Player Matchup

Cthulhu
Cthulhu
ALPHA JBOB
Cthulhu
Level 16
God Stats
21W - 18L
1,500 SR
Queue Stats
35W - 32L
1,432 Elo+
Party 1
Nox
Nox
Crowtox
Nox
Level 23
God Stats
20W - 24L
1,460 SR
Queue Stats
417W - 446L
1,437 Elo+
Solo
Skadi
Skadi
WOBA123
Skadi
Level 7
God Stats
3W - 7L
1,000 SR
Queue Stats
7W - 14L
1,274 Elo+
Solo
Neith
Neith
XxPupleXHazexX
Neith
Level 23
God Stats
78W - 65L
1,529 SR
Queue Stats
114W - 115L
1,443 Elo+
Party 1
Fenrir
Fenrir
Zenmire
Fenrir
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 48L
1,480 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,413 Elo+

VS

Team Averages
Level 18
1,559 SR
1,439 Elo+
Guan Yu
Guan Yu
DARK-_-KINGx
Guan Yu
Level 7
God Stats
8W - 4L
1,576 SR
Queue Stats
25W - 22L
1,376 Elo+
Party 2
Tiamat
Tiamat
DARK_OMARU
Tiamat
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,425 Elo+
Party 2
Hades
Hades
cavemandrew04
Hades
Level 15
God Stats
33W - 22L
1,408 SR
Queue Stats
74W - 81L
1,450 Elo+
Solo
Neith
Neith
no_soy_martin
Neith
Level 13
God Stats
3W - 5L
1,653 SR
Queue Stats
68W - 74L
1,468 Elo+
Solo
Ymir
Ymir
yamedgpao
Ymir
Level 17
God Stats
13W - 5L
1,657 SR
Queue Stats
72W - 50L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALPHA JBOB
Cthulhu
16
0 / 2 / 5
9,457
860
13,212
17,369
15,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
16
3 / 6 / 2
10,716
974
12,261
14,672
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
WOBA123
Skadi
15
0 / 5 / 1
8,530
775
918
8,439
2,404
16
2 / 6 / 4
10,157
923
10,395
11,295
4,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Zenmire
Fenrir
15
2 / 9 / 2
9,750
886
10,124
18,575
7,136
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

103

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DARK-_-KINGx
Guan Yu
18
6 / 1 / 16
11,164
1,015
8,585
8,957
9,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
DARK_OMARU
Tiamat
17
4 / 2 / 7
10,103
918
8,762
10,269
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
6 / 1 / 14
11,963
1,088
14,084
9,644
4,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 2 / 15
11,871
1,079
18,115
9,175
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
3 / 1 / 17
10,742
977
11,204
12,904
14,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
7
Kills
28
28
Deaths
7
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALPHA JBOB
Cthulhu
0
2
5
1.25
L
Nox
3
6
2
0.67
W
Guan Yu
DARK-_-KINGx
Guan Yu
6
1
16
14
W
Tiamat
DARK_OMARU
Tiamat
4
2
7
3.75
L
Skadi
WOBA123
Skadi
0
5
1
0.1
L
2
6
4
0.67
L
Fenrir
Zenmire
Fenrir
2
9
2
0.33
W
6
1
14
13
W
9
2
15
8.25
W
Ymir
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
60,750
70,350
Taken
50,949
35,496
Mitigated
39,370
2,428
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALPHA JBOB
Cthulhu
13,212
698
495
0
17,369
15,482
0
8,246
9,019
24,625
0
L
Nox
12,261
1,279
302
327
14,672
6,245
0
6,680
7,978
46,516
0
W
Guan Yu
DARK-_-KINGx
Guan Yu
8,585
2,713
164
750
8,957
9,076
0
4,789
4,168
0
17,603
W
Tiamat
DARK_OMARU
Tiamat
8,762
964
227
980
10,269
6,608
0
5,534
4,735
19,273
0
L
Skadi
WOBA123
Skadi
918
447
0
0
8,439
2,404
0
5,229
3,210
0
1,970
L
10,395
4,196
0
717
11,295
4,229
0
6,637
4,604
0
24,325
L
Fenrir
Zenmire
Fenrir
10,124
2,458
0
587
18,575
7,136
0
7,044
11,489
0
19,904
W
14,084
1,818
1,260
5,067
9,644
4,901
0
4,953
4,691
49,217
0
W
18,115
10,508
0
2,034
9,175
3,927
0
5,300
3,875
0
25,124
W
Ymir
11,204
3,242
0
0
12,904
14,858
0
4,897
8,007
21,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
55,843
155
Minions Killed
171
4
Camps Cleared
3
864,310
Distance Traveled
1,054,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,457
860
31
3
0
210,779
0
L
Nox
10,716
974
82
7
0
188,626
0
W
Guan Yu
11,164
1,015
16
1
0
226,851
0
W
Tiamat
10,103
918
21
2
1
203,066
0
L
Skadi
8,530
775
2
0
0
114,904
0
L
Neith
10,157
923
22
2
1
144,862
0
L
Fenrir
9,750
886
18
2
3
205,139
0
W
Hades
11,963
1,088
102
9
1
206,207
0
W
Neith
11,871
1,079
14
1
1
191,811
0
W
Ymir
10,742
977
18
2
0
226,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role