Player Matchup

Cthulhu
Cthulhu
NoName872
Cthulhu
Level 143
God Stats
17W - 7L
1,714 SR
Queue Stats
306W - 293L
1,590 Elo+
Party 2
Anhur
Anhur
SlayerKWT
Anhur
Level 106
God Stats
55W - 36L
1,732 SR
Queue Stats
438W - 419L
1,647 Elo+
Party 2
Awilix
Awilix
elpinios2012
Awilix
Level 152
God Stats
1W - 3L
1,447 SR
Queue Stats
170W - 143L
1,665 Elo+
Party 3
The Morrigan
The Morrigan
imbetido
The Morrigan
Level 103
God Stats
10W - 7L
1,595 SR
Queue Stats
53W - 44L
1,664 Elo+
Party 3
Sun Wukong
Sun Wukong
pelayoht
Sun Wukong
Level 126
God Stats
5W - 1L
1,825 SR
Queue Stats
36W - 24L
1,688 Elo+
Party 3
Team Averages
Level 126
1,663 SR
1,651 Elo+

VS

Team Averages
Level 129
1,484 SR
1,559 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CGBOX
Gilgamesh
Level 101
God Stats
0W - 1L
1,330 SR
Queue Stats
80W - 82L
1,584 Elo+
Party 1
Scylla
Scylla
GipparhMao
Scylla
Level 156
God Stats
7W - 12L
1,402 SR
Queue Stats
442W - 423L
1,550 Elo+
Solo
Charybdis
Charybdis
GreenShadow007
Charybdis
Level 140
God Stats
12W - 13L
1,585 SR
Queue Stats
142W - 128L
1,575 Elo+
Solo
Mercury
Mercury
thuantranX09
Mercury
Level 88
God Stats
5W - 6L
1,604 SR
Queue Stats
80W - 82L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoName872
Cthulhu
16
6 / 1 / 17
11,540
607
11,609
17,186
20,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
SlayerKWT
Anhur
19
11 / 2 / 7
12,091
636
15,035
16,320
6,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
19
10 / 1 / 8
12,428
654
13,622
12,460
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
imbetido
The Morrigan
14
1 / 6 / 9
9,709
511
5,014
10,609
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
pelayoht
Sun Wukong
18
7 / 2 / 3
11,976
630
12,672
21,535
19,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
5 / 6 / 3
9,531
502
11,550
18,630
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
CGBOX
Gilgamesh
17
3 / 4 / 0
10,390
547
14,237
17,661
14,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
GipparhMao
Scylla
13
2 / 10 / 4
8,549
450
10,382
18,999
8,789
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
GreenShadow007
Charybdis
15
1 / 9 / 2
9,107
479
7,508
15,174
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
thuantranX09
Mercury
15
1 / 6 / 3
9,372
493
3,331
12,186
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
35
Kills
12
12
Deaths
35
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
6
3
1.08
L
Gilgamesh
CGBOX
Gilgamesh
3
4
0
0.75
L
Scylla
GipparhMao
Scylla
2
10
4
0.4
L
Charybdis
GreenShadow007
Charybdis
1
9
2
0.22
W
Cthulhu
NoName872
Cthulhu
6
1
17
14.5
W
Anhur
SlayerKWT
Anhur
11
2
7
7.25
W
Awilix
10
1
8
14
W
The Morrigan
imbetido
The Morrigan
1
6
9
0.92
W
Sun Wukong
pelayoht
Sun Wukong
7
2
3
4.25
L
Mercury
thuantranX09
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,952
Damage
47,008
78,110
Taken
82,650
57,153
Mitigated
40,554
23,310
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,550
3,645
0
3,036
18,630
8,643
516
4,225
14,405
58,178
0
L
Gilgamesh
CGBOX
Gilgamesh
14,237
2,953
0
2,281
17,661
14,332
0
1,825
15,658
12,902
61,834
L
Scylla
GipparhMao
Scylla
10,382
1,285
0
953
18,999
8,789
0
5,015
13,984
35,276
0
L
Charybdis
GreenShadow007
Charybdis
7,508
4,297
0
2,869
15,174
3,592
2,857
3,392
11,782
0
67,309
W
Cthulhu
NoName872
Cthulhu
11,609
1,241
351
2,482
17,186
20,826
0
5,995
10,903
47,354
0
W
Anhur
SlayerKWT
Anhur
15,035
9,486
0
8,632
16,320
6,736
514
6,178
9,980
0
95,918
W
Awilix
13,622
6,694
0
533
12,460
5,345
0
4,631
7,645
0
101,787
W
The Morrigan
imbetido
The Morrigan
5,014
1,207
0
1,344
10,609
4,260
55
5,488
4,775
47,443
181
W
Sun Wukong
pelayoht
Sun Wukong
12,672
3,197
0
9,968
21,535
19,986
50
4,895
16,124
0
77,683
L
Mercury
thuantranX09
Mercury
3,331
817
0
2,674
12,186
5,198
0
2,521
9,665
0
66,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,744
Gold Earned
46,949
579
Minions Killed
509
0
Camps Cleared
0
1,931,810
Distance Traveled
1,780,553
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,531
502
90
5
0
379,607
5
L
Gilgamesh
10,390
547
122
6
0
385,880
5
L
Scylla
8,549
450
49
3
0
330,726
4
L
Charybdis
9,107
479
119
6
0
278,757
3
W
Cthulhu
11,540
607
55
3
0
401,597
4
W
Anhur
12,091
636
126
7
0
372,066
3
W
Awilix
12,428
654
150
8
0
466,789
7
W
The Morrigan
9,709
511
93
5
0
334,635
5
W
Sun Wukong
11,976
630
155
8
0
356,723
3
L
Mercury
9,372
493
129
7
0
405,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role