Player Matchup

Sobek
Sobek
AKcoll
Sobek
Level 18
God Stats
20W - 7L
1,731 SR
Queue Stats
110W - 94L
1,427 Elo+
Solo
Nu Wa
Nu Wa
KN Villian
Nu Wa
Level 25
God Stats
3W - 4L
1,279 SR
Queue Stats
284W - 270L
1,455 Elo+
Solo
Hachiman
Hachiman
Shinobi_4067
Hachiman
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 20L
1,268 Elo+
Solo
Kukulkan
Kukulkan
SteppedBeret720
Kukulkan
Level 6
God Stats
4W - 4L
1,491 SR
Queue Stats
4W - 10L
1,281 Elo+
Solo
Fenrir
Fenrir
monjirou_kotetsu
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,333 Elo+

VS

Team Averages
Level 7
1,396 SR
1,408 Elo+
Amaterasu
Amaterasu
Asaminuo
Amaterasu
Level 7
God Stats
3W - 3L
1,477 SR
Queue Stats
31W - 36L
1,431 Elo+
Solo
Merlin
Merlin
GodOfPathfinder
Merlin
Level 12
God Stats
2W - 6L
1,257 SR
Queue Stats
14W - 19L
1,367 Elo+
Party 1
Thanatos
Thanatos
JoKeRs_PennyWise
Thanatos
Level 7
God Stats
1W - 5L
1,310 SR
Queue Stats
6W - 8L
1,326 Elo+
Party 1
Thor
Thor
Stormyy mN
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
milkemk
Bellona
Level 6
God Stats
20W - 19L
1,437 SR
Queue Stats
31W - 35L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AKcoll
Sobek
20
6 / 0 / 24
14,268
1,098
20,269
18,201
25,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
20
9 / 5 / 20
14,658
1,128
35,684
12,052
5,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Shinobi_4067
Hachiman
20
14 / 8 / 14
15,525
1,194
31,266
18,226
8,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
18
3 / 3 / 8
11,997
923
15,297
6,015
2,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 6 / 14
14,015
1,078
17,572
14,581
8,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asaminuo
Amaterasu
20
9 / 8 / 9
14,621
1,125
18,836
41,637
29,726
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 9 / 13
12,468
959
17,003
19,769
6,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 9 / 7
12,690
976
9,370
27,752
8,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 8 / 4
10,828
833
2,929
12,404
3,683
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
milkemk
Bellona
20
6 / 7 / 9
14,183
1,091
14,092
30,465
32,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
41
Kills
22
22
Deaths
41
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sobek
AKcoll
Sobek
6
0
24
18
L
Amaterasu
Asaminuo
Amaterasu
9
8
9
1.69
L
1
9
13
0.83
L
5
9
7
0.94
W
Nu Wa
9
5
20
3.8
W
Hachiman
Shinobi_4067
Hachiman
14
8
14
2.63
W
Kukulkan
3
3
8
2.33
L
1
8
4
0.38
L
Bellona
milkemk
Bellona
6
7
9
1.5
W
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,088
Damage
62,230
69,075
Taken
132,027
48,932
Mitigated
80,906
6,007
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AKcoll
Sobek
20,269
2,034
0
2,375
18,201
25,106
0
8,290
9,911
35,360
0
L
Amaterasu
Asaminuo
Amaterasu
18,836
10,697
0
3,589
41,637
29,726
0
21,042
20,595
88
34,195
L
17,003
5,135
0
0
19,769
6,279
0
9,014
10,755
52,909
0
L
9,370
3,301
0
4,915
27,752
8,611
0
15,734
10,966
0
23,399
W
Nu Wa
35,684
12,079
45
1,531
12,052
5,061
0
1,601
10,451
49,183
0
W
Hachiman
Shinobi_4067
Hachiman
31,266
14,380
120
524
18,226
8,144
0
2,549
15,677
0
55,616
W
Kukulkan
15,297
1,443
0
394
6,015
2,470
0
1,059
4,956
35,169
0
L
2,929
955
0
1,081
12,404
3,683
0
7,368
5,036
0
14,077
L
Bellona
milkemk
Bellona
14,092
7,942
166
4,543
30,465
32,607
0
18,092
12,373
0
35,508
W
17,572
6,320
0
1,018
14,581
8,151
0
3,550
11,031
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,463
Gold Earned
64,790
177
Minions Killed
197
6
Camps Cleared
3
1,032,070
Distance Traveled
1,099,211
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,268
1,098
31
2
0
305,422
1
L
Amaterasu
14,621
1,125
33
3
0
269,244
1
L
Merlin
12,468
959
66
5
1
207,708
0
L
Thanatos
12,690
976
35
3
1
244,578
0
W
Nu Wa
14,658
1,128
33
3
0
188,008
2
W
Hachiman
15,525
1,194
49
4
1
188,268
0
W
Kukulkan
11,997
923
43
3
2
116,471
1
L
Thor
10,828
833
19
1
0
126,406
2
L
Bellona
14,183
1,091
44
3
1
251,275
0
W
Fenrir
14,015
1,078
21
2
3
233,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role