Player Matchup

Fenrir
Fenrir
BlackToothPaste9
Fenrir
Level 9
God Stats
0W - 1L
1,674 SR
Queue Stats
20W - 15L
1,202 Elo+
Solo
Pele
Pele
Evol1Scopee
Pele
Level 29
God Stats
44W - 61L
1,375 SR
Queue Stats
54W - 77L
1,265 Elo+
Solo
Ares
Ares
Faze Luca88
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
The gare6048
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
startume
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,510 SR
1,394 Elo+

VS

Team Averages
Level 13
1,466 SR
1,332 Elo+
Xing Tian
Xing Tian
FoamyEvening22
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 81L
1,228 Elo+
Solo
Rama
Rama
Jamaican_Adonis
Rama
Level 14
God Stats
2W - 3L
1,204 SR
Queue Stats
3W - 11L
1,053 Elo+
Solo
Zeus
Zeus
TSMToes5
Zeus
Level 24
God Stats
5W - 3L
1,627 SR
Queue Stats
40W - 51L
1,377 Elo+
Party 2
Fenrir
Fenrir
XxALIAxX
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itz 0scario
Morgan Le Fay
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
6,633
302
1,746
3,960
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 2
7,442
338
3,459
12,816
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 22 / 1
7,026
319
3,414
31,191
12,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
The gare6048
Kukulkan
15
3 / 15 / 1
9,283
422
12,348
18,628
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
startume
Neith
12
3 / 15 / 1
8,337
379
6,255
17,989
4,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FoamyEvening22
Xing Tian
14
2 / 5 / 11
9,583
436
4,571
15,913
10,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 11
9,974
453
6,588
9,612
3,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
16
10 / 3 / 7
10,796
491
15,292
11,104
3,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
XxALIAxX
Fenrir
17
16 / 1 / 8
11,696
532
18,789
15,247
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
itz 0scario
Morgan Le Fay
18
26 / 1 / 6
12,540
570
25,801
20,834
9,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
9
Kills
58
60
Deaths
13
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
5
2
0.6
L
0
22
1
0.02
W
Xing Tian
FoamyEvening22
Xing Tian
2
5
11
1.5
W
4
3
11
3.17
W
Zeus
10
3
7
4.5
L
Kukulkan
The gare6048
Kukulkan
3
15
1
0.23
W
Fenrir
XxALIAxX
Fenrir
16
1
8
20
W
Morgan Le Fay
itz 0scario
Morgan Le Fay
26
1
6
29
L
Neith
startume
Neith
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
71,041
84,584
Taken
72,710
27,382
Mitigated
33,757
4,750
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,746
641
0
315
3,960
1,230
0
2,421
1,539
0
8,108
L
3,459
936
0
2,026
12,816
2,976
0
5,853
6,897
0
23,026
L
3,414
352
0
650
31,191
12,541
20
13,698
17,133
13,675
0
W
Xing Tian
FoamyEvening22
Xing Tian
4,571
474
275
194
15,913
10,427
1,467
1,661
13,346
25,571
0
W
6,588
5,602
0
2,367
9,612
3,253
1,804
2,084
7,528
0
52,915
W
Zeus
15,292
2,732
0
3,189
11,104
3,563
2,107
2,755
8,349
68,691
0
L
Kukulkan
The gare6048
Kukulkan
12,348
1,912
0
0
18,628
5,676
81
12,768
5,390
47,646
0
W
Fenrir
XxALIAxX
Fenrir
18,789
5,541
0
2,032
15,247
7,428
1,807
2,149
12,622
0
71,423
W
Morgan Le Fay
itz 0scario
Morgan Le Fay
25,801
4,116
205
8,604
20,834
9,086
3,238
7,113
13,721
82,673
0
L
Neith
startume
Neith
6,255
3,665
0
1,759
17,989
4,959
275
9,758
7,961
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
54,589
194
Minions Killed
418
0
Camps Cleared
0
1,284,400
Distance Traveled
1,769,928
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,633
302
22
1
0
98,984
1
L
Pele
7,442
338
46
2
0
243,568
1
L
Ares
7,026
319
16
1
0
312,912
4
W
Xing Tian
9,583
436
38
2
0
316,729
3
W
Rama
9,974
453
85
4
0
375,960
0
W
Zeus
10,796
491
96
4
0
310,663
3
L
Kukulkan
9,283
422
55
3
0
328,777
2
W
Fenrir
11,696
532
96
4
0
410,224
3
W
Morgan Le Fay
12,540
570
103
5
0
356,352
0
L
Neith
8,337
379
55
3
0
300,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role