Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AndrewtheItalian
Hel
Level 17
God Stats
1W - 3L
1,468 SR
Queue Stats
1W - 3L
1,125 Elo+
Party 1
Chang'e
Chang'e
FLASH-JR-22
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,223 Elo+
Party 1
Vamana
Vamana
Matthewpjo410
Vamana
Level 85
God Stats
0W - 3L
1,488 SR
Queue Stats
144W - 164L
1,486 Elo+
Solo
Apollo
Apollo
My_Name_Is_Wario
Apollo
Level 54
God Stats
4W - 7L
1,107 SR
Queue Stats
34W - 43L
1,435 Elo+
Party 1
Team Averages
Level 54
1,412 SR
1,354 Elo+

VS

Team Averages
Level 102
1,592 SR
1,459 Elo+
Sol
Sol
Bloche88
Sol
Level 146
God Stats
25W - 10L
1,672 SR
Queue Stats
293W - 264L
1,441 Elo+
Solo
Ne Zha
Ne Zha
DRAGOONREBORN49
Ne Zha
Level 79
God Stats
5W - 5L
1,421 SR
Queue Stats
209W - 192L
1,475 Elo+
Solo
Izanami
Izanami
SirOnslaught
Izanami
Level 139
God Stats
20W - 16L
1,604 SR
Queue Stats
272W - 269L
1,449 Elo+
Solo
Aphrodite
Aphrodite
VI Hecate IV
Aphrodite
Level 91
God Stats
3W - 2L
1,827 SR
Queue Stats
301W - 264L
1,525 Elo+
Party 2
Kali
Kali
kurt0810
Kali
Level 56
God Stats
104W - 129L
1,434 SR
Queue Stats
230W - 278L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 3
6,813
568
7,224
8,697
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 2
5,538
462
3,606
5,901
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
FLASH-JR-22
Chang'e
9
0 / 4 / 1
5,295
441
1,713
6,840
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
6,775
565
4,000
7,796
3,413
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 4 / 2
6,116
510
3,451
8,882
2,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
7,320
610
8,899
7,315
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 6
7,186
599
4,501
8,071
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SirOnslaught
Izanami
12
0 / 3 / 1
7,056
588
3,571
6,728
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
VI Hecate IV
Aphrodite
14
3 / 0 / 1
8,131
678
5,812
7,031
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
12
3 / 1 / 0
7,396
616
2,220
7,546
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
16
16
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
3
1.5
L
1
4
2
0.5
W
5
3
5
2.5
W
5
1
6
8
L
Chang'e
FLASH-JR-22
Chang'e
0
4
1
0.13
L
1
1
1
1.5
L
3
4
2
1
W
Izanami
SirOnslaught
Izanami
0
3
1
0.17
W
Aphrodite
VI Hecate IV
Aphrodite
3
0
1
3.5
W
Kali
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
25,003
38,116
Taken
36,691
12,216
Mitigated
11,898
11,684
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,224
1,674
0
1,684
8,697
3,232
0
3,426
5,271
0
30,990
L
3,606
439
1,762
2,168
5,901
1,483
0
2,839
3,062
19,646
0
W
8,899
2,435
251
3,222
7,315
1,933
1,582
1,742
5,407
43,903
0
W
4,501
1,164
0
930
8,071
2,633
0
1,511
6,426
0
22,211
L
Chang'e
FLASH-JR-22
Chang'e
1,713
162
0
1,143
6,840
1,776
0
4,112
2,728
19,413
0
L
4,000
2,411
0
3,488
7,796
3,413
0
0
7,796
0
41,439
L
3,451
1,309
228
1,211
8,882
2,312
849
4,334
4,548
0
18,771
W
Izanami
SirOnslaught
Izanami
3,571
2,574
0
1,611
6,728
2,150
1,208
0
6,728
0
43,698
W
Aphrodite
VI Hecate IV
Aphrodite
5,812
305
172
5,990
7,031
2,515
0
1,265
5,726
59,277
0
W
Kali
2,220
1,073
0
2,853
7,546
2,667
0
527
7,019
0
38,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
37,089
274
Minions Killed
411
0
Camps Cleared
0
1,136,631
Distance Traveled
1,131,376
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,813
568
63
5
0
242,847
2
L
Hel
5,538
462
36
3
0
233,176
0
W
Sol
7,320
610
78
7
0
193,357
2
W
Ne Zha
7,186
599
28
2
0
258,690
3
L
Chang'e
5,295
441
46
4
0
186,234
0
L
Vamana
6,775
565
85
7
0
228,669
4
L
Apollo
6,116
510
44
4
0
245,705
3
W
Izanami
7,056
588
104
9
0
177,096
0
W
Aphrodite
8,131
678
112
9
0
247,661
1
W
Kali
7,396
616
89
7
0
254,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role