Player Matchup

Ymir
Ymir
Bronze III
MasterLevi4662
Ymir
Bronze III
Level 79
God Stats
1W - 0L
1,529 SR
Queue Stats
92W - 114L
1,255 MMR
Solo
Tiamat
Tiamat
Silver II
NLWOLFNL54
Tiamat
Silver II
Level 78
God Stats
4W - 5L
1,427 SR
Queue Stats
211W - 229L
992 MMR
Party 1
Cerberus
Cerberus
Silver I
StinjiSnak
Cerberus
Silver I
Level 85
God Stats
18W - 14L
1,478 SR
Queue Stats
289W - 295L
1,186 MMR
Party 1
Skadi
Skadi
Gold V
miniraceu38
Skadi
Gold V
Level 144
God Stats
16W - 9L
1,589 SR
Queue Stats
528W - 529L
1,115 MMR
Solo
Arachne
Arachne
Silver I
xXAfghan_KingXx7
Arachne
Silver I
Level 69
God Stats
11W - 8L
1,535 SR
Queue Stats
40W - 52L
1,242 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,512 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,563 SR
1,158 MMR
Osiris
Osiris
Gold V
BRUNOSBIMBO
Osiris
Gold V
Level 155
God Stats
2W - 4L
1,513 SR
Queue Stats
331W - 345L
1,111 MMR
Solo
Yemoja
Yemoja
Bronze IV
BigAlex_128
Yemoja
Bronze IV
Level 46
God Stats
1W - 5L
1,609 SR
Queue Stats
7W - 24L
1,216 MMR
Solo
Ra
Ra
Silver I
ELXULO__KILLER
Ra
Silver I
Level 143
God Stats
11W - 8L
1,541 SR
Queue Stats
84W - 94L
1,075 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
FJ CAMBY FJ
Cu Chulainn
Silver I
Level 64
God Stats
0W - 2L
1,463 SR
Queue Stats
60W - 91L
1,240 MMR
Solo
Danzaburou
Danzaburou
Silver II
G00DANG
Danzaburou
Silver II
Level 147
God Stats
23W - 22L
1,689 SR
Queue Stats
297W - 297L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 15
13,757
550
10,061
19,384
23,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
NLWOLFNL54
Tiamat
20
7 / 5 / 10
14,565
583
17,778
16,973
12,078
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
StinjiSnak
Cerberus
20
12 / 3 / 11
15,555
622
16,294
20,679
30,256
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 9
14,092
564
19,774
14,952
7,065
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 2 / 5
14,879
595
14,313
17,136
9,038
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshSetMorgan Le FayCthulhuBakasura

VS

Bans
SolCabrakanApolloArtemisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 11 / 3
12,732
509
15,697
24,765
21,912
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
13
1 / 6 / 3
9,376
375
5,751
18,072
15,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 10 / 4
12,825
513
18,052
17,949
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
FJ CAMBY FJ
Cu Chulainn
16
1 / 11 / 3
10,357
414
9,822
27,206
17,847
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
G00DANG
Danzaburou
19
1 / 5 / 3
11,654
466
9,622
18,835
5,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
43
Kills
15
15
Deaths
43
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
11
3
0.68
L
Yemoja
1
6
3
0.42
L
6
10
4
0.8
L
Cu Chulainn
FJ CAMBY FJ
Cu Chulainn
1
11
3
0.23
L
Danzaburou
G00DANG
Danzaburou
1
5
3
0.5
W
4
1
15
11.5
W
Tiamat
NLWOLFNL54
Tiamat
7
5
10
2.4
W
Cerberus
StinjiSnak
Cerberus
12
3
11
5.83
W
6
4
9
2.63
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,220
Damage
58,944
89,124
Taken
106,827
82,272
Mitigated
68,169
30,536
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
15,697
6,816
0
2,838
24,765
21,912
0
10,108
14,370
0
75,363
L
Yemoja
5,751
1,156
1,429
957
18,072
15,541
0
7,347
10,639
22,683
0
L
18,052
1,041
696
3,185
17,949
7,123
0
6,431
11,140
69,583
0
L
Cu Chulainn
FJ CAMBY FJ
Cu Chulainn
9,822
3,088
0
3,243
27,206
17,847
81
12,190
14,862
0
66,907
L
Danzaburou
G00DANG
Danzaburou
9,622
5,606
0
8,719
18,835
5,746
0
7,030
11,683
0
101,057
W
10,061
2,683
0
3,285
19,384
23,835
422
6,015
13,369
50,917
0
W
Tiamat
NLWOLFNL54
Tiamat
17,778
1,430
0
5,870
16,973
12,078
2,531
5,903
11,070
76,845
0
W
Cerberus
StinjiSnak
Cerberus
16,294
1,937
0
7,028
20,679
30,256
694
3,630
17,049
106,287
0
W
19,774
8,570
0
5,012
14,952
7,065
8,665
5,686
9,266
0
101,150
W
14,313
9,644
0
9,341
17,136
9,038
3,733
5,229
11,907
0
116,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,848
Gold Earned
56,944
712
Minions Killed
560
0
Camps Cleared
0
2,400,431
Distance Traveled
1,970,043
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,732
509
105
4
0
356,963
0
L
Yemoja
9,376
375
33
1
0
394,110
3
L
Ra
12,825
513
137
5
0
403,092
3
L
Cu Chulainn
10,357
414
113
5
0
398,864
4
L
Danzaburou
11,654
466
172
7
0
417,014
3
W
Ymir
13,757
550
73
3
0
470,918
0
W
Tiamat
14,565
583
117
5
0
472,332
10
W
Cerberus
15,555
622
224
9
0
436,535
10
W
Skadi
14,092
564
170
7
0
447,626
8
W
Arachne
14,879
595
128
5
0
573,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role