Player Matchup

Morgan Le Fay
Morgan Le Fay
Kisskuchen
Morgan Le Fay
Level 20
God Stats
13W - 15L
1,705 SR
Queue Stats
146W - 163L
1,510 Elo+
Solo
Bellona
Bellona
MuddyPainter867
Bellona
Level 9
God Stats
1W - 4L
1,297 SR
Queue Stats
16W - 31L
1,168 Elo+
Solo
Poseidon
Poseidon
RaginnAsiann
Poseidon
Level 15
God Stats
18W - 6L
1,638 SR
Queue Stats
24W - 22L
1,270 Elo+
Solo
Nemesis
Nemesis
Twiddle Rompus
Nemesis
Level 13
God Stats
1W - 3L
1,182 SR
Queue Stats
103W - 115L
1,189 Elo+
Solo
Merlin
Merlin
WereLock344
Merlin
Level 23
God Stats
20W - 11L
1,488 SR
Queue Stats
34W - 47L
1,350 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,297 Elo+

VS

Team Averages
Level 23
1,535 SR
1,330 Elo+
Cerberus
Cerberus
CitrusChaff426
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,359 Elo+
Solo
Horus
Horus
CuPPyCAKePEww
Horus
Level 29
God Stats
9W - 6L
1,633 SR
Queue Stats
66W - 62L
1,303 Elo+
Solo
Hades
Hades
Fox-King1-_
Hades
Level 29
God Stats
14W - 4L
1,540 SR
Queue Stats
31W - 35L
1,371 Elo+
Solo
Pele
Pele
PrinceofFlame19
Pele
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,302 Elo+
Solo
Ra
Ra
xxruznamdjxx536
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 24L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kisskuchen
Morgan Le Fay
16
1 / 9 / 3
9,596
872
5,801
14,197
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 16 / 8
10,061
915
13,215
27,773
14,055
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
RaginnAsiann
Poseidon
18
3 / 12 / 7
11,867
1,079
17,681
19,942
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 3
9,900
900
8,738
14,369
4,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
17
8 / 7 / 2
13,109
1,192
24,032
15,581
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 3 / 27
12,559
1,142
10,640
17,145
13,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 21
11,489
1,044
9,160
14,018
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
25 / 2 / 16
15,076
1,371
35,949
21,303
12,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 2 / 13
11,178
1,016
15,391
12,073
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 3 / 26
12,081
1,098
14,483
10,799
3,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
154
12
Kills
51
51
Deaths
12
23
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
3
27
6.5
W
2
2
21
6.25
W
25
2
16
16.5
L
Morgan Le Fay
Kisskuchen
Morgan Le Fay
1
9
3
0.28
L
0
16
8
0.25
W
11
2
13
8.75
L
Poseidon
RaginnAsiann
Poseidon
3
12
7
0.54
L
0
7
3
0.21
L
Merlin
8
7
2
1.29
W
7
3
26
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,467
Damage
85,623
91,862
Taken
75,338
33,817
Mitigated
49,737
3,484
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,640
2,956
0
2,643
17,145
13,619
0
9,407
7,738
29,404
0
W
9,160
4,407
942
3,302
14,018
14,515
0
9,389
4,629
0
25,146
W
35,949
5,921
1,476
11,290
21,303
12,379
0
14,192
7,111
54,022
0
L
Morgan Le Fay
Kisskuchen
Morgan Le Fay
5,801
1,514
0
443
14,197
4,888
0
8,861
5,232
21,240
0
L
13,215
5,668
0
295
27,773
14,055
0
15,400
11,646
42
23,846
W
15,391
6,092
0
2,315
12,073
5,294
0
6,552
5,521
0
24,193
L
Poseidon
RaginnAsiann
Poseidon
17,681
3,928
34
1,148
19,942
5,806
0
14,603
5,154
39,582
0
L
8,738
3,902
0
1,169
14,369
4,888
0
11,331
2,952
0
24,030
L
Merlin
24,032
2,089
0
395
15,581
4,180
0
10,877
4,448
48,348
0
W
14,483
4,142
1,554
2,403
10,799
3,930
0
8,016
2,783
32,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,533
Gold Earned
62,383
177
Minions Killed
195
5
Camps Cleared
6
903,398
Distance Traveled
970,840
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,559
1,142
51
5
3
190,106
1
W
Horus
11,489
1,044
27
2
0
205,456
3
W
Hades
15,076
1,371
52
5
3
192,424
0
L
Morgan Le Fay
9,596
872
17
2
2
167,539
0
L
Bellona
10,061
915
30
3
0
169,164
0
W
Pele
11,178
1,016
25
2
0
200,497
0
L
Poseidon
11,867
1,079
42
4
0
163,966
0
L
Nemesis
9,900
900
29
3
3
216,190
0
L
Merlin
13,109
1,192
59
5
0
186,539
1
W
Ra
12,081
1,098
40
4
0
182,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role