Player Matchup

Jormungandr
Jormungandr
ASTA_METEOR
Jormungandr
Level 15
God Stats
1W - 5L
1,411 SR
Queue Stats
1W - 5L
1,024 Elo+
Party 1
Ymir
Ymir
Supreme_Witcher
Ymir
Level 47
God Stats
1W - 1L
1,449 SR
Queue Stats
2W - 16L
963 Elo+
Party 1
Izanami
Izanami
Yuno_Spirit
Izanami
Level 46
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 17L
1,082 Elo+
Party 1
Team Averages
Level 36
1,428 SR
1,023 Elo+

VS

Team Averages
Level 53
1,424 SR
1,489 Elo+
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
acekript
Hou Yi
Level 24
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 4L
1,642 Elo+
Solo
Fenrir
Fenrir
danihack
Fenrir
Level 11
God Stats
20W - 34L
1,489 SR
Queue Stats
27W - 50L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASTA_METEOR
Jormungandr
10
2 / 1 / 5
7,332
733
2,842
4,470
2,371
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 1 / 10
8,243
824
4,568
7,970
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Yuno_Spirit
Izanami
12
11 / 1 / 2
8,968
897
9,393
5,541
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 4 / 2
6,371
637
2,970
7,527
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
acekript
Hou Yi
9
1 / 5 / 0
6,141
614
3,792
7,106
2,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
danihack
Fenrir
9
1 / 6 / 2
6,408
641
3,586
8,918
3,676
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
2
0.5
W
Jormungandr
ASTA_METEOR
Jormungandr
2
1
5
4.5
W
2
1
10
7
W
Izanami
Yuno_Spirit
Izanami
11
1
2
12
L
Hou Yi
acekript
Hou Yi
1
5
0
0.2
L
Fenrir
danihack
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
10,348
17,981
Taken
23,551
8,898
Mitigated
10,099
5,413
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,970
765
178
273
7,527
4,210
0
2,232
5,295
7,529
0
W
Jormungandr
ASTA_METEOR
Jormungandr
2,842
1,556
0
642
4,470
2,371
18
534
3,936
11,505
0
W
4,568
1,351
0
3,778
7,970
4,729
675
1,762
6,208
13,334
0
W
Izanami
Yuno_Spirit
Izanami
9,393
7,746
0
993
5,541
1,798
1,179
1,651
3,890
0
48,522
L
Hou Yi
acekript
Hou Yi
3,792
1,209
0
841
7,106
2,213
0
2,498
4,608
0
16,021
L
Fenrir
danihack
Fenrir
3,586
465
0
657
8,918
3,676
0
2,680
6,238
0
8,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
18,920
101
Minions Killed
46
6
Camps Cleared
1
538,588
Distance Traveled
442,985
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,371
637
7
1
0
141,308
0
W
Jormungandr
7,332
733
22
2
0
178,016
0
W
Ymir
8,243
824
20
2
1
190,111
1
W
Izanami
8,968
897
59
6
5
170,461
0
L
Hou Yi
6,141
614
27
3
1
150,479
0
L
Fenrir
6,408
641
12
1
0
151,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role