Chromium8451
Nemesis
1
5
1
0.3
L
Guan Yu
0
8
2
0.13
W
Scylla
Fluded
Scylla
14
0
20
24
W
Sobek
Jawshooa
Sobek
2
0
35
19.5
W
Charybdis
Plasmm
Charybdis
8
1
25
20.5
L
Ymir
1
13
1
0.12
W
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,750
Damage
39,855
43,886
Taken
99,943
38,898
Mitigated
80,050
7,286
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkashaQD
Izanami
26,054
16,913
0
1,275
8,170
3,371
0
1,981
6,189
0
62,441
L
9,441
1,118
1,226
194
12,560
4,801
0
3,257
9,161
49,863
0
L
Charybdis
Barush987
Charybdis
8,301
5,477
0
1,476
13,377
4,834
0
5,753
7,387
0
24,714
L
Nemesis
Chromium8451
Nemesis
8,661
2,451
0
2,438
23,905
22,179
0
10,110
13,189
0
30,719
L
Guan Yu
8,226
151
3,306
2,393
23,747
21,937
0
8,970
14,180
67
18,166
W
Scylla
Fluded
Scylla
23,937
4,473
0
1,130
5,059
2,036
0
808
4,251
38,374
0
W
Sobek
Jawshooa
Sobek
14,861
863
0
3,176
12,175
16,697
0
5,228
6,947
24,609
0
W
Charybdis
Plasmm
Charybdis
18,128
11,688
0
0
6,787
2,891
0
1,193
5,594
0
41,329
L
Ymir
5,226
240
0
0
26,354
26,299
0
9,806
15,903
12,131
0
W
10,770
982
0
1,705
11,695
13,903
0
5,524
6,171
0
15,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
44,170
224
Minions Killed
205
8
Camps Cleared
5
1,027,455
Distance Traveled
957,719
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,697
1,070
85
9
4
202,126
1
L
Ra
8,795
880
90
9
1
182,229
0
L
Charybdis
8,402
840
33
3
0
168,436
0
L
Nemesis
9,871
987
40
4
1
222,459
1
L
Guan Yu
8,349
835
24
2
1
228,335
1
W
Scylla
12,060
1,206
51
5
1
212,684
0
W
Sobek
11,452
1,145
15
2
0
229,717
1
W
Charybdis
11,236
1,124
59
6
2
183,437
1
L
Ymir
8,753
875
18
2
2
156,260
0
W
Mulan
10,426
1,043
14
1
1
199,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role