Player Matchup

Artio
Artio
Anttuuu
Artio
Level 16
God Stats
13W - 4L
1,688 SR
Queue Stats
45W - 45L
1,401 Elo+
Solo
Raijin
Raijin
Naw1370
Raijin
Level 24
God Stats
4W - 6L
1,306 SR
Queue Stats
62W - 71L
1,440 Elo+
Solo
Ymir
Ymir
Omega Toxic1681
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,419 Elo+
Party 1
Scylla
Scylla
Prism AzrK
Scylla
Level 28
God Stats
29W - 19L
1,534 SR
Queue Stats
66W - 59L
1,437 Elo+
Party 1
Arachne
Arachne
Schmelli
Arachne
Level 16
God Stats
9W - 4L
1,524 SR
Queue Stats
31W - 25L
1,424 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,424 Elo+

VS

Team Averages
Level 25
1,495 SR
1,413 Elo+
Thanatos
Thanatos
BriqueDeLait_YT
Thanatos
Level 34
God Stats
21W - 21L
1,478 SR
Queue Stats
116W - 113L
1,450 Elo+
Party 2
Charybdis
Charybdis
Elixia_LeO
Charybdis
Level 23
God Stats
19W - 14L
1,611 SR
Queue Stats
60W - 56L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
Mysth82
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo
Vamana
Vamana
Sh0katana
Vamana
Level 20
God Stats
14W - 11L
1,540 SR
Queue Stats
34W - 32L
1,433 Elo+
Party 2
Scylla
Scylla
cashflew
Scylla
Level 20
God Stats
1W - 5L
1,346 SR
Queue Stats
33W - 45L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anttuuu
Artio
18
4 / 1 / 4
12,266
558
10,944
21,985
23,909
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Naw1370
Raijin
20
10 / 5 / 2
14,156
643
15,841
17,501
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 3 / 6
10,767
489
5,634
14,284
14,308
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Prism AzrK
Scylla
17
7 / 1 / 11
12,086
549
17,994
10,537
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Schmelli
Arachne
19
5 / 3 / 7
12,422
565
7,577
20,309
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
10 / 3 / 0
12,469
567
10,654
19,440
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Elixia_LeO
Charybdis
14
2 / 9 / 1
8,813
401
10,456
18,691
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Mysth82
Aphrodite
14
1 / 8 / 0
9,127
415
4,235
15,469
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Sh0katana
Vamana
16
0 / 6 / 1
10,422
474
10,634
19,276
14,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
cashflew
Scylla
14
0 / 5 / 2
8,066
367
4,042
6,564
1,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
31
Kills
13
13
Deaths
31
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Anttuuu
Artio
4
1
4
6
L
Thanatos
10
3
0
3.33
L
Charybdis
Elixia_LeO
Charybdis
2
9
1
0.28
L
Aphrodite
Mysth82
Aphrodite
1
8
0
0.13
W
Raijin
Naw1370
Raijin
10
5
2
2.2
W
5
3
6
2.67
W
Scylla
Prism AzrK
Scylla
7
1
11
12.5
W
Arachne
Schmelli
Arachne
5
3
7
2.83
L
Vamana
Sh0katana
Vamana
0
6
1
0.08
L
Scylla
cashflew
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
40,021
84,616
Taken
79,440
57,864
Mitigated
38,610
33,445
Healing
26,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Anttuuu
Artio
10,944
1,028
1,158
13,167
21,985
23,909
364
1,611
20,374
67,018
0
L
Thanatos
10,654
2,842
0
13,116
19,440
7,312
0
7,865
11,275
0
95,590
L
Charybdis
Elixia_LeO
Charybdis
10,456
4,900
0
4,817
18,691
5,991
343
13,101
4,902
0
53,828
L
Aphrodite
Mysth82
Aphrodite
4,235
1,076
283
5,466
15,469
9,080
427
11,148
3,799
39,320
0
W
Raijin
Naw1370
Raijin
15,841
2,752
0
4,433
17,501
6,843
4,300
2,805
14,696
93,803
0
W
5,634
1,379
401
1,545
14,284
14,308
505
3,495
10,789
20,171
0
W
Scylla
Prism AzrK
Scylla
17,994
666
142
3,433
10,537
3,356
1,810
2,880
7,657
69,050
0
W
Arachne
Schmelli
Arachne
7,577
4,510
0
9,166
20,309
9,448
3,094
2,749
17,560
0
107,126
L
Vamana
Sh0katana
Vamana
10,634
3,875
0
2,487
19,276
14,414
1,509
12,674
6,400
0
67,945
L
Scylla
cashflew
Scylla
4,042
659
0
125
6,564
1,813
0
4,182
2,106
18,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,697
Gold Earned
48,897
508
Minions Killed
477
0
Camps Cleared
0
2,124,588
Distance Traveled
1,755,541
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,266
558
98
4
0
420,372
4
L
Thanatos
12,469
567
149
7
0
466,884
0
L
Charybdis
8,813
401
87
4
0
317,667
1
L
Aphrodite
9,127
415
72
3
0
319,566
3
W
Raijin
14,156
643
142
6
0
371,679
3
W
Ymir
10,767
489
31
1
0
405,869
1
W
Scylla
12,086
549
107
5
0
414,265
2
W
Arachne
12,422
565
130
6
0
512,403
4
L
Vamana
10,422
474
138
6
0
356,090
4
L
Scylla
8,066
367
31
1
0
295,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role