Player Matchup

Poseidon
Poseidon
DAMPDRIZZLE
Poseidon
Level 123
God Stats
3W - 2L
1,579 SR
Queue Stats
74W - 77L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DR LONG JIMMY
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NATIONWIDE HD
Tsukuyomi
Level 157
God Stats
3W - 5L
1,808 SR
Queue Stats
574W - 613L
1,362 Elo+
Solo
Cthulhu
Cthulhu
destroyer07117
Cthulhu
Level 27
God Stats
0W - 4L
1,181 SR
Queue Stats
105W - 101L
1,410 Elo+
Solo
Hun Batz
Hun Batz
iBlis666Dantino
Hun Batz
Level 70
God Stats
6W - 10L
1,480 SR
Queue Stats
905W - 1,030L
1,335 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,383 Elo+

VS

Team Averages
Level 90
1,512 SR
1,377 Elo+
Medusa
Medusa
CyclonicBag1196
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,339 Elo+
Solo
Sobek
Sobek
Futurfun384
Sobek
Level 159
God Stats
19W - 13L
1,514 SR
Queue Stats
401W - 425L
1,421 Elo+
Solo
Mulan
Mulan
Spacepathic
Mulan
Level 121
God Stats
4W - 2L
1,546 SR
Queue Stats
150W - 149L
1,428 Elo+
Solo
Cthulhu
Cthulhu
ValhallanMonk
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,293 Elo+
Solo
Vamana
Vamana
zeusjebus67
Vamana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 97L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DAMPDRIZZLE
Poseidon
10
1 / 6 / 6
8,000
571
6,661
7,227
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
DR LONG JIMMY
Ah Muzen Cab
19
3 / 4 / 12
11,108
793
21,064
12,785
6,965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
NATIONWIDE HD
Tsukuyomi
16
5 / 8 / 7
10,066
719
9,447
13,155
5,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 7 / 12
11,219
801
14,173
16,067
11,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
16
6 / 6 / 4
10,186
728
9,680
13,308
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 7
12,835
917
17,550
13,572
6,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 19
10,617
758
6,921
17,403
20,394
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 14
11,422
816
12,443
16,944
12,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
11
0 / 4 / 8
8,826
630
2,877
11,409
6,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
19
6 / 5 / 15
11,767
841
8,397
18,822
14,401
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
17
Kills
29
31
Deaths
19
41
Assists
63
Player
Kills
Deaths
Assists
KDA
W
15
4
7
4.63
L
Poseidon
DAMPDRIZZLE
Poseidon
1
6
6
0.67
L
Ah Muzen Cab
DR LONG JIMMY
Ah Muzen Cab
3
4
12
2.25
W
2
3
19
3.83
L
Tsukuyomi
NATIONWIDE HD
Tsukuyomi
5
8
7
1.06
W
6
3
14
4.33
W
Cthulhu
0
4
8
1
L
2
7
12
1.14
L
Hun Batz
6
6
4
1.33
W
Vamana
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,025
Damage
48,188
62,542
Taken
78,150
32,765
Mitigated
60,289
13,528
Healing
35,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,550
8,527
2,151
4,427
13,572
6,255
3,126
4,923
8,649
0
50,046
L
Poseidon
DAMPDRIZZLE
Poseidon
6,661
317
133
223
7,227
2,119
279
1,095
6,132
10,829
0
L
Ah Muzen Cab
DR LONG JIMMY
Ah Muzen Cab
21,064
9,253
0
5,078
12,785
6,965
1,226
896
11,889
0
41,367
W
6,921
316
3,073
8,713
17,403
20,394
952
5,716
11,687
20,225
0
L
Tsukuyomi
NATIONWIDE HD
Tsukuyomi
9,447
2,129
97
1,526
13,155
5,884
398
2,082
11,073
242
15,786
W
12,443
1,945
1,603
4,336
16,944
12,924
696
3,218
13,726
0
21,503
W
Cthulhu
2,877
434
0
2,610
11,409
6,315
232
3,518
7,891
5,009
0
L
14,173
446
606
1,212
16,067
11,500
0
3,168
12,899
36,864
0
L
Hun Batz
9,680
1,188
1,309
3,344
13,308
6,297
118
2,759
10,549
0
19,029
W
Vamana
8,397
3,713
1,442
7,195
18,822
14,401
559
3,701
15,121
331
19,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
55,467
141
Minions Killed
156
0
Camps Cleared
0
1,155,148
Distance Traveled
1,227,509
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,835
917
58
4
0
258,669
0
L
Poseidon
8,000
571
15
1
0
145,565
0
L
Ah Muzen Cab
11,108
793
49
4
0
246,061
0
W
Sobek
10,617
758
30
2
0
282,913
1
L
Tsukuyomi
10,066
719
12
1
0
263,678
1
W
Mulan
11,422
816
29
2
0
282,188
4
W
Cthulhu
8,826
630
7
1
0
111,588
0
L
Cthulhu
11,219
801
41
3
0
260,860
0
L
Hun Batz
10,186
728
24
2
0
238,984
2
W
Vamana
11,767
841
32
2
0
292,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role