Player Matchup

Fenrir
Fenrir
Doppio07
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Illuminia
Ullr
Level 23
God Stats
21W - 15L
1,553 SR
Queue Stats
148W - 129L
1,269 Elo+
Solo
Cerberus
Cerberus
Playdawelx
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
Shadow8480
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
xAldax
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 7
1,511 SR
1,454 Elo+

VS

Team Averages
Level 20
1,573 SR
1,424 Elo+
Hou Yi
Hou Yi
Alexos0705
Hou Yi
Level 23
God Stats
24W - 23L
1,460 SR
Queue Stats
47W - 63L
1,228 Elo+
Party 2
Bakasura
Bakasura
Benspeed
Bakasura
Level 26
God Stats
8W - 6L
1,474 SR
Queue Stats
80W - 98L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
HimeNononoo
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,675 Elo+
Party 1
Cerberus
Cerberus
Oberproloser
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,675 Elo+
Party 1
Amaterasu
Amaterasu
zeyadmami
Amaterasu
Level 24
God Stats
4W - 1L
1,929 SR
Queue Stats
11W - 14L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doppio07
Fenrir
19
14 / 9 / 3
13,483
539
22,189
23,522
10,620
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
19
10 / 6 / 2
12,623
505
20,548
26,152
10,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Playdawelx
Cerberus
14
1 / 10 / 5
8,854
354
4,421
19,400
13,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Shadow8480
Apollo
14
1 / 9 / 5
9,676
387
4,377
14,926
4,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
xAldax
Kukulkan
12
0 / 17 / 2
8,398
336
1,036
14,568
4,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alexos0705
Hou Yi
18
9 / 8 / 11
13,085
523
15,752
16,259
6,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Benspeed
Bakasura
18
22 / 7 / 8
14,255
570
23,085
20,970
10,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
HimeNononoo
Cthulhu
18
11 / 2 / 16
13,706
548
19,260
10,200
9,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Oberproloser
Cerberus
17
4 / 6 / 11
11,309
452
7,699
20,864
16,096
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
zeyadmami
Amaterasu
18
5 / 5 / 7
12,682
507
8,416
18,316
13,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
26
Kills
51
51
Deaths
28
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alexos0705
Hou Yi
9
8
11
1.81
W
Bakasura
Benspeed
Bakasura
22
7
8
3.71
L
Fenrir
Doppio07
Fenrir
14
9
3
1.72
W
Cthulhu
HimeNononoo
Cthulhu
11
2
16
9.5
L
Ullr
10
6
2
1.83
W
Cerberus
Oberproloser
Cerberus
4
6
11
1.58
L
Cerberus
Playdawelx
Cerberus
1
10
5
0.35
L
Apollo
Shadow8480
Apollo
1
9
5
0.39
L
Kukulkan
xAldax
Kukulkan
0
17
2
0.06
W
Amaterasu
zeyadmami
Amaterasu
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,571
Damage
74,212
98,568
Taken
86,609
43,661
Mitigated
56,701
18,681
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alexos0705
Hou Yi
15,752
8,340
0
0
16,259
6,952
5,026
1,535
14,724
0
62,109
W
Bakasura
Benspeed
Bakasura
23,085
14,102
0
3,793
20,970
10,874
3,990
1,556
17,451
0
69,234
L
Fenrir
Doppio07
Fenrir
22,189
8,955
0
5,260
23,522
10,620
100
9,589
13,691
0
66,653
W
Cthulhu
HimeNononoo
Cthulhu
19,260
3,606
968
864
10,200
9,180
2,108
690
9,510
49,772
0
L
Ullr
20,548
12,421
0
11,371
26,152
10,201
476
7,432
17,838
0
99,559
W
Cerberus
Oberproloser
Cerberus
7,699
1,738
0
3,909
20,864
16,096
1,736
1,360
19,504
50,775
0
L
Cerberus
Playdawelx
Cerberus
4,421
314
0
792
19,400
13,157
0
3,270
15,329
26,087
0
L
Apollo
Shadow8480
Apollo
4,377
3,073
0
1,258
14,926
4,899
0
3,304
11,602
0
22,502
L
Kukulkan
xAldax
Kukulkan
1,036
669
0
0
14,568
4,784
440
3,364
10,374
8,912
0
W
Amaterasu
zeyadmami
Amaterasu
8,416
3,629
0
2,427
18,316
13,599
1,939
316
18,000
0
52,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
65,037
331
Minions Killed
445
0
Camps Cleared
0
1,762,793
Distance Traveled
2,251,333
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,085
523
95
4
0
388,578
0
W
Bakasura
14,255
570
109
4
0
496,215
0
L
Fenrir
13,483
539
100
4
0
435,407
0
W
Cthulhu
13,706
548
62
2
0
460,807
4
L
Ullr
12,623
505
130
5
0
377,037
3
W
Cerberus
11,309
452
104
4
0
401,988
10
L
Cerberus
8,854
354
51
2
0
333,961
3
L
Apollo
9,676
387
32
1
0
331,681
4
L
Kukulkan
8,398
336
18
1
0
284,707
1
W
Amaterasu
12,682
507
75
3
0
503,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role