Player Matchup

Jormungandr
Jormungandr
Ciscoisfun
Jormungandr
Level 80
God Stats
1W - 0L
1,344 SR
Queue Stats
229W - 192L
1,498 Elo+
Party 1
Osiris
Osiris
IslandmasterX
Osiris
Level 63
God Stats
3W - 2L
1,618 SR
Queue Stats
186W - 160L
1,511 Elo+
Party 1
Bacchus
Bacchus
Lionhero9
Bacchus
Level 65
God Stats
36W - 28L
1,547 SR
Queue Stats
316W - 289L
1,492 Elo+
Party 1
Scylla
Scylla
NineTail Ninja9
Scylla
Level 87
God Stats
14W - 4L
1,637 SR
Queue Stats
356W - 318L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
sneerfulcone
Danzaburou
Level 23
God Stats
7W - 9L
1,515 SR
Queue Stats
57W - 42L
1,517 Elo+
Party 1
Team Averages
Level 64
1,532 SR
1,501 Elo+

VS

Team Averages
Level 65
1,435 SR
1,495 Elo+
Charybdis
Charybdis
ItsSlothhyy
Charybdis
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
56W - 82L
1,356 Elo+
Party 3
Ra
Ra
Martinkf-Z
Ra
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 142L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
SirAllCap
Gilgamesh
Level 120
God Stats
1W - 3L
1,631 SR
Queue Stats
62W - 67L
1,504 Elo+
Party 3
Kumbhakarna
Kumbhakarna
krazdol
Kumbhakarna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,511 Elo+
Party 2
Fenrir
Fenrir
teycerg11
Fenrir
Level 89
God Stats
3W - 6L
1,313 SR
Queue Stats
141W - 154L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ciscoisfun
Jormungandr
18
8 / 1 / 8
11,155
587
12,379
12,151
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 4
10,999
579
12,604
13,745
11,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Lionhero9
Bacchus
14
4 / 0 / 5
9,523
501
8,540
9,441
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 9
10,766
567
7,472
4,415
2,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sneerfulcone
Danzaburou
16
0 / 2 / 0
10,163
535
7,401
9,224
3,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsSlothhyy
Charybdis
15
0 / 1 / 1
8,827
465
4,226
10,995
4,044
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 0
7,072
372
2,289
6,650
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SirAllCap
Gilgamesh
14
1 / 4 / 1
8,426
443
7,634
17,697
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
krazdol
Kumbhakarna
10
0 / 4 / 1
6,627
349
2,604
15,270
9,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
teycerg11
Fenrir
14
3 / 6 / 0
8,756
461
5,181
15,241
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
4
5
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ciscoisfun
Jormungandr
8
1
8
12
W
3
2
4
2.5
L
Charybdis
ItsSlothhyy
Charybdis
0
1
1
0.5
W
Bacchus
Lionhero9
Bacchus
4
0
5
6.5
L
0
4
0
0
W
4
0
9
8.5
L
Gilgamesh
SirAllCap
Gilgamesh
1
4
1
0.38
L
Kumbhakarna
krazdol
Kumbhakarna
0
4
1
0.13
W
Danzaburou
sneerfulcone
Danzaburou
0
2
0
0
L
Fenrir
teycerg11
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,396
Damage
21,934
48,976
Taken
65,853
34,202
Mitigated
35,930
13,678
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ciscoisfun
Jormungandr
12,379
2,304
0
1,725
12,151
6,678
369
920
11,182
86,772
0
W
12,604
4,225
0
2,880
13,745
11,428
297
264
12,597
13,429
61,523
L
Charybdis
ItsSlothhyy
Charybdis
4,226
2,145
252
3,701
10,995
4,044
0
1,555
9,440
0
58,218
W
Bacchus
Lionhero9
Bacchus
8,540
862
516
2,046
9,441
10,736
211
2,230
7,211
27,223
0
L
2,289
29
136
1,072
6,650
2,083
0
4,924
1,726
41,668
0
W
7,472
504
0
2,507
4,415
2,345
689
1,319
3,096
76,184
0
L
Gilgamesh
SirAllCap
Gilgamesh
7,634
2,214
0
2,384
17,697
13,922
0
6,814
10,883
1,797
38,440
L
Kumbhakarna
krazdol
Kumbhakarna
2,604
380
0
220
15,270
9,828
0
10,254
5,016
17,382
0
W
Danzaburou
sneerfulcone
Danzaburou
7,401
5,059
0
4,004
9,224
3,015
908
669
8,555
0
67,475
L
Fenrir
teycerg11
Fenrir
5,181
1,272
0
5,402
15,241
6,053
0
7,802
7,439
0
60,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,606
Gold Earned
39,708
584
Minions Killed
400
0
Camps Cleared
0
1,748,725
Distance Traveled
1,672,833
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,155
587
151
8
0
373,088
3
W
Osiris
10,999
579
132
7
0
352,559
3
L
Charybdis
8,827
465
117
6
0
322,137
2
W
Bacchus
9,523
501
24
1
0
380,767
2
L
Ra
7,072
372
77
4
0
323,996
0
W
Scylla
10,766
567
137
7
0
323,862
5
L
Gilgamesh
8,426
443
80
4
0
318,811
1
L
Kumbhakarna
6,627
349
28
1
0
350,583
0
W
Danzaburou
10,163
535
140
7
0
318,449
0
L
Fenrir
8,756
461
98
5
0
357,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role