Player Matchup

Izanami
Izanami
AgentM620
Izanami
Level 107
God Stats
26W - 23L
1,540 SR
Queue Stats
243W - 235L
1,434 Elo+
Party 3
Gilgamesh
Gilgamesh
DekuSkrub212
Gilgamesh
Level 66
God Stats
1W - 3L
1,395 SR
Queue Stats
89W - 82L
1,488 Elo+
Party 3
Zeus
Zeus
InTeX_Decay
Zeus
Level 123
God Stats
10W - 5L
1,658 SR
Queue Stats
387W - 385L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
WWELegendKiller_
Kuzenbo
Level 104
God Stats
4W - 7L
1,596 SR
Queue Stats
637W - 655L
1,465 Elo+
Party 2
Pele
Pele
WildcatFreak1
Pele
Level 122
God Stats
8W - 12L
1,590 SR
Queue Stats
59W - 61L
1,573 Elo+
Solo
Team Averages
Level 104
1,556 SR
1,478 Elo+

VS

Team Averages
Level 89
1,471 SR
1,460 Elo+
Cabrakan
Cabrakan
Crossl3ones
Cabrakan
Level 82
God Stats
15W - 7L
1,580 SR
Queue Stats
290W - 358L
1,377 Elo+
Party 1
Thanatos
Thanatos
GunSlinger2014
Thanatos
Level 87
God Stats
17W - 16L
1,459 SR
Queue Stats
80W - 92L
1,484 Elo+
Party 4
Danzaburou
Danzaburou
NWIDMO
Danzaburou
Level 57
God Stats
20W - 16L
1,630 SR
Queue Stats
244W - 272L
1,375 Elo+
Party 1
King Arthur
King Arthur
pandaguy1029
King Arthur
Level 109
God Stats
1W - 1L
1,381 SR
Queue Stats
28W - 19L
1,573 Elo+
Solo
Ah Puch
Ah Puch
rave master777
Ah Puch
Level 111
God Stats
2W - 0L
1,302 SR
Queue Stats
91W - 99L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentM620
Izanami
14
4 / 4 / 2
8,503
500
5,303
11,982
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DekuSkrub212
Gilgamesh
14
3 / 6 / 0
9,014
530
11,881
13,609
8,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 3 / 4
8,858
521
7,696
9,913
4,239
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 7 / 5
8,039
473
5,149
17,228
16,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 3
7,802
459
4,339
15,395
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crossl3ones
Cabrakan
12
2 / 7 / 6
7,752
456
4,704
11,817
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
8 / 0 / 6
9,802
577
10,150
14,410
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
NWIDMO
Danzaburou
16
8 / 4 / 0
10,282
605
15,287
11,984
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
pandaguy1029
King Arthur
15
3 / 2 / 5
9,233
543
10,578
18,261
11,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 5
9,392
552
11,436
8,091
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
14
Kills
26
26
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
AgentM620
Izanami
4
4
2
1.25
W
Cabrakan
Crossl3ones
Cabrakan
2
7
6
0.71
L
Gilgamesh
DekuSkrub212
Gilgamesh
3
6
0
0.5
W
Thanatos
8
0
6
11
L
2
3
4
1.33
W
Danzaburou
NWIDMO
Danzaburou
8
4
0
2
L
4
7
5
0.93
L
1
6
3
0.42
W
King Arthur
pandaguy1029
King Arthur
3
2
5
2.75
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,368
Damage
52,155
68,127
Taken
64,563
38,833
Mitigated
36,681
12,736
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AgentM620
Izanami
5,303
2,943
0
2,619
11,982
3,696
625
2,026
9,956
0
51,527
W
Cabrakan
Crossl3ones
Cabrakan
4,704
824
0
264
11,817
11,556
0
3,802
8,015
25,511
0
L
Gilgamesh
DekuSkrub212
Gilgamesh
11,881
4,098
0
1,124
13,609
8,945
466
1,210
12,399
0
56,039
W
Thanatos
10,150
2,203
0
17,344
14,410
5,831
95
586
13,824
0
64,040
L
7,696
747
0
3,257
9,913
4,239
0
5,357
4,556
55,064
0
W
Danzaburou
NWIDMO
Danzaburou
15,287
10,494
0
3,387
11,984
4,919
2,829
3,760
8,224
0
70,304
L
5,149
1,788
0
337
17,228
16,551
34
4,444
12,784
21,304
0
L
4,339
1,000
0
5,399
15,395
5,402
0
3,103
12,292
0
45,486
W
King Arthur
pandaguy1029
King Arthur
10,578
1,720
0
8,843
18,261
11,287
195
1,806
16,455
0
47,069
W
11,436
632
0
1,886
8,091
3,088
387
2,891
5,200
55,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
46,461
431
Minions Killed
444
0
Camps Cleared
0
1,551,112
Distance Traveled
1,535,520
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,503
500
95
6
0
266,438
1
W
Cabrakan
7,752
456
35
2
0
268,486
4
L
Gilgamesh
9,014
530
98
6
0
281,363
1
W
Thanatos
9,802
577
107
6
0
372,817
2
L
Zeus
8,858
521
121
7
0
321,480
4
W
Danzaburou
10,282
605
121
7
0
270,294
1
L
Kuzenbo
8,039
473
28
2
0
331,475
3
L
Pele
7,802
459
89
5
0
350,356
2
W
King Arthur
9,233
543
99
6
0
324,660
1
W
Ah Puch
9,392
552
82
5
0
299,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role