Player Matchup

Merlin
Merlin
JoeTori
Merlin
Level 108
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 4L
1,606 Elo+
Party 2
Chiron
Chiron
MonotoneSamurai
Chiron
Level 119
God Stats
13W - 6L
1,781 SR
Queue Stats
427W - 402L
1,512 Elo+
Party 2
Ymir
Ymir
MrStabby7
Ymir
Level 21
God Stats
71W - 58L
1,649 SR
Queue Stats
235W - 231L
1,535 Elo+
Party 2
Arachne
Arachne
PrinceSuge
Arachne
Level 84
God Stats
14W - 8L
1,652 SR
Queue Stats
518W - 477L
1,551 Elo+
Party 2
Achilles
Achilles
yeismeg
Achilles
Level 98
God Stats
1W - 1L
1,330 SR
Queue Stats
47W - 47L
1,467 Elo+
Party 2
Team Averages
Level 86
1,537 SR
1,534 Elo+

VS

Team Averages
Level 52
1,529 SR
1,426 Elo+
Anubis
Anubis
Bubonika888-
Anubis
Level 23
God Stats
7W - 9L
1,534 SR
Queue Stats
19W - 29L
1,291 Elo+
Party 3
Ra
Ra
PhoenixGod03
Ra
Level 140
God Stats
7W - 6L
1,639 SR
Queue Stats
161W - 126L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
STW Bean
Gilgamesh
Level 35
God Stats
13W - 5L
1,691 SR
Queue Stats
102W - 113L
1,440 Elo+
Party 1
Awilix
Awilix
Tribememeber
Awilix
Level 47
God Stats
7W - 11L
1,283 SR
Queue Stats
112W - 126L
1,388 Elo+
Party 3
Khepri
Khepri
Wettpalms
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoeTori
Merlin
8
1 / 0 / 7
4,795
480
4,232
1,373
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 3
5,273
527
4,632
4,455
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
8
2 / 0 / 6
5,117
512
1,503
5,050
2,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PrinceSuge
Arachne
10
6 / 0 / 3
6,017
602
3,811
4,514
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
yeismeg
Achilles
10
1 / 0 / 3
5,433
543
4,273
5,511
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 5 / 1
4,266
427
1,025
5,774
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,309
531
2,791
4,475
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
STW Bean
Gilgamesh
10
1 / 2 / 0
5,539
554
3,577
6,522
3,632
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
8
0 / 2 / 1
4,926
493
2,274
5,974
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Wettpalms
Khepri
5
0 / 2 / 0
4,113
411
1,607
5,275
2,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
1
0.1
W
Merlin
JoeTori
Merlin
1
0
7
4.5
W
2
1
3
3.5
W
Ymir
2
0
6
5
L
0
1
0
0
W
Arachne
PrinceSuge
Arachne
6
0
3
7.5
L
Gilgamesh
STW Bean
Gilgamesh
1
2
0
0.5
L
Awilix
0
2
1
0.25
L
Khepri
Wettpalms
Khepri
0
2
0
0
W
Achilles
yeismeg
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
11,274
20,903
Taken
28,020
11,846
Mitigated
10,111
7,837
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,025
77
0
1,071
5,774
1,483
0
499
5,213
14,424
0
W
Merlin
JoeTori
Merlin
4,232
363
0
106
1,373
347
41
488
809
17,343
0
W
4,632
3,225
315
2,074
4,455
1,132
0
826
3,550
0
28,207
W
Ymir
1,503
294
13
853
5,050
2,272
375
2,628
2,388
13,653
0
L
2,791
0
267
2,528
4,475
1,405
0
1,514
2,622
37,373
0
W
Arachne
PrinceSuge
Arachne
3,811
3,068
0
1,832
4,514
1,663
0
1,172
3,272
0
25,811
L
Gilgamesh
STW Bean
Gilgamesh
3,577
993
0
621
6,522
3,632
0
173
5,629
0
22,175
L
Awilix
2,274
1,107
0
2,480
5,974
1,510
0
996
4,862
0
22,924
L
Khepri
Wettpalms
Khepri
1,607
142
0
0
5,275
2,081
0
2,022
3,187
7,226
0
W
Achilles
yeismeg
Achilles
4,273
839
0
2,644
5,511
6,432
84
50
5,461
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
24,153
188
Minions Killed
221
0
Camps Cleared
0
957,790
Distance Traveled
894,986
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,266
427
28
3
0
149,826
1
W
Merlin
4,795
480
31
3
0
174,424
0
W
Chiron
5,273
527
53
5
0
180,835
0
W
Ymir
5,117
512
16
2
0
182,258
2
L
Ra
5,309
531
72
7
0
181,259
1
W
Arachne
6,017
602
62
6
0
229,171
2
L
Gilgamesh
5,539
554
50
5
0
170,268
1
L
Awilix
4,926
493
60
6
0
222,027
0
L
Khepri
4,113
411
11
1
0
171,606
0
W
Achilles
5,433
543
26
3
0
191,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role